minetest/builtin/game/privileges.lua

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local S = core.get_translator("__builtin")
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--
-- Privileges
--
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core.registered_privileges = {}
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function core.register_privilege(name, param)
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local function fill_defaults(def)
if def.give_to_singleplayer == nil then
def.give_to_singleplayer = true
end
if def.give_to_admin == nil then
def.give_to_admin = def.give_to_singleplayer
end
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if def.description == nil then
def.description = S("(no description)")
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end
end
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local def
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if type(param) == "table" then
def = param
else
def = {description = param}
end
fill_defaults(def)
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core.registered_privileges[name] = def
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end
core.register_privilege("interact", S("Can interact with things and modify the world"))
core.register_privilege("shout", S("Can speak in chat"))
local basic_privs =
core.string_to_privs((core.settings:get("basic_privs") or "shout,interact"))
local basic_privs_desc = S("Can modify basic privileges (@1)",
core.privs_to_string(basic_privs, ', '))
core.register_privilege("basic_privs", basic_privs_desc)
core.register_privilege("privs", S("Can modify privileges"))
core.register_privilege("teleport", {
description = S("Can teleport self"),
give_to_singleplayer = false,
})
core.register_privilege("bring", {
description = S("Can teleport other players"),
give_to_singleplayer = false,
})
core.register_privilege("settime", {
description = S("Can set the time of day using /time"),
give_to_singleplayer = false,
})
core.register_privilege("server", {
description = S("Can do server maintenance stuff"),
give_to_singleplayer = false,
give_to_admin = true,
})
core.register_privilege("protection_bypass", {
description = S("Can bypass node protection in the world"),
give_to_singleplayer = false,
})
core.register_privilege("ban", {
description = S("Can ban and unban players"),
give_to_singleplayer = false,
give_to_admin = true,
})
core.register_privilege("kick", {
description = S("Can kick players"),
give_to_singleplayer = false,
give_to_admin = true,
})
core.register_privilege("give", {
description = S("Can use /give and /giveme"),
give_to_singleplayer = false,
})
core.register_privilege("password", {
description = S("Can use /setpassword and /clearpassword"),
give_to_singleplayer = false,
give_to_admin = true,
})
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core.register_privilege("fly", {
description = S("Can use fly mode"),
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give_to_singleplayer = false,
})
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core.register_privilege("fast", {
description = S("Can use fast mode"),
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give_to_singleplayer = false,
})
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core.register_privilege("noclip", {
description = S("Can fly through solid nodes using noclip mode"),
give_to_singleplayer = false,
})
core.register_privilege("rollback", {
description = S("Can use the rollback functionality"),
give_to_singleplayer = false,
})
core.register_privilege("debug", {
description = S("Can enable wireframe"),
give_to_singleplayer = false,
})
core.register_can_bypass_userlimit(function(name, ip)
local privs = core.get_player_privs(name)
return privs["server"] or privs["ban"] or privs["privs"] or privs["password"]
end)