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minetest
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minetest
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client
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shaders
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stars_shader
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opengl_fragment.glsl
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Fix GLES shader precision issues (#14516)
2024-04-05 13:00:10 +02:00
uniform lowp vec4 emissiveColor;
Sky: support GLES2 IrrLicht built-in shader is broken, have to write my own
2020-11-22 16:25:41 +01:00
void main(void)
{
VBO-related optimizations and improvements (#14395)
2024-02-19 19:04:20 +01:00
gl_FragColor = emissiveColor;
Sky: support GLES2 IrrLicht built-in shader is broken, have to write my own
2020-11-22 16:25:41 +01:00
}
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