2010-11-29 19:13:04 +01:00
|
|
|
/*
|
|
|
|
Minetest-c55
|
|
|
|
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
#ifndef LIGHT_HEADER
|
|
|
|
#define LIGHT_HEADER
|
|
|
|
|
|
|
|
#include "common_irrlicht.h"
|
2011-01-17 20:15:31 +01:00
|
|
|
#include "debug.h"
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-19 15:51:45 +01:00
|
|
|
/*
|
|
|
|
Day/night cache:
|
|
|
|
Meshes are cached for different day-to-night transition values
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*#define DAYNIGHT_CACHE_COUNT 3
|
|
|
|
// First one is day, last one is night.
|
|
|
|
extern u32 daynight_cache_ratios[DAYNIGHT_CACHE_COUNT];*/
|
|
|
|
|
2010-12-18 16:46:00 +01:00
|
|
|
/*
|
|
|
|
Lower level lighting stuff
|
|
|
|
*/
|
|
|
|
|
2011-02-04 00:22:07 +01:00
|
|
|
// This directly sets the range of light.
|
|
|
|
// Actually this is not the real maximum, and this is not the
|
|
|
|
// brightest. The brightest is LIGHT_SUN.
|
2010-11-27 00:02:21 +01:00
|
|
|
#define LIGHT_MAX 14
|
2010-12-18 12:10:37 +01:00
|
|
|
// Light is stored as 4 bits, thus 15 is the maximum.
|
2010-11-27 00:02:21 +01:00
|
|
|
// This brightness is reserved for sunlight
|
|
|
|
#define LIGHT_SUN 15
|
|
|
|
|
|
|
|
inline u8 diminish_light(u8 light)
|
|
|
|
{
|
|
|
|
if(light == 0)
|
|
|
|
return 0;
|
|
|
|
if(light >= LIGHT_MAX)
|
|
|
|
return LIGHT_MAX - 1;
|
|
|
|
|
|
|
|
return light - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline u8 diminish_light(u8 light, u8 distance)
|
|
|
|
{
|
|
|
|
if(distance >= light)
|
|
|
|
return 0;
|
|
|
|
return light - distance;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline u8 undiminish_light(u8 light)
|
|
|
|
{
|
|
|
|
// We don't know if light should undiminish from this particular 0.
|
|
|
|
// Thus, keep it at 0.
|
|
|
|
if(light == 0)
|
|
|
|
return 0;
|
|
|
|
if(light == LIGHT_MAX)
|
|
|
|
return light;
|
|
|
|
|
|
|
|
return light + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
extern u8 light_decode_table[LIGHT_MAX+1];
|
|
|
|
|
2012-01-21 00:11:44 +01:00
|
|
|
// 0 <= light <= LIGHT_SUN
|
|
|
|
// 0 <= return value <= 255
|
2010-11-27 00:02:21 +01:00
|
|
|
inline u8 decode_light(u8 light)
|
|
|
|
{
|
|
|
|
if(light > LIGHT_MAX)
|
2011-01-17 20:15:31 +01:00
|
|
|
light = LIGHT_MAX;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
return light_decode_table[light];
|
|
|
|
}
|
|
|
|
|
2012-01-21 00:11:44 +01:00
|
|
|
// 0 <= daylight_factor <= 1000
|
|
|
|
// 0 <= lightday, lightnight <= LIGHT_SUN
|
|
|
|
// 0 <= return value <= LIGHT_SUN
|
|
|
|
inline u8 blend_light(u32 daylight_factor, u8 lightday, u8 lightnight)
|
|
|
|
{
|
|
|
|
u32 c = 1000;
|
|
|
|
u32 l = ((daylight_factor * lightday + (c-daylight_factor) * lightnight))/c;
|
|
|
|
if(l > LIGHT_SUN)
|
|
|
|
l = LIGHT_SUN;
|
|
|
|
return l;
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
#endif
|
|
|
|
|