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Add embedded PNG texture modifier (#11498)
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@ -628,6 +628,23 @@ Result is more like what you'd expect if you put a color on top of another
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color, meaning white surfaces get a lot of your new color while black parts
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color, meaning white surfaces get a lot of your new color while black parts
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don't change very much.
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don't change very much.
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#### `[png:<base64>`
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Embed a base64 encoded PNG image in the texture string.
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You can produce a valid string for this by calling
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`minetest.encode_base64(minetest.encode_png(tex))`,
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refer to the documentation of these functions for details.
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You can use this to send disposable images such as captchas
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to individual clients, or render things that would be too
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expensive to compose with `[combine:`.
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IMPORTANT: Avoid sending large images this way.
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This is not a replacement for asset files, do not use it to do anything
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that you could instead achieve by just using a file.
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In particular consider `minetest.dynamic_add_media` and test whether
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using other texture modifiers could result in a shorter string than
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embedding a whole image, this may vary by use case.
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Hardware coloring
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Hardware coloring
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-----------------
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-----------------
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@ -102,12 +102,22 @@ local function gen_checkers(w, h, tile)
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end
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end
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local fractal = mandelbrot(512, 512, 128)
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local fractal = mandelbrot(512, 512, 128)
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local frac_emb = mandelbrot(64, 64, 64)
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local checker = gen_checkers(512, 512, 32)
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local checker = gen_checkers(512, 512, 32)
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local floor = math.floor
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local floor = math.floor
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local abs = math.abs
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local abs = math.abs
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local data_emb = {}
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local data_mb = {}
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local data_mb = {}
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local data_ck = {}
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local data_ck = {}
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for i=1, #frac_emb do
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data_emb[i] = {
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r = floor(abs(frac_emb[i] * 2 - 1) * 255),
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g = floor(abs(1 - frac_emb[i]) * 255),
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b = floor(frac_emb[i] * 255),
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a = frac_emb[i] < 0.95 and 255 or 0,
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}
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end
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for i=1, #fractal do
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for i=1, #fractal do
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data_mb[i] = {
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data_mb[i] = {
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r = floor(fractal[i] * 255),
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r = floor(fractal[i] * 255),
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@ -140,3 +150,24 @@ minetest.register_node("testnodes:generated_png_ck", {
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groups = { dig_immediate = 2 },
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groups = { dig_immediate = 2 },
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})
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})
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local png_emb = "[png:" .. minetest.encode_base64(minetest.encode_png(64,64,data_emb))
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minetest.register_node("testnodes:generated_png_emb", {
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description = S("Generated In-Band Mandelbrot PNG Test Node"),
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tiles = { png_emb },
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groups = { dig_immediate = 2 },
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})
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minetest.register_node("testnodes:generated_png_src_emb", {
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description = S("Generated In-Band Source Blit Mandelbrot PNG Test Node"),
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tiles = { png_emb .. "^testnodes_damage_neg.png" },
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groups = { dig_immediate = 2 },
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})
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minetest.register_node("testnodes:generated_png_dst_emb", {
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description = S("Generated In-Band Dest Blit Mandelbrot PNG Test Node"),
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tiles = { "testnodes_generated_ck.png^" .. png_emb },
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groups = { dig_immediate = 2 },
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})
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@ -33,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "imagefilters.h"
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#include "imagefilters.h"
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#include "guiscalingfilter.h"
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#include "guiscalingfilter.h"
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#include "renderingengine.h"
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#include "renderingengine.h"
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#include "util/base64.h"
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/*
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/*
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A cache from texture name to texture path
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A cache from texture name to texture path
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@ -1059,6 +1060,45 @@ static std::string unescape_string(const std::string &str, const char esc = '\\'
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return out;
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return out;
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}
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}
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void blitBaseImage(video::IImage* &src, video::IImage* &dst)
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{
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//infostream<<"Blitting "<<part_of_name<<" on base"<<std::endl;
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// Size of the copied area
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core::dimension2d<u32> dim = src->getDimension();
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//core::dimension2d<u32> dim(16,16);
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// Position to copy the blitted to in the base image
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core::position2d<s32> pos_to(0,0);
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// Position to copy the blitted from in the blitted image
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core::position2d<s32> pos_from(0,0);
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// Blit
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/*image->copyToWithAlpha(baseimg, pos_to,
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core::rect<s32>(pos_from, dim),
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video::SColor(255,255,255,255),
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NULL);*/
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core::dimension2d<u32> dim_dst = dst->getDimension();
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if (dim == dim_dst) {
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blit_with_alpha(src, dst, pos_from, pos_to, dim);
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} else if (dim.Width * dim.Height < dim_dst.Width * dim_dst.Height) {
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// Upscale overlying image
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video::IImage *scaled_image = RenderingEngine::get_video_driver()->
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createImage(video::ECF_A8R8G8B8, dim_dst);
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src->copyToScaling(scaled_image);
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blit_with_alpha(scaled_image, dst, pos_from, pos_to, dim_dst);
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scaled_image->drop();
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} else {
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// Upscale base image
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video::IImage *scaled_base = RenderingEngine::get_video_driver()->
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createImage(video::ECF_A8R8G8B8, dim);
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dst->copyToScaling(scaled_base);
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dst->drop();
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dst = scaled_base;
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blit_with_alpha(src, dst, pos_from, pos_to, dim);
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}
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}
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bool TextureSource::generateImagePart(std::string part_of_name,
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bool TextureSource::generateImagePart(std::string part_of_name,
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video::IImage *& baseimg)
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video::IImage *& baseimg)
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{
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{
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@ -1122,41 +1162,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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// Else blit on base.
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// Else blit on base.
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else
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else
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{
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{
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//infostream<<"Blitting "<<part_of_name<<" on base"<<std::endl;
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blitBaseImage(image, baseimg);
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// Size of the copied area
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core::dimension2d<u32> dim = image->getDimension();
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//core::dimension2d<u32> dim(16,16);
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// Position to copy the blitted to in the base image
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core::position2d<s32> pos_to(0,0);
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// Position to copy the blitted from in the blitted image
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core::position2d<s32> pos_from(0,0);
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// Blit
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/*image->copyToWithAlpha(baseimg, pos_to,
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core::rect<s32>(pos_from, dim),
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video::SColor(255,255,255,255),
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NULL);*/
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core::dimension2d<u32> dim_dst = baseimg->getDimension();
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if (dim == dim_dst) {
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blit_with_alpha(image, baseimg, pos_from, pos_to, dim);
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} else if (dim.Width * dim.Height < dim_dst.Width * dim_dst.Height) {
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// Upscale overlying image
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video::IImage *scaled_image = RenderingEngine::get_video_driver()->
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createImage(video::ECF_A8R8G8B8, dim_dst);
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image->copyToScaling(scaled_image);
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blit_with_alpha(scaled_image, baseimg, pos_from, pos_to, dim_dst);
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scaled_image->drop();
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} else {
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// Upscale base image
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video::IImage *scaled_base = RenderingEngine::get_video_driver()->
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createImage(video::ECF_A8R8G8B8, dim);
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baseimg->copyToScaling(scaled_base);
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baseimg->drop();
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baseimg = scaled_base;
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blit_with_alpha(image, baseimg, pos_from, pos_to, dim);
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}
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}
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}
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//cleanup
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//cleanup
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image->drop();
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image->drop();
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@ -1784,6 +1790,43 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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baseimg->drop();
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baseimg->drop();
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baseimg = img;
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baseimg = img;
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}
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}
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/*
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[png:base64
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Decodes a PNG image in base64 form.
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Use minetest.encode_png and minetest.encode_base64
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to produce a valid string.
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*/
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else if (str_starts_with(part_of_name, "[png:")) {
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Strfnd sf(part_of_name);
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sf.next(":");
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std::string png;
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{
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std::string blob = sf.next("");
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if (!base64_is_valid(blob)) {
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errorstream << "generateImagePart(): "
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<< "malformed base64 in '[png'"
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<< std::endl;
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return false;
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}
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png = base64_decode(blob);
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}
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auto *device = RenderingEngine::get_raw_device();
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auto *fs = device->getFileSystem();
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auto *vd = device->getVideoDriver();
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auto *memfile = fs->createMemoryReadFile(png.data(), png.size(), "__temp_png");
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video::IImage* pngimg = vd->createImageFromFile(memfile);
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memfile->drop();
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if (baseimg) {
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blitBaseImage(pngimg, baseimg);
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} else {
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core::dimension2d<u32> dim = pngimg->getDimension();
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baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
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pngimg->copyTo(baseimg);
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}
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pngimg->drop();
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}
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else
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else
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{
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{
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errorstream << "generateImagePart(): Invalid "
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errorstream << "generateImagePart(): Invalid "
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