Touchscreen: Allow camera movement while digging without touch_use_crosshair

This commit is contained in:
Gregor Parzefall 2024-01-24 21:09:08 +01:00 committed by grorp
parent bb7f57b095
commit 00a3e6bbd7

@ -832,14 +832,12 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
m_move_pos = touch_pos; m_move_pos = touch_pos;
m_pointer_pos[event.TouchInput.ID] = touch_pos; m_pointer_pos[event.TouchInput.ID] = touch_pos;
if (m_tap_state == TapState::None || m_draw_crosshair) { // adapt to similar behavior as pc screen
// adapt to similar behavior as pc screen const double d = g_settings->getFloat("touchscreen_sensitivity", 0.001f, 10.0f) * 3.0f;
const double d = g_settings->getFloat("touchscreen_sensitivity", 0.001f, 10.0f) * 3.0f;
// update camera_yaw and camera_pitch // update camera_yaw and camera_pitch
m_camera_yaw_change -= dir_free.X * d; m_camera_yaw_change -= dir_free.X * d;
m_camera_pitch_change += dir_free.Y * d; m_camera_pitch_change += dir_free.Y * d;
}
} }
} }