diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index 887ce2a5d..6985e0a1a 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -79,30 +79,28 @@ MapgenV5::MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge) //// Resolve nodes to be used INodeDefManager *ndef = emerge->ndef; - c_stone = ndef->getId("mapgen_stone"); - c_dirt = ndef->getId("mapgen_dirt"); - c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass"); - c_sand = ndef->getId("mapgen_sand"); - c_water_source = ndef->getId("mapgen_water_source"); - c_lava_source = ndef->getId("mapgen_lava_source"); - c_gravel = ndef->getId("mapgen_gravel"); - c_cobble = ndef->getId("mapgen_cobble"); - c_ice = ndef->getId("default:ice"); - c_desert_stone = ndef->getId("mapgen_desert_stone"); - c_mossycobble = ndef->getId("mapgen_mossycobble"); - c_sandbrick = ndef->getId("mapgen_sandstonebrick"); - c_stair_cobble = ndef->getId("mapgen_stair_cobble"); - c_stair_sandstone = ndef->getId("mapgen_stair_sandstone"); + c_stone = ndef->getId("mapgen_stone"); + c_water_source = ndef->getId("mapgen_water_source"); + c_lava_source = ndef->getId("mapgen_lava_source"); + c_desert_stone = ndef->getId("mapgen_desert_stone"); + c_ice = ndef->getId("mapgen_ice"); + + c_cobble = ndef->getId("mapgen_cobble"); + c_stair_cobble = ndef->getId("mapgen_stair_cobble"); + c_mossycobble = ndef->getId("mapgen_mossycobble"); + c_sandstonebrick = ndef->getId("mapgen_sandstonebrick"); + c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick"); + if (c_ice == CONTENT_IGNORE) c_ice = CONTENT_AIR; if (c_mossycobble == CONTENT_IGNORE) c_mossycobble = c_cobble; - if (c_sandbrick == CONTENT_IGNORE) - c_sandbrick = c_desert_stone; if (c_stair_cobble == CONTENT_IGNORE) c_stair_cobble = c_cobble; - if (c_stair_sandstone == CONTENT_IGNORE) - c_stair_sandstone = c_sandbrick; + if (c_sandstonebrick == CONTENT_IGNORE) + c_sandstonebrick = c_desert_stone; + if (c_stair_sandstonebrick == CONTENT_IGNORE) + c_stair_sandstonebrick = c_sandstonebrick; } @@ -251,27 +249,27 @@ void MapgenV5::makeChunk(BlockMakeData *data) dp.np_rarity = nparams_dungeon_rarity; dp.np_density = nparams_dungeon_density; dp.np_wetness = nparams_dungeon_wetness; - dp.c_water = c_water_source; + dp.c_water = c_water_source; if (desert_stone) { - dp.c_cobble = c_sandbrick; - dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later - dp.c_stair = c_stair_sandstone; + dp.c_cobble = c_desert_stone; + dp.c_moss = c_desert_stone; + dp.c_stair = c_desert_stone; dp.diagonal_dirs = true; - dp.mossratio = 0.0; - dp.holesize = v3s16(2, 3, 2); - dp.roomsize = v3s16(2, 5, 2); - dp.notifytype = GENNOTIFY_TEMPLE; + dp.mossratio = 0.0; + dp.holesize = v3s16(2, 3, 2); + dp.roomsize = v3s16(2, 5, 2); + dp.notifytype = GENNOTIFY_TEMPLE; } else { - dp.c_cobble = c_cobble; - dp.c_moss = c_mossycobble; - dp.c_stair = c_stair_cobble; + dp.c_cobble = c_cobble; + dp.c_moss = c_mossycobble; + dp.c_stair = c_stair_cobble; dp.diagonal_dirs = false; - dp.mossratio = 3.0; - dp.holesize = v3s16(1, 2, 1); - dp.roomsize = v3s16(0, 0, 0); - dp.notifytype = GENNOTIFY_DUNGEON; + dp.mossratio = 3.0; + dp.holesize = v3s16(1, 2, 1); + dp.roomsize = v3s16(0, 0, 0); + dp.notifytype = GENNOTIFY_DUNGEON; } DungeonGen dgen(this, &dp); diff --git a/src/mapgen_v5.h b/src/mapgen_v5.h index e679bdec2..8ef9d0c64 100644 --- a/src/mapgen_v5.h +++ b/src/mapgen_v5.h @@ -73,20 +73,16 @@ public: Noise *noise_humidity; content_t c_stone; - content_t c_dirt; - content_t c_dirt_with_grass; - content_t c_sand; content_t c_water_source; content_t c_lava_source; - content_t c_ice; - content_t c_gravel; - content_t c_cobble; - content_t c_desert_sand; content_t c_desert_stone; - content_t c_mossycobble; - content_t c_sandbrick; + content_t c_ice; + + content_t c_cobble; content_t c_stair_cobble; - content_t c_stair_sandstone; + content_t c_mossycobble; + content_t c_sandstonebrick; + content_t c_stair_sandstonebrick; MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge); ~MapgenV5(); diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 6fcd457fb..a6beb710b 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -89,30 +89,25 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) c_water_source = ndef->getId("mapgen_water_source"); c_lava_source = ndef->getId("mapgen_lava_source"); c_gravel = ndef->getId("mapgen_gravel"); - c_cobble = ndef->getId("mapgen_cobble"); - c_desert_sand = ndef->getId("mapgen_desert_sand"); c_desert_stone = ndef->getId("mapgen_desert_stone"); + c_desert_sand = ndef->getId("mapgen_desert_sand"); c_dirt_with_snow = ndef->getId("mapgen_dirt_with_snow"); c_snow = ndef->getId("mapgen_snow"); c_snowblock = ndef->getId("mapgen_snowblock"); c_ice = ndef->getId("mapgen_ice"); - c_mossycobble = ndef->getId("mapgen_mossycobble"); - c_sandbrick = ndef->getId("mapgen_sandstonebrick"); + c_cobble = ndef->getId("mapgen_cobble"); c_stair_cobble = ndef->getId("mapgen_stair_cobble"); - c_stair_sandstone = ndef->getId("mapgen_stair_sandstone"); + c_mossycobble = ndef->getId("mapgen_mossycobble"); + if (c_desert_sand == CONTENT_IGNORE) c_desert_sand = c_sand; if (c_desert_stone == CONTENT_IGNORE) c_desert_stone = c_stone; if (c_mossycobble == CONTENT_IGNORE) c_mossycobble = c_cobble; - if (c_sandbrick == CONTENT_IGNORE) - c_sandbrick = c_desert_stone; if (c_stair_cobble == CONTENT_IGNORE) c_stair_cobble = c_cobble; - if (c_stair_sandstone == CONTENT_IGNORE) - c_stair_sandstone = c_sandbrick; } @@ -543,27 +538,27 @@ void MapgenV6::makeChunk(BlockMakeData *data) dp.np_rarity = nparams_dungeon_rarity; dp.np_density = nparams_dungeon_density; dp.np_wetness = nparams_dungeon_wetness; - dp.c_water = c_water_source; + dp.c_water = c_water_source; if (getBiome(0, v2s16(node_min.X, node_min.Z)) == BT_DESERT) { - dp.c_cobble = c_sandbrick; - dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later - dp.c_stair = c_stair_sandstone; + dp.c_cobble = c_desert_stone; + dp.c_moss = c_desert_stone; + dp.c_stair = c_desert_stone; dp.diagonal_dirs = true; - dp.mossratio = 0.0; - dp.holesize = v3s16(2, 3, 2); - dp.roomsize = v3s16(2, 5, 2); - dp.notifytype = GENNOTIFY_TEMPLE; + dp.mossratio = 0.0; + dp.holesize = v3s16(2, 3, 2); + dp.roomsize = v3s16(2, 5, 2); + dp.notifytype = GENNOTIFY_TEMPLE; } else { - dp.c_cobble = c_cobble; - dp.c_moss = c_mossycobble; - dp.c_stair = c_stair_cobble; + dp.c_cobble = c_cobble; + dp.c_moss = c_mossycobble; + dp.c_stair = c_stair_cobble; dp.diagonal_dirs = false; - dp.mossratio = 3.0; - dp.holesize = v3s16(1, 2, 1); - dp.roomsize = v3s16(0, 0, 0); - dp.notifytype = GENNOTIFY_DUNGEON; + dp.mossratio = 3.0; + dp.holesize = v3s16(1, 2, 1); + dp.roomsize = v3s16(0, 0, 0); + dp.notifytype = GENNOTIFY_DUNGEON; } DungeonGen dgen(this, &dp); diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h index c729c04e7..a540c4b02 100644 --- a/src/mapgen_v6.h +++ b/src/mapgen_v6.h @@ -111,18 +111,16 @@ public: content_t c_water_source; content_t c_lava_source; content_t c_gravel; - content_t c_cobble; - content_t c_desert_sand; content_t c_desert_stone; + content_t c_desert_sand; content_t c_dirt_with_snow; content_t c_snow; content_t c_snowblock; content_t c_ice; + content_t c_cobble; content_t c_mossycobble; - content_t c_sandbrick; content_t c_stair_cobble; - content_t c_stair_sandstone; MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge); ~MapgenV6(); diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 443aea281..640ad10f4 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -88,29 +88,28 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) //// Resolve nodes to be used INodeDefManager *ndef = emerge->ndef; - c_stone = ndef->getId("mapgen_stone"); - c_dirt = ndef->getId("mapgen_dirt"); - c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass"); - c_sand = ndef->getId("mapgen_sand"); - c_water_source = ndef->getId("mapgen_water_source"); - c_lava_source = ndef->getId("mapgen_lava_source"); - c_ice = ndef->getId("default:ice"); - c_cobble = ndef->getId("mapgen_cobble"); - c_desert_stone = ndef->getId("mapgen_desert_stone"); - c_mossycobble = ndef->getId("mapgen_mossycobble"); - c_sandbrick = ndef->getId("mapgen_sandstonebrick"); - c_stair_cobble = ndef->getId("mapgen_stair_cobble"); - c_stair_sandstone = ndef->getId("mapgen_stair_sandstone"); + c_stone = ndef->getId("mapgen_stone"); + c_water_source = ndef->getId("mapgen_water_source"); + c_lava_source = ndef->getId("mapgen_lava_source"); + c_desert_stone = ndef->getId("mapgen_desert_stone"); + c_ice = ndef->getId("mapgen_ice"); + + c_cobble = ndef->getId("mapgen_cobble"); + c_stair_cobble = ndef->getId("mapgen_stair_cobble"); + c_mossycobble = ndef->getId("mapgen_mossycobble"); + c_sandstonebrick = ndef->getId("mapgen_sandstonebrick"); + c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick"); + if (c_ice == CONTENT_IGNORE) c_ice = CONTENT_AIR; if (c_mossycobble == CONTENT_IGNORE) c_mossycobble = c_cobble; - if (c_sandbrick == CONTENT_IGNORE) - c_sandbrick = c_desert_stone; if (c_stair_cobble == CONTENT_IGNORE) c_stair_cobble = c_cobble; - if (c_stair_sandstone == CONTENT_IGNORE) - c_stair_sandstone = c_sandbrick; + if (c_sandstonebrick == CONTENT_IGNORE) + c_sandstonebrick = c_desert_stone; + if (c_stair_sandstonebrick == CONTENT_IGNORE) + c_stair_sandstonebrick = c_sandstonebrick; } @@ -272,27 +271,27 @@ void MapgenV7::makeChunk(BlockMakeData *data) dp.np_rarity = nparams_dungeon_rarity; dp.np_density = nparams_dungeon_density; dp.np_wetness = nparams_dungeon_wetness; - dp.c_water = c_water_source; + dp.c_water = c_water_source; if (desert_stone) { - dp.c_cobble = c_sandbrick; - dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later - dp.c_stair = c_stair_sandstone; + dp.c_cobble = c_desert_stone; + dp.c_moss = c_desert_stone; + dp.c_stair = c_desert_stone; dp.diagonal_dirs = true; - dp.mossratio = 0.0; - dp.holesize = v3s16(2, 3, 2); - dp.roomsize = v3s16(2, 5, 2); - dp.notifytype = GENNOTIFY_TEMPLE; + dp.mossratio = 0.0; + dp.holesize = v3s16(2, 3, 2); + dp.roomsize = v3s16(2, 5, 2); + dp.notifytype = GENNOTIFY_TEMPLE; } else { - dp.c_cobble = c_cobble; - dp.c_moss = c_mossycobble; - dp.c_stair = c_stair_cobble; + dp.c_cobble = c_cobble; + dp.c_moss = c_mossycobble; + dp.c_stair = c_stair_cobble; dp.diagonal_dirs = false; - dp.mossratio = 3.0; - dp.holesize = v3s16(1, 2, 1); - dp.roomsize = v3s16(0, 0, 0); - dp.notifytype = GENNOTIFY_DUNGEON; + dp.mossratio = 3.0; + dp.holesize = v3s16(1, 2, 1); + dp.roomsize = v3s16(0, 0, 0); + dp.notifytype = GENNOTIFY_DUNGEON; } DungeonGen dgen(this, &dp); diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h index f5dc4ff2b..46dd79b66 100644 --- a/src/mapgen_v7.h +++ b/src/mapgen_v7.h @@ -84,20 +84,16 @@ public: Noise *noise_humidity; content_t c_stone; - content_t c_dirt; - content_t c_dirt_with_grass; - content_t c_sand; content_t c_water_source; content_t c_lava_source; - content_t c_ice; - content_t c_gravel; - content_t c_cobble; - content_t c_desert_sand; content_t c_desert_stone; - content_t c_mossycobble; - content_t c_sandbrick; + content_t c_ice; + + content_t c_cobble; content_t c_stair_cobble; - content_t c_stair_sandstone; + content_t c_mossycobble; + content_t c_sandstonebrick; + content_t c_stair_sandstonebrick; MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge); ~MapgenV7();