minetest/games/devtest/mods/tiled/init.lua

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local align_help = "Texture spans over a space of 8×8 nodes"
local align_help_n = "Tiles looks the same for every node"
core.register_node("tiled:tiled", {
description = "Tiled Node (world-aligned)".."\n"..align_help,
tiles = {{
name = "tiled_tiled.png",
align_style = "world",
scale = 8,
}},
groups = {cracky=3},
})
core.register_node("tiled:tiled_rooted", {
description = "Tiled 'plantlike_rooted' Node (world-aligned)".."\n"..
"Base node texture spans over a space of 8×8 nodes".."\n"..
"A plantlike thing grows on top",
paramtype = "light",
drawtype = "plantlike_rooted",
tiles = {{
name = "tiled_tiled.png",
align_style = "world",
scale = 8,
}},
special_tiles = {"tiled_tiled_node.png"},
groups = {cracky=3},
})
core.register_node("tiled:tiled_n", {
description = "Tiled Node (node-aligned)".."\n"..align_help_n,
tiles = {{
name = "tiled_tiled_node.png",
align_style = "node",
}},
groups = {cracky=3},
})
stairs.register_stair_and_slab("tiled_n", "tiled:tiled_n",
{cracky=3},
{{name="tiled_tiled_node.png", align_style="node"}},
"Tiled Stair (node-aligned)".."\n"..align_help_n,
"Tiled Slab (node-aligned)".."\n"..align_help_n)
stairs.register_stair_and_slab("tiled", "tiled:tiled",
{cracky=3},
{{name="tiled_tiled.png", align_style="world", scale=8}},
"Tiled Stair (world-aligned)".."\n"..align_help,
"Tiled Slab (world-aligned)".."\n"..align_help)