2015-04-26 07:24:19 +02:00
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "test.h"
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#include "log.h"
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#include "socket.h"
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#include "settings.h"
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#include "util/serialize.h"
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#include "network/connection.h"
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class TestConnection : public TestBase {
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public:
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TestConnection()
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{
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if (INTERNET_SIMULATOR == false)
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TestManager::registerTestModule(this);
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}
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const char *getName() { return "TestConnection"; }
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void runTests(IGameDef *gamedef);
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void testHelpers();
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void testConnectSendReceive();
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};
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static TestConnection g_test_instance;
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void TestConnection::runTests(IGameDef *gamedef)
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{
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TEST(testHelpers);
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TEST(testConnectSendReceive);
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}
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////////////////////////////////////////////////////////////////////////////////
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struct Handler : public con::PeerHandler
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{
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Handler(const char *a_name)
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{
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count = 0;
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last_id = 0;
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name = a_name;
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}
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void peerAdded(con::Peer *peer)
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{
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infostream << "Handler(" << name << ")::peerAdded(): "
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"id=" << peer->id << std::endl;
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last_id = peer->id;
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count++;
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}
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void deletingPeer(con::Peer *peer, bool timeout)
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{
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infostream << "Handler(" << name << ")::deletingPeer(): "
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"id=" << peer->id << ", timeout=" << timeout << std::endl;
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last_id = peer->id;
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count--;
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}
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s32 count;
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u16 last_id;
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const char *name;
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};
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void TestConnection::testHelpers()
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{
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// Some constants for testing
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u32 proto_id = 0x12345678;
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u16 peer_id = 123;
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u8 channel = 2;
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SharedBuffer<u8> data1(1);
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data1[0] = 100;
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Address a(127,0,0,1, 10);
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const u16 seqnum = 34352;
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con::BufferedPacket p1 = con::makePacket(a, data1,
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proto_id, peer_id, channel);
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/*
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We should now have a packet with this data:
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Header:
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[0] u32 protocol_id
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[4] u16 sender_peer_id
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[6] u8 channel
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Data:
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[7] u8 data1[0]
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*/
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UASSERT(readU32(&p1.data[0]) == proto_id);
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UASSERT(readU16(&p1.data[4]) == peer_id);
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UASSERT(readU8(&p1.data[6]) == channel);
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UASSERT(readU8(&p1.data[7]) == data1[0]);
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//infostream<<"initial data1[0]="<<((u32)data1[0]&0xff)<<std::endl;
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SharedBuffer<u8> p2 = con::makeReliablePacket(data1, seqnum);
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/*infostream<<"p2.getSize()="<<p2.getSize()<<", data1.getSize()="
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<<data1.getSize()<<std::endl;
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infostream<<"readU8(&p2[3])="<<readU8(&p2[3])
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<<" p2[3]="<<((u32)p2[3]&0xff)<<std::endl;
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infostream<<"data1[0]="<<((u32)data1[0]&0xff)<<std::endl;*/
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UASSERT(p2.getSize() == 3 + data1.getSize());
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UASSERT(readU8(&p2[0]) == TYPE_RELIABLE);
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UASSERT(readU16(&p2[1]) == seqnum);
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UASSERT(readU8(&p2[3]) == data1[0]);
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}
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void TestConnection::testConnectSendReceive()
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{
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DSTACK("TestConnection::Run");
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/*
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Test some real connections
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NOTE: This mostly tests the legacy interface.
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*/
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u32 proto_id = 0xad26846a;
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Handler hand_server("server");
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Handler hand_client("client");
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Address address(0, 0, 0, 0, 30001);
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Address bind_addr(0, 0, 0, 0, 30001);
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/*
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* Try to use the bind_address for servers with no localhost address
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* For example: FreeBSD jails
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*/
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std::string bind_str = g_settings->get("bind_address");
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try {
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bind_addr.Resolve(bind_str.c_str());
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if (!bind_addr.isIPv6()) {
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address = bind_addr;
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}
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} catch (ResolveError &e) {
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}
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infostream << "** Creating server Connection" << std::endl;
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con::Connection server(proto_id, 512, 5.0, false, &hand_server);
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server.Serve(address);
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infostream << "** Creating client Connection" << std::endl;
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con::Connection client(proto_id, 512, 5.0, false, &hand_client);
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UASSERT(hand_server.count == 0);
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UASSERT(hand_client.count == 0);
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sleep_ms(50);
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Address server_address(127, 0, 0, 1, 30001);
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if (address != Address(0, 0, 0, 0, 30001)) {
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server_address = bind_addr;
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}
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infostream << "** running client.Connect()" << std::endl;
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client.Connect(server_address);
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sleep_ms(50);
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// Client should not have added client yet
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UASSERT(hand_client.count == 0);
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try {
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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client.Receive(&pkt);
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infostream << "** Client received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize() << std::endl;
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} catch (con::NoIncomingDataException &e) {
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}
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// Client should have added server now
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UASSERT(hand_client.count == 1);
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UASSERT(hand_client.last_id == 1);
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// Server should not have added client yet
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UASSERT(hand_server.count == 0);
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sleep_ms(100);
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try {
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NetworkPacket pkt;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&pkt);
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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} catch (con::NoIncomingDataException &e) {
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// No actual data received, but the client has
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// probably been connected
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}
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// Client should be the same
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UASSERT(hand_client.count == 1);
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UASSERT(hand_client.last_id == 1);
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// Server should have the client
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UASSERT(hand_server.count == 1);
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UASSERT(hand_server.last_id == 2);
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//sleep_ms(50);
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while (client.Connected() == false) {
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try {
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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client.Receive(&pkt);
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infostream << "** Client received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize() << std::endl;
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} catch (con::NoIncomingDataException &e) {
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}
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sleep_ms(50);
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}
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sleep_ms(50);
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try {
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NetworkPacket pkt;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&pkt);
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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} catch (con::NoIncomingDataException &e) {
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}
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/*
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Simple send-receive test
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*/
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{
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NetworkPacket pkt;
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pkt.putRawPacket((u8*) "Hello World !", 14, 0);
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Buffer<u8> sentdata = pkt.oldForgePacket();
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infostream<<"** running client.Send()"<<std::endl;
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client.Send(PEER_ID_SERVER, 0, &pkt, true);
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sleep_ms(50);
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NetworkPacket recvpacket;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&recvpacket);
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< ", data=" << (const char*)pkt.getU8Ptr(0)
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<< std::endl;
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Buffer<u8> recvdata = pkt.oldForgePacket();
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UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
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}
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u16 peer_id_client = 2;
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/*
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Send a large packet
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*/
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{
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const int datasize = 30000;
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NetworkPacket pkt(0, datasize);
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for (u16 i=0; i<datasize; i++) {
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pkt << (u8) i/4;
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}
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infostream << "Sending data (size=" << datasize << "):";
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for (int i = 0; i < datasize && i < 20; i++) {
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if (i % 2 == 0)
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infostream << " ";
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char buf[10];
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snprintf(buf, 10, "%.2X",
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((int)((const char *)pkt.getU8Ptr(0))[i]) & 0xff);
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infostream<<buf;
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}
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if (datasize > 20)
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infostream << "...";
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infostream << std::endl;
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Buffer<u8> sentdata = pkt.oldForgePacket();
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server.Send(peer_id_client, 0, &pkt, true);
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//sleep_ms(3000);
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Buffer<u8> recvdata;
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infostream << "** running client.Receive()" << std::endl;
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u16 peer_id = 132;
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u16 size = 0;
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bool received = false;
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2017-04-29 14:36:55 +02:00
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u64 timems0 = porting::getTimeMs();
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2015-04-26 07:24:19 +02:00
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for (;;) {
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if (porting::getTimeMs() - timems0 > 5000 || received)
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break;
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try {
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NetworkPacket pkt;
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client.Receive(&pkt);
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size = pkt.getSize();
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peer_id = pkt.getPeerId();
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recvdata = pkt.oldForgePacket();
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received = true;
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} catch (con::NoIncomingDataException &e) {
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}
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sleep_ms(10);
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}
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UASSERT(received);
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infostream << "** Client received: peer_id=" << peer_id
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<< ", size=" << size << std::endl;
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infostream << "Received data (size=" << size << "): ";
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for (int i = 0; i < size && i < 20; i++) {
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if (i % 2 == 0)
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infostream << " ";
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char buf[10];
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snprintf(buf, 10, "%.2X", ((int)(recvdata[i])) & 0xff);
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infostream << buf;
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}
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if (size > 20)
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infostream << "...";
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infostream << std::endl;
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UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
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UASSERT(peer_id == PEER_ID_SERVER);
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}
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// Check peer handlers
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UASSERT(hand_client.count == 1);
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UASSERT(hand_client.last_id == 1);
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UASSERT(hand_server.count == 1);
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UASSERT(hand_server.last_id == 2);
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}
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