minetest/client/shaders/Irrlicht/Renderer2D_noTex.fsh

12 lines
129 B
Plaintext
Raw Normal View History

2024-03-21 20:13:15 +01:00
#version 100
precision mediump float;
/* Varyings */
varying vec4 vVertexColor;
void main()
{
gl_FragColor = vVertexColor;
}