2010-11-29 19:13:04 +01:00
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2010-11-27 00:02:21 +01:00
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#ifndef CLIENT_HEADER
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#define CLIENT_HEADER
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2010-12-19 18:11:05 +01:00
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#ifndef SERVER
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2010-11-27 00:02:21 +01:00
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#include "connection.h"
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#include "environment.h"
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#include "common_irrlicht.h"
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#include "jmutex.h"
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#include <ostream>
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2011-02-20 23:45:14 +01:00
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#include "clientobject.h"
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2010-11-27 00:02:21 +01:00
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class ClientNotReadyException : public BaseException
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{
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public:
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ClientNotReadyException(const char *s):
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BaseException(s)
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{}
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};
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2011-04-04 01:05:12 +02:00
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struct QueuedMeshUpdate
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{
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v3s16 p;
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MeshMakeData *data;
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bool ack_block_to_server;
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QueuedMeshUpdate():
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p(-1337,-1337,-1337),
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data(NULL),
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ack_block_to_server(false)
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{
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}
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~QueuedMeshUpdate()
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{
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if(data)
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delete data;
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}
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};
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/*
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A thread-safe queue of mesh update tasks
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*/
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class MeshUpdateQueue
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{
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public:
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MeshUpdateQueue()
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{
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m_mutex.Init();
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}
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~MeshUpdateQueue()
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{
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JMutexAutoLock lock(m_mutex);
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core::list<QueuedMeshUpdate*>::Iterator i;
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for(i=m_queue.begin(); i!=m_queue.end(); i++)
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{
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QueuedMeshUpdate *q = *i;
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delete q;
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}
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}
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/*
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peer_id=0 adds with nobody to send to
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*/
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void addBlock(v3s16 p, MeshMakeData *data, bool ack_block_to_server)
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{
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DSTACK(__FUNCTION_NAME);
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assert(data);
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JMutexAutoLock lock(m_mutex);
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/*
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Find if block is already in queue.
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If it is, update the data and quit.
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*/
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core::list<QueuedMeshUpdate*>::Iterator i;
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for(i=m_queue.begin(); i!=m_queue.end(); i++)
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{
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QueuedMeshUpdate *q = *i;
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if(q->p == p)
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{
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if(q->data)
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delete q->data;
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q->data = data;
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if(ack_block_to_server)
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q->ack_block_to_server = true;
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return;
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}
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}
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/*
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Add the block
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*/
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QueuedMeshUpdate *q = new QueuedMeshUpdate;
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q->p = p;
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q->data = data;
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q->ack_block_to_server = ack_block_to_server;
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m_queue.push_back(q);
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}
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// Returned pointer must be deleted
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// Returns NULL if queue is empty
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QueuedMeshUpdate * pop()
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{
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JMutexAutoLock lock(m_mutex);
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core::list<QueuedMeshUpdate*>::Iterator i = m_queue.begin();
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if(i == m_queue.end())
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return NULL;
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QueuedMeshUpdate *q = *i;
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m_queue.erase(i);
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return q;
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}
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u32 size()
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{
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JMutexAutoLock lock(m_mutex);
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return m_queue.size();
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}
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private:
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core::list<QueuedMeshUpdate*> m_queue;
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JMutex m_mutex;
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};
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2010-11-27 00:02:21 +01:00
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2011-04-04 01:05:12 +02:00
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struct MeshUpdateResult
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2010-11-27 00:02:21 +01:00
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{
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2011-04-04 01:05:12 +02:00
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v3s16 p;
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scene::SMesh *mesh;
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bool ack_block_to_server;
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MeshUpdateResult():
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p(-1338,-1338,-1338),
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mesh(NULL),
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ack_block_to_server(false)
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{
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}
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};
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2010-11-27 00:02:21 +01:00
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2011-04-04 01:05:12 +02:00
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class MeshUpdateThread : public SimpleThread
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{
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2010-11-27 00:02:21 +01:00
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public:
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2011-04-04 01:05:12 +02:00
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MeshUpdateThread()
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2010-11-27 00:02:21 +01:00
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{
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}
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void * Thread();
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2011-04-04 01:05:12 +02:00
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MeshUpdateQueue m_queue_in;
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MutexedQueue<MeshUpdateResult> m_queue_out;
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2010-11-27 00:02:21 +01:00
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};
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2011-04-04 01:05:12 +02:00
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#if 0
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2010-11-27 00:02:21 +01:00
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struct IncomingPacket
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{
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IncomingPacket()
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{
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m_data = NULL;
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m_datalen = 0;
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m_refcount = NULL;
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}
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IncomingPacket(const IncomingPacket &a)
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{
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m_data = a.m_data;
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m_datalen = a.m_datalen;
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m_refcount = a.m_refcount;
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if(m_refcount != NULL)
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(*m_refcount)++;
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}
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IncomingPacket(u8 *data, u32 datalen)
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{
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m_data = new u8[datalen];
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memcpy(m_data, data, datalen);
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m_datalen = datalen;
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m_refcount = new s32(1);
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}
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~IncomingPacket()
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{
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if(m_refcount != NULL){
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assert(*m_refcount > 0);
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(*m_refcount)--;
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if(*m_refcount == 0){
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if(m_data != NULL)
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delete[] m_data;
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2010-12-19 15:51:45 +01:00
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delete m_refcount;
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2010-11-27 00:02:21 +01:00
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}
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}
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}
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/*IncomingPacket & operator=(IncomingPacket a)
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{
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m_data = a.m_data;
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m_datalen = a.m_datalen;
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m_refcount = a.m_refcount;
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(*m_refcount)++;
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return *this;
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}*/
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u8 *m_data;
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u32 m_datalen;
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s32 *m_refcount;
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};
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2011-04-04 01:05:12 +02:00
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#endif
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2010-11-27 00:02:21 +01:00
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2011-04-04 14:13:19 +02:00
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class Client : public con::PeerHandler, public InventoryManager
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2010-11-27 00:02:21 +01:00
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{
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public:
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/*
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2011-04-04 01:05:12 +02:00
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NOTE: Nothing is thread-safe here.
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2010-11-27 00:02:21 +01:00
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*/
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2011-04-04 01:05:12 +02:00
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2010-12-19 18:11:05 +01:00
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Client(
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IrrlichtDevice *device,
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const char *playername,
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2010-12-26 12:33:20 +01:00
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MapDrawControl &control
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2010-12-19 18:11:05 +01:00
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);
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2010-11-27 00:02:21 +01:00
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~Client();
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/*
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The name of the local player should already be set when
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calling this, as it is sent in the initialization.
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*/
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void connect(Address address);
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/*
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returns true when
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m_con.Connected() == true
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AND m_server_ser_ver != SER_FMT_VER_INVALID
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throws con::PeerNotFoundException if connection has been deleted,
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eg. timed out.
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*/
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bool connectedAndInitialized();
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/*
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Stuff that references the environment is valid only as
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long as this is not called. (eg. Players)
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If this throws a PeerNotFoundException, the connection has
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timed out.
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*/
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void step(float dtime);
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// Called from updater thread
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// Returns dtime
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2011-04-03 15:21:06 +02:00
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//float asyncStep();
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2010-11-27 00:02:21 +01:00
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void ProcessData(u8 *data, u32 datasize, u16 sender_peer_id);
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// Returns true if something was received
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2010-12-24 02:08:05 +01:00
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bool AsyncProcessPacket();
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2010-11-27 00:02:21 +01:00
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bool AsyncProcessData();
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void Send(u16 channelnum, SharedBuffer<u8> data, bool reliable);
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// Pops out a packet from the packet queue
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2011-04-04 01:05:12 +02:00
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//IncomingPacket getPacket();
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2010-11-27 00:02:21 +01:00
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2010-12-21 01:25:47 +01:00
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void groundAction(u8 action, v3s16 nodepos_undersurface,
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2010-11-27 00:02:21 +01:00
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v3s16 nodepos_oversurface, u16 item);
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void clickObject(u8 button, v3s16 blockpos, s16 id, u16 item);
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2011-04-10 03:15:10 +02:00
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void clickActiveObject(u8 button, u16 id, u16 item);
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2010-11-27 00:02:21 +01:00
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void sendSignText(v3s16 blockpos, s16 id, std::string text);
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2011-04-04 04:12:33 +02:00
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void sendSignNodeText(v3s16 p, std::string text);
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2010-12-22 15:30:23 +01:00
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void sendInventoryAction(InventoryAction *a);
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2010-12-23 21:35:53 +01:00
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void sendChatMessage(const std::wstring &message);
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// locks envlock
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void removeNode(v3s16 p);
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// locks envlock
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void addNode(v3s16 p, MapNode n);
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2010-11-27 00:02:21 +01:00
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void updateCamera(v3f pos, v3f dir);
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// Returns InvalidPositionException if not found
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MapNode getNode(v3s16 p);
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2011-04-03 15:21:06 +02:00
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// Wrapper to Map
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2011-04-04 02:45:08 +02:00
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NodeMetadata* getNodeMetadata(v3s16 p);
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2010-11-27 00:02:21 +01:00
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v3f getPlayerPosition();
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void setPlayerControl(PlayerControl &control);
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// Returns true if the inventory of the local player has been
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// updated from the server. If it is true, it is set to false.
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bool getLocalInventoryUpdated();
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// Copies the inventory of the local player to parameter
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void getLocalInventory(Inventory &dst);
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2011-04-04 14:13:19 +02:00
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InventoryContext *getInventoryContext();
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Inventory* getInventory(InventoryContext *c, std::string id);
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void inventoryAction(InventoryAction *a);
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2010-11-27 00:02:21 +01:00
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// Gets closest object pointed by the shootline
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// Returns NULL if not found
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MapBlockObject * getSelectedObject(
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f32 max_d,
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v3f from_pos_f_on_map,
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core::line3d<f32> shootline_on_map
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);
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2011-04-07 23:47:14 +02:00
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// Gets closest object pointed by the shootline
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// Returns NULL if not found
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ClientActiveObject * getSelectedActiveObject(
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f32 max_d,
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v3f from_pos_f_on_map,
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core::line3d<f32> shootline_on_map
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);
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2010-11-27 00:02:21 +01:00
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// Prints a line or two of info
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void printDebugInfo(std::ostream &os);
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2010-12-18 16:46:00 +01:00
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2010-12-19 15:51:45 +01:00
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u32 getDayNightRatio();
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//void updateSomeExpiredMeshes();
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2010-11-27 00:02:21 +01:00
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2011-01-25 23:41:06 +01:00
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void setTempMod(v3s16 p, NodeMod mod)
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{
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2011-04-04 01:05:12 +02:00
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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2011-01-25 23:41:06 +01:00
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assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
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core::map<v3s16, MapBlock*> affected_blocks;
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((ClientMap&)m_env.getMap()).setTempMod(p, mod,
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&affected_blocks);
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for(core::map<v3s16, MapBlock*>::Iterator
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i = affected_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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i.getNode()->getValue()->updateMesh(m_env.getDayNightRatio());
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}
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}
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void clearTempMod(v3s16 p)
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{
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2011-04-04 01:05:12 +02:00
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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2011-01-25 23:41:06 +01:00
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assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
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core::map<v3s16, MapBlock*> affected_blocks;
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((ClientMap&)m_env.getMap()).clearTempMod(p,
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&affected_blocks);
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for(core::map<v3s16, MapBlock*>::Iterator
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i = affected_blocks.getIterator();
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|
|
|
i.atEnd() == false; i++)
|
|
|
|
{
|
|
|
|
i.getNode()->getValue()->updateMesh(m_env.getDayNightRatio());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-12-23 11:10:46 +01:00
|
|
|
float getAvgRtt()
|
|
|
|
{
|
2011-04-04 01:05:12 +02:00
|
|
|
//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
|
2010-12-23 11:10:46 +01:00
|
|
|
con::Peer *peer = m_con.GetPeerNoEx(PEER_ID_SERVER);
|
|
|
|
if(peer == NULL)
|
|
|
|
return 0.0;
|
|
|
|
return peer->avg_rtt;
|
|
|
|
}
|
2010-12-23 21:35:53 +01:00
|
|
|
|
|
|
|
bool getChatMessage(std::wstring &message)
|
|
|
|
{
|
|
|
|
if(m_chat_queue.size() == 0)
|
|
|
|
return false;
|
|
|
|
message = m_chat_queue.pop_front();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void addChatMessage(const std::wstring &message)
|
|
|
|
{
|
2011-04-04 01:05:12 +02:00
|
|
|
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
2010-12-23 21:35:53 +01:00
|
|
|
LocalPlayer *player = m_env.getLocalPlayer();
|
|
|
|
assert(player != NULL);
|
|
|
|
std::wstring name = narrow_to_wide(player->getName());
|
|
|
|
m_chat_queue.push_back(
|
|
|
|
(std::wstring)L"<"+name+L"> "+message);
|
|
|
|
}
|
|
|
|
|
2011-02-28 01:01:40 +01:00
|
|
|
u64 getMapSeed(){ return m_map_seed; }
|
|
|
|
|
2011-04-04 01:05:12 +02:00
|
|
|
/*
|
|
|
|
These are not thread-safe
|
|
|
|
*/
|
|
|
|
void addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false);
|
|
|
|
// Including blocks at appropriate edges
|
|
|
|
void addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false);
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
private:
|
|
|
|
|
|
|
|
// Virtual methods from con::PeerHandler
|
|
|
|
void peerAdded(con::Peer *peer);
|
|
|
|
void deletingPeer(con::Peer *peer, bool timeout);
|
|
|
|
|
|
|
|
void ReceiveAll();
|
|
|
|
void Receive();
|
|
|
|
|
|
|
|
void sendPlayerPos();
|
|
|
|
// This sends the player's current name etc to the server
|
|
|
|
void sendPlayerInfo();
|
2010-12-23 21:35:53 +01:00
|
|
|
|
2010-12-19 15:51:45 +01:00
|
|
|
float m_packetcounter_timer;
|
|
|
|
float m_delete_unused_sectors_timer;
|
|
|
|
float m_connection_reinit_timer;
|
|
|
|
float m_avg_rtt_timer;
|
|
|
|
float m_playerpos_send_timer;
|
|
|
|
|
2011-04-04 01:05:12 +02:00
|
|
|
MeshUpdateThread m_mesh_update_thread;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2011-02-20 23:45:14 +01:00
|
|
|
ClientEnvironment m_env;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
con::Connection m_con;
|
|
|
|
|
|
|
|
IrrlichtDevice *m_device;
|
|
|
|
|
|
|
|
v3f camera_position;
|
|
|
|
v3f camera_direction;
|
|
|
|
|
|
|
|
// Server serialization version
|
|
|
|
u8 m_server_ser_ver;
|
|
|
|
|
|
|
|
// This is behind m_env_mutex.
|
|
|
|
bool m_inventory_updated;
|
|
|
|
|
|
|
|
core::map<v3s16, bool> m_active_blocks;
|
2010-11-27 16:18:34 +01:00
|
|
|
|
|
|
|
PacketCounter m_packetcounter;
|
2010-12-18 16:46:00 +01:00
|
|
|
|
2010-12-20 13:04:31 +01:00
|
|
|
// Received from the server. 0-23999
|
2011-04-04 01:05:12 +02:00
|
|
|
u32 m_time_of_day;
|
2010-12-19 15:51:45 +01:00
|
|
|
|
|
|
|
// 0 <= m_daynight_i < DAYNIGHT_CACHE_COUNT
|
|
|
|
//s32 m_daynight_i;
|
|
|
|
//u32 m_daynight_ratio;
|
2010-12-23 21:35:53 +01:00
|
|
|
|
|
|
|
Queue<std::wstring> m_chat_queue;
|
2011-02-28 01:01:40 +01:00
|
|
|
|
|
|
|
// The seed returned by the server in TOCLIENT_INIT is stored here
|
|
|
|
u64 m_map_seed;
|
2011-04-04 14:13:19 +02:00
|
|
|
|
|
|
|
InventoryContext m_inventory_context;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
2010-12-19 18:11:05 +01:00
|
|
|
#endif // !SERVER
|
|
|
|
|
|
|
|
#endif // !CLIENT_HEADER
|
2010-11-27 00:02:21 +01:00
|
|
|
|