2014-04-15 19:41:07 +02:00
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/*
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Minetest
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Copyright (C) 2013 sapier, <sapier AT gmx DOT net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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extern "C" {
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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}
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#include "s_async.h"
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#include "log.h"
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#include "filesys.h"
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#include "porting.h"
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#include "common/c_internal.h"
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/******************************************************************************/
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AsyncEngine::AsyncEngine() :
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2014-04-15 21:10:30 +02:00
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initDone(false),
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jobIdCounter(0)
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2014-04-15 19:41:07 +02:00
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{
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}
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/******************************************************************************/
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AsyncEngine::~AsyncEngine()
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{
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2014-04-15 21:10:30 +02:00
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// Request all threads to stop
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for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
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it != workerThreads.end(); it++) {
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(*it)->Stop();
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}
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// Wake up all threads
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for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
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it != workerThreads.end(); it++) {
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jobQueueCounter.Post();
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}
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// Wait for threads to finish
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for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
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it != workerThreads.end(); it++) {
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(*it)->Wait();
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}
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2014-04-15 19:41:07 +02:00
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// Force kill all threads
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2014-04-15 21:10:30 +02:00
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for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
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it != workerThreads.end(); it++) {
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(*it)->Kill();
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delete *it;
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2014-04-15 19:41:07 +02:00
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}
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2014-04-15 21:10:30 +02:00
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jobQueueMutex.Lock();
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jobQueue.clear();
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jobQueueMutex.Unlock();
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workerThreads.clear();
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2014-04-15 19:41:07 +02:00
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}
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/******************************************************************************/
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bool AsyncEngine::registerFunction(const char* name, lua_CFunction func)
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{
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2014-04-15 21:10:30 +02:00
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if (initDone) {
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2014-04-15 19:41:07 +02:00
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return false;
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}
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2014-04-15 21:10:30 +02:00
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functionList[name] = func;
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2014-04-15 19:41:07 +02:00
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return true;
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}
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/******************************************************************************/
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2014-04-15 21:10:30 +02:00
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void AsyncEngine::initialize(unsigned int numEngines)
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2014-04-15 19:41:07 +02:00
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{
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2014-04-15 21:10:30 +02:00
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initDone = true;
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2014-04-15 19:41:07 +02:00
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for (unsigned int i = 0; i < numEngines; i++) {
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2014-04-15 21:10:30 +02:00
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AsyncWorkerThread *toAdd = new AsyncWorkerThread(this, i);
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workerThreads.push_back(toAdd);
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2014-04-15 19:41:07 +02:00
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toAdd->Start();
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}
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}
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/******************************************************************************/
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2014-04-15 21:10:30 +02:00
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unsigned int AsyncEngine::queueAsyncJob(std::string func, std::string params)
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2014-04-15 19:41:07 +02:00
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{
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2014-04-15 21:10:30 +02:00
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jobQueueMutex.Lock();
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LuaJobInfo toAdd;
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toAdd.id = jobIdCounter++;
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toAdd.serializedFunction = func;
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toAdd.serializedParams = params;
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2014-04-15 19:41:07 +02:00
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2014-04-15 21:10:30 +02:00
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jobQueue.push_back(toAdd);
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2014-04-15 19:41:07 +02:00
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2014-04-15 21:10:30 +02:00
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jobQueueCounter.Post();
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2014-04-15 19:41:07 +02:00
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2014-04-15 21:10:30 +02:00
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jobQueueMutex.Unlock();
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2014-04-15 19:41:07 +02:00
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2014-04-15 21:10:30 +02:00
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return toAdd.id;
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2014-04-15 19:41:07 +02:00
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}
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/******************************************************************************/
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LuaJobInfo AsyncEngine::getJob()
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{
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2014-04-15 21:10:30 +02:00
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jobQueueCounter.Wait();
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jobQueueMutex.Lock();
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2014-04-15 19:41:07 +02:00
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LuaJobInfo retval;
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retval.valid = false;
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2014-04-15 21:10:30 +02:00
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if (!jobQueue.empty()) {
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retval = jobQueue.front();
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jobQueue.pop_front();
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2014-04-15 19:41:07 +02:00
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retval.valid = true;
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}
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2014-04-15 21:10:30 +02:00
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jobQueueMutex.Unlock();
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2014-04-15 19:41:07 +02:00
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return retval;
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}
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/******************************************************************************/
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void AsyncEngine::putJobResult(LuaJobInfo result)
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{
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2014-04-15 21:10:30 +02:00
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resultQueueMutex.Lock();
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resultQueue.push_back(result);
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resultQueueMutex.Unlock();
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2014-04-15 19:41:07 +02:00
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}
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/******************************************************************************/
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2014-04-15 21:10:30 +02:00
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void AsyncEngine::step(lua_State *L, int errorhandler)
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2014-04-15 19:41:07 +02:00
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{
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lua_getglobal(L, "engine");
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2014-04-15 21:10:30 +02:00
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resultQueueMutex.Lock();
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while (!resultQueue.empty()) {
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LuaJobInfo jobDone = resultQueue.front();
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resultQueue.pop_front();
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2014-04-15 19:41:07 +02:00
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lua_getfield(L, -1, "async_event_handler");
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if (lua_isnil(L, -1)) {
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assert("Async event handler does not exist!" == 0);
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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2014-04-15 21:10:30 +02:00
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lua_pushinteger(L, jobDone.id);
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lua_pushlstring(L, jobDone.serializedResult.data(),
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jobDone.serializedResult.size());
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2014-04-15 19:41:07 +02:00
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if (lua_pcall(L, 2, 0, errorhandler)) {
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script_error(L);
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}
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}
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2014-04-15 21:10:30 +02:00
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resultQueueMutex.Unlock();
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2014-04-15 19:41:07 +02:00
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lua_pop(L, 1); // Pop engine
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}
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/******************************************************************************/
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2014-04-15 21:10:30 +02:00
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void AsyncEngine::pushFinishedJobs(lua_State* L) {
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// Result Table
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2014-04-15 21:10:30 +02:00
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resultQueueMutex.Lock();
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2014-04-15 19:41:07 +02:00
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unsigned int index = 1;
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lua_createtable(L, resultQueue.size(), 0);
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int top = lua_gettop(L);
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2014-04-15 21:10:30 +02:00
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while (!resultQueue.empty()) {
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LuaJobInfo jobDone = resultQueue.front();
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resultQueue.pop_front();
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2014-04-15 19:41:07 +02:00
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2014-04-15 21:10:30 +02:00
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lua_createtable(L, 0, 2); // Pre-allocate space for two map fields
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2014-04-15 19:41:07 +02:00
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int top_lvl2 = lua_gettop(L);
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lua_pushstring(L, "jobid");
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2014-04-15 21:10:30 +02:00
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lua_pushnumber(L, jobDone.id);
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2014-04-15 19:41:07 +02:00
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lua_settable(L, top_lvl2);
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lua_pushstring(L, "retval");
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2014-04-15 21:10:30 +02:00
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lua_pushlstring(L, jobDone.serializedResult.data(),
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jobDone.serializedResult.size());
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2014-04-15 19:41:07 +02:00
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lua_settable(L, top_lvl2);
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lua_rawseti(L, top, index++);
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}
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2014-04-15 21:10:30 +02:00
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resultQueueMutex.Unlock();
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2014-04-15 19:41:07 +02:00
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}
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/******************************************************************************/
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2014-04-15 21:10:30 +02:00
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void AsyncEngine::prepareEnvironment(lua_State* L, int top)
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{
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for (std::map<std::string, lua_CFunction>::iterator it = functionList.begin();
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it != functionList.end(); it++) {
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2014-04-15 19:41:07 +02:00
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lua_pushstring(L, it->first.c_str());
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lua_pushcfunction(L, it->second);
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lua_settable(L, top);
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}
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}
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/******************************************************************************/
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AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher,
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unsigned int threadNum) :
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ScriptApiBase(),
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2014-04-15 21:10:30 +02:00
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jobDispatcher(jobDispatcher),
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threadnum(threadNum)
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2014-04-15 19:41:07 +02:00
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{
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lua_State *L = getStack();
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luaL_openlibs(L);
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// Prepare job lua environment
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lua_newtable(L);
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lua_setglobal(L, "engine");
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lua_getglobal(L, "engine");
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int top = lua_gettop(L);
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lua_pushstring(L, DIR_DELIM);
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lua_setglobal(L, "DIR_DELIM");
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lua_pushstring(L,
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(porting::path_share + DIR_DELIM + "builtin").c_str());
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lua_setglobal(L, "SCRIPTDIR");
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2014-04-15 21:10:30 +02:00
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jobDispatcher->prepareEnvironment(L, top);
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2014-04-15 19:41:07 +02:00
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}
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/******************************************************************************/
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AsyncWorkerThread::~AsyncWorkerThread()
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{
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assert(IsRunning() == false);
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}
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/******************************************************************************/
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void* AsyncWorkerThread::Thread()
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{
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ThreadStarted();
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// Register thread for error logging
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char number[21];
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2014-04-15 21:10:30 +02:00
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snprintf(number, sizeof(number), "%d", threadnum);
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2014-04-15 19:41:07 +02:00
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log_register_thread(std::string("AsyncWorkerThread_") + number);
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porting::setThreadName((std::string("AsyncWorkTh_") + number).c_str());
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std::string asyncscript = porting::path_share + DIR_DELIM + "builtin"
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+ DIR_DELIM + "async_env.lua";
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if (!loadScript(asyncscript)) {
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errorstream
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<< "AsyncWorkderThread execution of async base environment failed!"
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<< std::endl;
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abort();
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}
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lua_State *L = getStack();
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// Main loop
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while (!StopRequested()) {
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// Wait for job
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2014-04-15 21:10:30 +02:00
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LuaJobInfo toProcess = jobDispatcher->getJob();
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2014-04-15 19:41:07 +02:00
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if (toProcess.valid == false || StopRequested()) {
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continue;
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}
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lua_getglobal(L, "engine");
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if (lua_isnil(L, -1)) {
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errorstream << "Unable to find engine within async environment!";
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abort();
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}
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lua_getfield(L, -1, "job_processor");
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if (lua_isnil(L, -1)) {
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errorstream << "Unable to get async job processor!" << std::endl;
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abort();
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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// Call it
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lua_pushlstring(L,
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toProcess.serializedFunction.data(),
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toProcess.serializedFunction.size());
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lua_pushlstring(L,
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toProcess.serializedParams.data(),
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toProcess.serializedParams.size());
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if (lua_pcall(L, 2, 1, m_errorhandler)) {
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scriptError();
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toProcess.serializedResult = "";
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} else {
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// Fetch result
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size_t length;
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const char *retval = lua_tolstring(L, -1, &length);
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toProcess.serializedResult = std::string(retval, length);
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}
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// Pop engine, job_processor, and retval
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lua_pop(L, 3);
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// Put job result
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2014-04-15 21:10:30 +02:00
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jobDispatcher->putJobResult(toProcess);
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2014-04-15 19:41:07 +02:00
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}
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log_deregister_thread();
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return 0;
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}
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