mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Made the main menu a bit more unique looking
This commit is contained in:
parent
60a565c1d2
commit
0034744568
BIN
data/menulogo.png
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BIN
data/menulogo.png
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After Width: | Height: | Size: 498 B |
25
src/game.cpp
25
src/game.cpp
@ -653,14 +653,32 @@ void the_game(
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return;
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}
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/*
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Attempt to connect to the server
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*/
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dstream<<DTIME<<"Connecting to server at ";
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connect_address.print(&dstream);
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dstream<<std::endl;
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client.connect(connect_address);
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bool could_connect = false;
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try{
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while(client.connectedAndInitialized() == false)
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float time_counter = 0.0;
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for(;;)
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{
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if(client.connectedAndInitialized())
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{
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could_connect = true;
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break;
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}
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// Wait for 10 seconds
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if(time_counter >= 10.0)
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{
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break;
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}
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// Update screen
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driver->beginScene(true, true, video::SColor(255,0,0,0));
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guienv->drawAll();
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@ -675,12 +693,15 @@ void the_game(
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// Delay a bit
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sleep_ms(100);
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time_counter += 0.1;
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}
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}
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catch(con::PeerNotFoundException &e)
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{}
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if(could_connect == false)
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{
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std::cout<<DTIME<<"Timed out."<<std::endl;
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//return 0;
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error_message = L"Connection timed out.";
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gui_loadingtext->remove();
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return;
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@ -64,6 +64,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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std::wstring text_address;
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std::wstring text_port;
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bool creative_mode;
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bool enable_damage;
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{
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gui::IGUIElement *e = getElementFromId(258);
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@ -93,6 +94,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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else
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creative_mode = m_data->creative_mode;
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}
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{
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gui::IGUIElement *e = getElementFromId(261);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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else
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enable_damage = m_data->enable_damage;
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}
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/*
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Remove stuff
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@ -102,32 +110,51 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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/*
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Calculate new sizes and positions
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*/
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v2s32 size(620, 430);
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core::rect<s32> rect(
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screensize.X/2 - 580/2,
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screensize.Y/2 - 300/2,
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screensize.X/2 + 580/2,
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screensize.Y/2 + 300/2
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screensize.X/2 - size.X/2,
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screensize.Y/2 - size.Y/2,
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screensize.X/2 + size.X/2,
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screensize.Y/2 + size.Y/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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v2s32 size = rect.getSize();
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//v2s32 size = rect.getSize();
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/*
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Add stuff
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*/
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/*
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Client section
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*/
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v2s32 topleft_client(40, 0);
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v2s32 size_client = size - v2s32(40, 0);
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += topleft_client + v2s32(-15, 60);
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const wchar_t *text = L"C\nL\nI\nE\nN\nT";
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//gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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// Nickname
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{
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core::rect<s32> rect(0, 0, 100, 20);
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rect = rect + v2s32(size.X/2 - 250, size.Y/2 - 100 + 6);
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rect += topleft_client + v2s32(40, 50+6);
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const wchar_t *text = L"Nickname";
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Environment->addStaticText(text, rect, false, true, this, -1);
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 100);
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rect += topleft_client + v2s32(160, 50);
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gui::IGUIElement *e =
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Environment->addEditBox(text_name.c_str(), rect, true, this, 258);
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if(text_name == L"")
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@ -136,13 +163,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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// Address + port
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{
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core::rect<s32> rect(0, 0, 100, 20);
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rect = rect + v2s32(size.X/2 - 250, size.Y/2 - 50 + 6);
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rect += topleft_client + v2s32(40, 100+6);
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const wchar_t *text = L"Address + Port";
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Environment->addStaticText(text, rect, false, true, this, -1);
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 50);
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rect += topleft_client + v2s32(160, 100);
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gui::IGUIElement *e =
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Environment->addEditBox(text_address.c_str(), rect, true, this, 256);
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if(text_name != L"")
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@ -150,37 +177,56 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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}
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{
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core::rect<s32> rect(0, 0, 100, 30);
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rect = rect + v2s32(size.X/2 - 130 + 250 + 20, size.Y/2 - 50);
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//rect += topleft_client + v2s32(160+250+20, 125);
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rect += topleft_client + v2s32(size_client.X-40-100, 100);
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Environment->addEditBox(text_port.c_str(), rect, true, this, 257);
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}
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{
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core::rect<s32> rect(0, 0, 400, 20);
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rect = rect + v2s32(size.X/2 - 130, size.Y/2 - 50 + 35);
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rect += topleft_client + v2s32(160, 100+35);
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const wchar_t *text = L"Leave address blank to start a local server.";
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Environment->addStaticText(text, rect, false, true, this, -1);
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}
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// Server parameters
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{
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core::rect<s32> rect(0, 0, 100, 20);
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rect = rect + v2s32(size.X/2 - 250, size.Y/2 + 25 + 6);
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const wchar_t *text = L"Server params";
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Environment->addStaticText(text, rect, false, true, this, -1);
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect = rect + v2s32(size.X/2 - 130, size.Y/2 + 25);
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Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode");
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}
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// Start game button
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{
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core::rect<s32> rect(0, 0, 180, 30);
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rect = rect + v2s32(size.X/2-180/2, size.Y/2-30/2 + 100);
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//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
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rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
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Environment->addButton(rect, this, 257, L"Start Game / Connect");
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}
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/*
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Server section
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*/
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v2s32 topleft_server(40, 250);
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v2s32 size_server = size - v2s32(40, 0);
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{
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core::rect<s32> rect(0, 0, 20, 125);
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rect += topleft_server + v2s32(-15, 40);
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const wchar_t *text = L"S\nE\nR\nV\nE\nR";
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//gui::IGUIStaticText *t =
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Environment->addStaticText(text, rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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// Server parameters
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(40, 30);
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Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode");
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(40, 60);
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Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage");
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}
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// Map delete button
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{
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core::rect<s32> rect(0, 0, 130, 30);
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rect = rect + v2s32(size.X/2-130/2+200, size.Y/2-30/2 + 100);
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//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
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rect += topleft_server + v2s32(40, 100+25);
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Environment->addButton(rect, this, 260, L"Delete map");
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}
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}
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@ -192,8 +238,22 @@ void GUIMainMenu::drawMenu()
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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/*video::SColor bgcolor(140,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
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video::SColor bgcolor(140,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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{
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core::rect<s32> rect(0, 0, 620, 230);
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rect += AbsoluteRect.UpperLeftCorner;
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driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
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}
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{
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core::rect<s32> rect(0, 250, 620, 430);
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rect += AbsoluteRect.UpperLeftCorner;
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driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
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}
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gui::IGUIElement::draw();
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}
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@ -220,6 +280,11 @@ void GUIMainMenu::acceptInput()
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(261);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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}
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m_accepted = true;
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}
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@ -31,6 +31,7 @@ struct MainMenuData
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{
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MainMenuData():
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creative_mode(false),
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enable_damage(false),
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delete_map(false)
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{}
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// These are in the native format of the gui elements
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@ -38,6 +39,7 @@ struct MainMenuData
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std::wstring port;
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std::wstring name;
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bool creative_mode;
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bool enable_damage;
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// If map deletion is requested, this is set to true
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bool delete_map;
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};
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57
src/main.cpp
57
src/main.cpp
@ -164,6 +164,9 @@ TODO: A setting for enabling bilinear filtering for textures
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TODO: Better control of draw_control.wanted_max_blocks
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TODO: Get player texture (and some others) from the specified texture
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directory
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Configuration:
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--------------
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@ -886,6 +889,53 @@ void SpeedTests()
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}
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}
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void drawMenuBackground(video::IVideoDriver* driver)
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{
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture *bgtexture =
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driver->getTexture(porting::getDataPath("mud.png").c_str());
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if(bgtexture)
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{
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s32 texturesize = 128;
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s32 tiled_y = screensize.Height / texturesize + 1;
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s32 tiled_x = screensize.Width / texturesize + 1;
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for(s32 y=0; y<tiled_y; y++)
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for(s32 x=0; x<tiled_x; x++)
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{
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core::rect<s32> rect(0,0,texturesize,texturesize);
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rect += v2s32(x*texturesize, y*texturesize);
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driver->draw2DImage(bgtexture, rect,
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core::rect<s32>(core::position2d<s32>(0,0),
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core::dimension2di(bgtexture->getSize())),
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NULL, NULL, true);
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}
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}
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video::ITexture *logotexture =
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driver->getTexture(porting::getDataPath("menulogo.png").c_str());
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if(logotexture)
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{
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v2s32 logosize(logotexture->getOriginalSize().Width,
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logotexture->getOriginalSize().Height);
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logosize *= 4;
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video::SColor bgcolor(255,50,50,50);
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core::rect<s32> bgrect(0, screensize.Height-logosize.Y-20,
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screensize.Width, screensize.Height);
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driver->draw2DRectangle(bgcolor, bgrect, NULL);
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core::rect<s32> rect(0,0,logosize.X,logosize.Y);
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rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y);
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rect -= v2s32(logosize.X/2, 0);
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driver->draw2DImage(logotexture, rect,
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core::rect<s32>(core::position2d<s32>(0,0),
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core::dimension2di(logotexture->getSize())),
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NULL, NULL, true);
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}
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}
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int main(int argc, char *argv[])
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{
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/*
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@ -1303,6 +1353,7 @@ int main(int argc, char *argv[])
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menudata.name = narrow_to_wide(playername);
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menudata.port = narrow_to_wide(itos(port));
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menudata.creative_mode = g_settings.getBool("creative_mode");
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menudata.enable_damage = g_settings.getBool("enable_damage");
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GUIMainMenu *menu =
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new GUIMainMenu(guienv, guiroot, -1,
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@ -1332,7 +1383,11 @@ int main(int argc, char *argv[])
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//driver->beginScene(true, true, video::SColor(255,0,0,0));
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driver->beginScene(true, true, video::SColor(255,128,128,128));
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drawMenuBackground(driver);
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guienv->drawAll();
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driver->endScene();
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}
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@ -1358,8 +1413,8 @@ int main(int argc, char *argv[])
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int newport = stoi(wide_to_narrow(menudata.port));
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if(newport != 0)
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port = newport;
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//port = stoi(wide_to_narrow(menudata.port));
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g_settings.set("creative_mode", itos(menudata.creative_mode));
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g_settings.set("enable_damage", itos(menudata.enable_damage));
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// Check for valid parameters, restart menu if invalid.
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if(playername == "")
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