2010-11-27 00:02:21 +01:00
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/*
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2010-11-29 19:13:04 +01:00
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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2010-11-27 00:02:21 +01:00
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*/
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#ifndef MAPBLOCK_HEADER
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#define MAPBLOCK_HEADER
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#include <jmutex.h>
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#include <jmutexautolock.h>
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#include <exception>
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#include "debug.h"
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#include "common_irrlicht.h"
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#include "mapnode.h"
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#include "exceptions.h"
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#include "serialization.h"
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#include "constants.h"
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#include "mapblockobject.h"
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2010-12-11 17:11:03 +01:00
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#include "voxel.h"
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2011-04-03 15:21:06 +02:00
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#include "nodemetadata.h"
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2011-04-10 03:15:10 +02:00
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#include "staticobject.h"
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2010-11-27 00:02:21 +01:00
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2011-05-22 16:00:09 +02:00
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#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
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2011-04-03 18:50:54 +02:00
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2010-11-27 00:02:21 +01:00
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// Named by looking towards z+
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enum{
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FACE_BACK=0,
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FACE_TOP,
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FACE_RIGHT,
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FACE_FRONT,
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FACE_BOTTOM,
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FACE_LEFT
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};
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struct FastFace
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{
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2010-12-18 12:10:37 +01:00
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TileSpec tile;
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2010-11-27 00:02:21 +01:00
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video::S3DVertex vertices[4]; // Precalculated vertices
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};
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2010-12-18 12:10:37 +01:00
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enum NodeModType
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{
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NODEMOD_NONE,
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NODEMOD_CHANGECONTENT, //param is content id
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NODEMOD_CRACK // param is crack progression
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};
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struct NodeMod
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{
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2010-12-21 01:25:47 +01:00
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NodeMod(enum NodeModType a_type=NODEMOD_NONE, u16 a_param=0)
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2010-12-18 12:10:37 +01:00
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{
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2010-12-21 01:25:47 +01:00
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type = a_type;
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param = a_param;
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2010-12-18 12:10:37 +01:00
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}
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2011-01-17 13:57:37 +01:00
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bool operator==(const NodeMod &other)
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{
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return (type == other.type && param == other.param);
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}
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2010-12-18 12:10:37 +01:00
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enum NodeModType type;
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u16 param;
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};
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2011-01-30 00:44:54 +01:00
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class NodeModMap
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{
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public:
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/*
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returns true if the mod was different last time
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*/
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bool set(v3s16 p, const NodeMod &mod)
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{
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// See if old is different, cancel if it is not different.
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core::map<v3s16, NodeMod>::Node *n = m_mods.find(p);
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if(n)
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{
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NodeMod old = n->getValue();
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if(old == mod)
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return false;
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n->setValue(mod);
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}
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else
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{
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m_mods.insert(p, mod);
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}
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return true;
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}
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// Returns true if there was one
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bool get(v3s16 p, NodeMod *mod)
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{
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core::map<v3s16, NodeMod>::Node *n;
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n = m_mods.find(p);
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if(n == NULL)
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return false;
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if(mod)
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*mod = n->getValue();
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return true;
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}
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bool clear(v3s16 p)
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{
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if(m_mods.find(p))
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{
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m_mods.remove(p);
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return true;
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}
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return false;
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}
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bool clear()
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{
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if(m_mods.size() == 0)
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return false;
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m_mods.clear();
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return true;
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}
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void copy(NodeModMap &dest)
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{
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dest.m_mods.clear();
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for(core::map<v3s16, NodeMod>::Iterator
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i = m_mods.getIterator();
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i.atEnd() == false; i++)
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{
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dest.m_mods.insert(i.getNode()->getKey(), i.getNode()->getValue());
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}
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}
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private:
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core::map<v3s16, NodeMod> m_mods;
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};
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2010-11-27 00:02:21 +01:00
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enum
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{
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NODECONTAINER_ID_MAPBLOCK,
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NODECONTAINER_ID_MAPSECTOR,
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2010-11-29 09:52:07 +01:00
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NODECONTAINER_ID_MAP,
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NODECONTAINER_ID_MAPBLOCKCACHE,
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NODECONTAINER_ID_VOXELMANIPULATOR,
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2010-11-27 00:02:21 +01:00
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};
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class NodeContainer
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{
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public:
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virtual bool isValidPosition(v3s16 p) = 0;
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virtual MapNode getNode(v3s16 p) = 0;
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virtual void setNode(v3s16 p, MapNode & n) = 0;
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virtual u16 nodeContainerId() const = 0;
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2011-04-04 01:05:12 +02:00
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MapNode getNodeNoEx(v3s16 p)
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{
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try{
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return getNode(p);
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}
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catch(InvalidPositionException &e){
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return MapNode(CONTENT_IGNORE);
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}
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}
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2010-11-27 00:02:21 +01:00
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};
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2011-04-03 18:50:54 +02:00
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/*
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2011-04-04 01:05:12 +02:00
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Mesh making stuff
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2011-04-03 18:50:54 +02:00
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*/
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2011-04-04 01:05:12 +02:00
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class MapBlock;
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2011-04-04 04:25:55 +02:00
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#ifndef SERVER
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2011-04-04 01:05:12 +02:00
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struct MeshMakeData
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{
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u32 m_daynight_ratio;
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NodeModMap m_temp_mods;
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VoxelManipulator m_vmanip;
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v3s16 m_blockpos;
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/*
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Copy central data directly from block, and other data from
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parent of block.
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*/
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void fill(u32 daynight_ratio, MapBlock *block);
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};
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2011-04-04 04:25:55 +02:00
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scene::SMesh* makeMapBlockMesh(MeshMakeData *data);
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#endif
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2011-04-03 18:50:54 +02:00
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u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2,
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v3s16 face_dir);
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/*
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MapBlock itself
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*/
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2010-11-27 00:02:21 +01:00
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class MapBlock : public NodeContainer
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{
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public:
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2010-12-19 15:51:45 +01:00
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MapBlock(NodeContainer *parent, v3s16 pos, bool dummy=false);
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~MapBlock();
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2010-11-27 00:02:21 +01:00
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virtual u16 nodeContainerId() const
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{
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return NODECONTAINER_ID_MAPBLOCK;
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}
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2011-04-04 01:05:12 +02:00
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2010-11-27 00:02:21 +01:00
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NodeContainer * getParent()
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{
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return m_parent;
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}
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2011-01-30 00:44:54 +01:00
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void reallocate()
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{
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if(data != NULL)
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delete[] data;
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u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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data = new MapNode[l];
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for(u32 i=0; i<l; i++){
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data[i] = MapNode();
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}
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setChangedFlag();
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}
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/*
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Flags
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*/
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2010-11-27 00:02:21 +01:00
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bool isDummy()
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{
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return (data == NULL);
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}
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void unDummify()
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{
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assert(isDummy());
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reallocate();
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}
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2011-05-22 16:00:09 +02:00
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/*
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This is called internally or externally after the block is
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modified, so that the block is saved and possibly not deleted from
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memory.
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*/
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void setChangedFlag()
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2010-11-27 00:02:21 +01:00
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{
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2011-05-22 16:00:09 +02:00
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changed = true;
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2010-11-27 00:02:21 +01:00
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}
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void resetChangedFlag()
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{
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changed = false;
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}
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2011-05-22 16:00:09 +02:00
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bool getChangedFlag()
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2010-11-27 00:02:21 +01:00
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{
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2011-05-22 16:00:09 +02:00
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return changed;
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2010-11-27 00:02:21 +01:00
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}
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2011-01-30 00:44:54 +01:00
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bool getIsUnderground()
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{
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return is_underground;
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}
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void setIsUnderground(bool a_is_underground)
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{
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is_underground = a_is_underground;
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setChangedFlag();
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}
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2010-12-19 18:11:05 +01:00
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#ifndef SERVER
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2010-12-18 16:46:00 +01:00
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void setMeshExpired(bool expired)
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{
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m_mesh_expired = expired;
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}
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bool getMeshExpired()
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{
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return m_mesh_expired;
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}
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2010-12-19 18:11:05 +01:00
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#endif
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2011-01-30 00:44:54 +01:00
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void setLightingExpired(bool expired)
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{
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m_lighting_expired = expired;
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setChangedFlag();
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}
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bool getLightingExpired()
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{
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return m_lighting_expired;
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}
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2011-04-03 11:14:23 +02:00
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/*bool isFullyGenerated()
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2011-04-02 19:55:22 +02:00
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{
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return !m_not_fully_generated;
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}
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void setFullyGenerated(bool b)
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{
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setChangedFlag();
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m_not_fully_generated = !b;
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2011-04-03 11:14:23 +02:00
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}*/
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2011-04-02 19:55:22 +02:00
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2011-01-30 00:44:54 +01:00
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bool isValid()
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{
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if(m_lighting_expired)
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return false;
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if(data == NULL)
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return false;
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return true;
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}
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/*
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Position stuff
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*/
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2010-11-27 00:02:21 +01:00
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v3s16 getPos()
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{
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return m_pos;
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}
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v3s16 getPosRelative()
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{
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return m_pos * MAP_BLOCKSIZE;
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}
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core::aabbox3d<s16> getBox()
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{
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return core::aabbox3d<s16>(getPosRelative(),
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getPosRelative()
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+ v3s16(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE)
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- v3s16(1,1,1));
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}
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2011-01-30 00:44:54 +01:00
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/*
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Regular MapNode get-setters
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*/
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2010-11-27 00:02:21 +01:00
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bool isValidPosition(v3s16 p)
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{
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if(data == NULL)
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return false;
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return (p.X >= 0 && p.X < MAP_BLOCKSIZE
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&& p.Y >= 0 && p.Y < MAP_BLOCKSIZE
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&& p.Z >= 0 && p.Z < MAP_BLOCKSIZE);
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}
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MapNode getNode(s16 x, s16 y, s16 z)
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{
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if(data == NULL)
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throw InvalidPositionException();
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if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
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if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
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if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
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return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
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}
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MapNode getNode(v3s16 p)
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{
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return getNode(p.X, p.Y, p.Z);
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}
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|
2011-05-22 16:00:09 +02:00
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MapNode getNodeNoEx(v3s16 p)
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{
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try{
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return getNode(p.X, p.Y, p.Z);
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}catch(InvalidPositionException &e){
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return MapNode(CONTENT_IGNORE);
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}
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}
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2010-11-27 00:02:21 +01:00
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void setNode(s16 x, s16 y, s16 z, MapNode & n)
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{
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|
|
|
if(data == NULL)
|
|
|
|
throw InvalidPositionException();
|
|
|
|
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
|
|
|
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
|
|
|
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
|
|
|
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
|
|
|
|
void setNode(v3s16 p, MapNode & n)
|
|
|
|
{
|
|
|
|
setNode(p.X, p.Y, p.Z, n);
|
|
|
|
}
|
|
|
|
|
2010-11-29 09:52:07 +01:00
|
|
|
/*
|
|
|
|
Non-checking variants of the above
|
|
|
|
*/
|
|
|
|
|
|
|
|
MapNode getNodeNoCheck(s16 x, s16 y, s16 z)
|
|
|
|
{
|
|
|
|
if(data == NULL)
|
|
|
|
throw InvalidPositionException();
|
|
|
|
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
|
|
|
|
}
|
|
|
|
|
|
|
|
MapNode getNodeNoCheck(v3s16 p)
|
|
|
|
{
|
|
|
|
return getNodeNoCheck(p.X, p.Y, p.Z);
|
|
|
|
}
|
|
|
|
|
|
|
|
void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
|
|
|
|
{
|
|
|
|
if(data == NULL)
|
|
|
|
throw InvalidPositionException();
|
|
|
|
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
|
|
|
|
void setNodeNoCheck(v3s16 p, MapNode & n)
|
|
|
|
{
|
|
|
|
setNodeNoCheck(p.X, p.Y, p.Z, n);
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
These functions consult the parent container if the position
|
|
|
|
is not valid on this MapBlock.
|
|
|
|
*/
|
|
|
|
bool isValidPositionParent(v3s16 p);
|
|
|
|
MapNode getNodeParent(v3s16 p);
|
|
|
|
void setNodeParent(v3s16 p, MapNode & n);
|
2010-12-19 15:51:45 +01:00
|
|
|
MapNode getNodeParentNoEx(v3s16 p);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
|
|
|
|
{
|
|
|
|
for(u16 z=0; z<d; z++)
|
|
|
|
for(u16 y=0; y<h; y++)
|
|
|
|
for(u16 x=0; x<w; x++)
|
|
|
|
setNode(x0+x, y0+y, z0+z, node);
|
|
|
|
}
|
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
/*
|
|
|
|
Graphics-related methods
|
|
|
|
*/
|
|
|
|
|
2011-04-03 18:50:54 +02:00
|
|
|
/*// A quick version with nodes passed as parameters
|
2010-12-19 15:51:45 +01:00
|
|
|
u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2,
|
2011-04-03 18:50:54 +02:00
|
|
|
v3s16 face_dir);*/
|
|
|
|
/*// A more convenient version
|
2010-12-19 15:51:45 +01:00
|
|
|
u8 getFaceLight(u32 daynight_ratio, v3s16 p, v3s16 face_dir)
|
2011-04-03 18:50:54 +02:00
|
|
|
{
|
|
|
|
return getFaceLight(daynight_ratio,
|
|
|
|
getNodeParentNoEx(p),
|
|
|
|
getNodeParentNoEx(p + face_dir),
|
|
|
|
face_dir);
|
|
|
|
}*/
|
|
|
|
u8 getFaceLight2(u32 daynight_ratio, v3s16 p, v3s16 face_dir)
|
2010-12-19 15:51:45 +01:00
|
|
|
{
|
|
|
|
return getFaceLight(daynight_ratio,
|
|
|
|
getNodeParentNoEx(p),
|
|
|
|
getNodeParentNoEx(p + face_dir),
|
|
|
|
face_dir);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2011-05-22 16:00:09 +02:00
|
|
|
#ifndef SERVER // Only on client
|
2011-01-30 00:44:54 +01:00
|
|
|
|
2011-05-22 16:00:09 +02:00
|
|
|
#if 1
|
2011-01-30 00:44:54 +01:00
|
|
|
/*
|
|
|
|
Thread-safely updates the whole mesh of the mapblock.
|
2011-05-22 16:00:09 +02:00
|
|
|
NOTE: Prefer generating the mesh separately and then using
|
|
|
|
replaceMesh().
|
2011-01-30 00:44:54 +01:00
|
|
|
*/
|
2010-12-19 15:51:45 +01:00
|
|
|
void updateMesh(u32 daynight_ratio);
|
2011-04-03 18:50:54 +02:00
|
|
|
#endif
|
2011-05-22 16:00:09 +02:00
|
|
|
// Replace the mesh with a new one
|
2011-04-03 18:50:54 +02:00
|
|
|
void replaceMesh(scene::SMesh *mesh_new);
|
2011-05-22 16:00:09 +02:00
|
|
|
#endif
|
2010-12-26 13:34:34 +01:00
|
|
|
|
|
|
|
// See comments in mapblock.cpp
|
2011-01-15 12:50:13 +01:00
|
|
|
bool propagateSunlight(core::map<v3s16, bool> & light_sources,
|
2011-01-17 20:15:31 +01:00
|
|
|
bool remove_light=false, bool *black_air_left=NULL,
|
|
|
|
bool grow_grass=false);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-11 17:11:03 +01:00
|
|
|
// Copies data to VoxelManipulator to getPosRelative()
|
|
|
|
void copyTo(VoxelManipulator &dst);
|
2011-02-01 02:06:02 +01:00
|
|
|
// Copies data from VoxelManipulator getPosRelative()
|
|
|
|
void copyFrom(VoxelManipulator &dst);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-11 17:11:03 +01:00
|
|
|
/*
|
2011-01-30 00:44:54 +01:00
|
|
|
MapBlockObject stuff
|
2011-05-22 16:00:09 +02:00
|
|
|
DEPRECATED
|
2010-12-11 17:11:03 +01:00
|
|
|
*/
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
void serializeObjects(std::ostream &os, u8 version)
|
|
|
|
{
|
|
|
|
m_objects.serialize(os, version);
|
|
|
|
}
|
|
|
|
// If smgr!=NULL, new objects are added to the scene
|
|
|
|
void updateObjects(std::istream &is, u8 version,
|
2010-12-21 17:08:24 +01:00
|
|
|
scene::ISceneManager *smgr, u32 daynight_ratio)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2010-12-21 17:08:24 +01:00
|
|
|
m_objects.update(is, version, smgr, daynight_ratio);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
void clearObjects()
|
|
|
|
{
|
|
|
|
m_objects.clear();
|
|
|
|
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
void addObject(MapBlockObject *object)
|
|
|
|
throw(ContainerFullException, AlreadyExistsException)
|
|
|
|
{
|
|
|
|
m_objects.add(object);
|
|
|
|
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
void removeObject(s16 id)
|
|
|
|
{
|
|
|
|
m_objects.remove(id);
|
|
|
|
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
MapBlockObject * getObject(s16 id)
|
|
|
|
{
|
|
|
|
return m_objects.get(id);
|
|
|
|
}
|
|
|
|
JMutexAutoLock * getObjectLock()
|
|
|
|
{
|
|
|
|
return m_objects.getLock();
|
|
|
|
}
|
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
/*
|
|
|
|
Moves objects, deletes objects and spawns new objects
|
|
|
|
*/
|
|
|
|
void stepObjects(float dtime, bool server, u32 daynight_ratio);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
// origin is relative to block
|
|
|
|
void getObjects(v3f origin, f32 max_d,
|
|
|
|
core::array<DistanceSortedObject> &dest)
|
|
|
|
{
|
|
|
|
m_objects.getObjects(origin, max_d, dest);
|
|
|
|
}
|
|
|
|
|
2010-11-27 16:18:34 +01:00
|
|
|
s32 getObjectCount()
|
|
|
|
{
|
|
|
|
return m_objects.getCount();
|
|
|
|
}
|
2010-12-19 18:11:05 +01:00
|
|
|
|
2011-05-22 16:00:09 +02:00
|
|
|
#ifndef SERVER // Only on client
|
2010-12-18 12:10:37 +01:00
|
|
|
/*
|
|
|
|
Methods for setting temporary modifications to nodes for
|
|
|
|
drawing
|
2011-01-17 13:57:37 +01:00
|
|
|
|
|
|
|
returns true if the mod was different last time
|
2010-12-18 12:10:37 +01:00
|
|
|
*/
|
2011-01-30 00:44:54 +01:00
|
|
|
bool setTempMod(v3s16 p, const NodeMod &mod)
|
2010-12-18 12:10:37 +01:00
|
|
|
{
|
2010-12-21 01:25:47 +01:00
|
|
|
/*dstream<<"setTempMod called on block"
|
|
|
|
<<" ("<<p.X<<","<<p.Y<<","<<p.Z<<")"
|
|
|
|
<<", mod.type="<<mod.type
|
|
|
|
<<", mod.param="<<mod.param
|
|
|
|
<<std::endl;*/
|
2010-12-23 09:29:09 +01:00
|
|
|
JMutexAutoLock lock(m_temp_mods_mutex);
|
2011-01-17 13:57:37 +01:00
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
return m_temp_mods.set(p, mod);
|
2010-12-18 12:10:37 +01:00
|
|
|
}
|
2010-12-23 09:29:09 +01:00
|
|
|
// Returns true if there was one
|
2011-01-30 00:44:54 +01:00
|
|
|
bool getTempMod(v3s16 p, NodeMod *mod)
|
2010-12-23 09:29:09 +01:00
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_temp_mods_mutex);
|
2011-01-30 00:44:54 +01:00
|
|
|
|
|
|
|
return m_temp_mods.get(p, mod);
|
2010-12-23 09:29:09 +01:00
|
|
|
}
|
2011-01-17 13:57:37 +01:00
|
|
|
bool clearTempMod(v3s16 p)
|
2010-12-18 12:10:37 +01:00
|
|
|
{
|
2010-12-23 09:29:09 +01:00
|
|
|
JMutexAutoLock lock(m_temp_mods_mutex);
|
2011-01-30 00:44:54 +01:00
|
|
|
|
|
|
|
return m_temp_mods.clear(p);
|
2010-12-18 12:10:37 +01:00
|
|
|
}
|
2011-01-17 13:57:37 +01:00
|
|
|
bool clearTempMods()
|
2010-12-18 12:10:37 +01:00
|
|
|
{
|
2010-12-23 09:29:09 +01:00
|
|
|
JMutexAutoLock lock(m_temp_mods_mutex);
|
2011-01-30 00:44:54 +01:00
|
|
|
|
|
|
|
return m_temp_mods.clear();
|
2010-12-18 12:10:37 +01:00
|
|
|
}
|
2011-04-03 18:50:54 +02:00
|
|
|
void copyTempMods(NodeModMap &dst)
|
|
|
|
{
|
|
|
|
JMutexAutoLock lock(m_temp_mods_mutex);
|
|
|
|
m_temp_mods.copy(dst);
|
|
|
|
}
|
2010-12-19 18:11:05 +01:00
|
|
|
#endif
|
2010-11-27 16:18:34 +01:00
|
|
|
|
2010-12-19 15:51:45 +01:00
|
|
|
/*
|
2011-01-30 00:44:54 +01:00
|
|
|
Update day-night lighting difference flag.
|
|
|
|
|
|
|
|
Sets m_day_night_differs to appropriate value.
|
2010-12-19 15:51:45 +01:00
|
|
|
|
|
|
|
These methods don't care about neighboring blocks.
|
|
|
|
It means that to know if a block really doesn't need a mesh
|
|
|
|
update between day and night, the neighboring blocks have
|
2010-12-20 13:59:21 +01:00
|
|
|
to be taken into account. Use Map::dayNightDiffed().
|
2010-12-19 15:51:45 +01:00
|
|
|
*/
|
|
|
|
void updateDayNightDiff();
|
|
|
|
|
|
|
|
bool dayNightDiffed()
|
|
|
|
{
|
|
|
|
return m_day_night_differs;
|
|
|
|
}
|
|
|
|
|
2010-12-21 17:08:24 +01:00
|
|
|
/*
|
|
|
|
Miscellaneous stuff
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
Tries to measure ground level.
|
|
|
|
Return value:
|
|
|
|
-1 = only air
|
|
|
|
-2 = only ground
|
|
|
|
-3 = random fail
|
|
|
|
0...MAP_BLOCKSIZE-1 = ground level
|
|
|
|
*/
|
|
|
|
s16 getGroundLevel(v2s16 p2d);
|
|
|
|
|
2011-05-22 16:00:09 +02:00
|
|
|
/*
|
|
|
|
Timestamp (see m_timestamp)
|
|
|
|
NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
|
|
|
|
*/
|
|
|
|
void setTimestamp(u32 time)
|
|
|
|
{
|
|
|
|
m_timestamp = time;
|
|
|
|
setChangedFlag();
|
|
|
|
}
|
|
|
|
u32 getTimestamp()
|
|
|
|
{
|
|
|
|
return m_timestamp;
|
|
|
|
}
|
|
|
|
|
2010-12-11 17:11:03 +01:00
|
|
|
/*
|
|
|
|
Serialization
|
|
|
|
*/
|
|
|
|
|
2011-05-22 16:00:09 +02:00
|
|
|
// These don't write or read version by itself
|
2010-12-11 17:11:03 +01:00
|
|
|
void serialize(std::ostream &os, u8 version);
|
|
|
|
void deSerialize(std::istream &is, u8 version);
|
2011-05-22 16:00:09 +02:00
|
|
|
// Used after the basic ones when writing on disk (serverside)
|
|
|
|
void serializeDiskExtra(std::ostream &os, u8 version);
|
|
|
|
void deSerializeDiskExtra(std::istream &is, u8 version);
|
2010-12-11 17:11:03 +01:00
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
private:
|
2010-12-19 18:11:05 +01:00
|
|
|
/*
|
2011-01-30 00:44:54 +01:00
|
|
|
Private methods
|
2010-12-19 18:11:05 +01:00
|
|
|
*/
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
Used only internally, because changes can't be tracked
|
|
|
|
*/
|
|
|
|
|
|
|
|
MapNode & getNodeRef(s16 x, s16 y, s16 z)
|
|
|
|
{
|
2010-12-21 17:08:24 +01:00
|
|
|
if(data == NULL)
|
|
|
|
throw InvalidPositionException();
|
2010-11-27 00:02:21 +01:00
|
|
|
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
|
|
|
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
|
|
|
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
|
|
|
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
|
|
|
|
}
|
|
|
|
MapNode & getNodeRef(v3s16 &p)
|
|
|
|
{
|
|
|
|
return getNodeRef(p.X, p.Y, p.Z);
|
|
|
|
}
|
2010-12-11 17:11:03 +01:00
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
public:
|
|
|
|
/*
|
|
|
|
Public member variables
|
|
|
|
*/
|
|
|
|
|
2011-05-22 16:00:09 +02:00
|
|
|
#ifndef SERVER // Only on client
|
2011-01-30 00:44:54 +01:00
|
|
|
scene::SMesh *mesh;
|
|
|
|
JMutex mesh_mutex;
|
|
|
|
#endif
|
2010-12-11 17:11:03 +01:00
|
|
|
|
2011-04-03 15:21:06 +02:00
|
|
|
NodeMetadataList m_node_metadata;
|
2011-04-10 03:15:10 +02:00
|
|
|
StaticObjectList m_static_objects;
|
2011-04-03 15:21:06 +02:00
|
|
|
|
2011-01-30 00:44:54 +01:00
|
|
|
private:
|
|
|
|
/*
|
|
|
|
Private member variables
|
|
|
|
*/
|
|
|
|
|
2011-04-04 01:05:12 +02:00
|
|
|
// NOTE: Lots of things rely on this being the Map
|
2010-12-11 17:11:03 +01:00
|
|
|
NodeContainer *m_parent;
|
|
|
|
// Position in blocks on parent
|
|
|
|
v3s16 m_pos;
|
2011-01-30 00:44:54 +01:00
|
|
|
|
2010-12-11 17:11:03 +01:00
|
|
|
/*
|
|
|
|
If NULL, block is a dummy block.
|
|
|
|
Dummy blocks are used for caching not-found-on-disk blocks.
|
|
|
|
*/
|
|
|
|
MapNode * data;
|
2011-01-30 00:44:54 +01:00
|
|
|
|
2010-12-11 17:11:03 +01:00
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/*
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- On the server, this is used for telling whether the
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block has been changed from the one on disk.
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2011-01-30 00:44:54 +01:00
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- On the client, this is used for nothing.
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2010-12-11 17:11:03 +01:00
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*/
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bool changed;
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2011-01-30 00:44:54 +01:00
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2010-12-11 17:11:03 +01:00
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/*
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2011-01-30 00:44:54 +01:00
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When propagating sunlight and the above block doesn't exist,
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sunlight is assumed if this is false.
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In practice this is set to true if the block is completely
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undeground with nothing visible above the ground except
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caves.
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2010-12-11 17:11:03 +01:00
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*/
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bool is_underground;
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2011-01-30 00:44:54 +01:00
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/*
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Set to true if changes has been made that make the old lighting
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values wrong but the lighting hasn't been actually updated.
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If this is false, lighting is exactly right.
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If this is true, lighting might be wrong or right.
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*/
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bool m_lighting_expired;
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2010-12-11 17:11:03 +01:00
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2010-12-19 15:51:45 +01:00
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// Whether day and night lighting differs
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bool m_day_night_differs;
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2011-05-22 16:00:09 +02:00
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// DEPRECATED
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2010-12-11 17:11:03 +01:00
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MapBlockObjectList m_objects;
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2010-12-21 17:08:24 +01:00
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2011-04-02 19:55:22 +02:00
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#ifndef SERVER // Only on client
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2011-01-30 00:44:54 +01:00
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/*
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Set to true if the mesh has been ordered to be updated
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sometime in the background.
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In practice this is set when the day/night lighting switches.
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*/
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2010-12-19 18:11:05 +01:00
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bool m_mesh_expired;
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2010-12-18 12:10:37 +01:00
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// Temporary modifications to nodes
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// These are only used when drawing
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2011-01-30 00:44:54 +01:00
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NodeModMap m_temp_mods;
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2010-12-23 09:29:09 +01:00
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JMutex m_temp_mods_mutex;
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2010-12-19 18:11:05 +01:00
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#endif
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2011-05-22 16:00:09 +02:00
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/*
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When block is removed from active blocks, this is set to gametime.
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Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
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*/
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u32 m_timestamp;
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2010-11-27 00:02:21 +01:00
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};
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inline bool blockpos_over_limit(v3s16 p)
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{
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return
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(p.X < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.X > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Y < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Y > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE);
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}
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/*
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Returns the position of the block where the node is located
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*/
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inline v3s16 getNodeBlockPos(v3s16 p)
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{
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return getContainerPos(p, MAP_BLOCKSIZE);
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}
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inline v2s16 getNodeSectorPos(v2s16 p)
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{
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return getContainerPos(p, MAP_BLOCKSIZE);
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}
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inline s16 getNodeBlockY(s16 y)
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{
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return getContainerPos(y, MAP_BLOCKSIZE);
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}
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#endif
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