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Fix blockseed for on_generated in mapgen env
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parent
a7a719261e
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@ -692,7 +692,7 @@ void *EmergeThread::run()
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"EmergeThread: Lua on_generated", SPT_AVG);
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try {
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m_script->on_generated(&bmdata);
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m_script->on_generated(&bmdata, m_mapgen->blockseed);
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} catch (const LuaError &e) {
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m_server->setAsyncFatalError(e);
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error = true;
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@ -50,6 +50,7 @@ class ModApiMapgen;
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// Structure containing inputs/outputs for chunk generation
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struct BlockMakeData {
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MMVManip *vmanip = nullptr;
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// Global map seed
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u64 seed = 0;
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v3s16 blockpos_min;
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v3s16 blockpos_max;
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@ -167,6 +167,7 @@ private:
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*/
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class Mapgen {
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public:
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// Seed used for noises (truncated from the map seed)
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s32 seed = 0;
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int water_level = 0;
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int mapgen_limit = 0;
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@ -180,6 +181,7 @@ public:
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EmergeParams *m_emerge = nullptr;
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const NodeDefManager *ndef = nullptr;
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// Chunk-specific seed used to place ores and decorations
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u32 blockseed;
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s16 *heightmap = nullptr;
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biome_t *biomemap = nullptr;
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@ -45,7 +45,7 @@ void ScriptApiMapgen::on_shutdown()
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runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiMapgen::on_generated(BlockMakeData *bmdata)
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void ScriptApiMapgen::on_generated(BlockMakeData *bmdata, u32 seed)
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -66,7 +66,7 @@ void ScriptApiMapgen::on_generated(BlockMakeData *bmdata)
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lua_pushvalue(L, vmanip);
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push_v3s16(L, minp);
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push_v3s16(L, maxp);
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lua_pushnumber(L, bmdata->seed);
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lua_pushnumber(L, seed);
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runCallbacks(4, RUN_CALLBACKS_MODE_FIRST);
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lua_pop(L, 1); // return val
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@ -35,6 +35,6 @@ public:
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void on_mods_loaded();
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void on_shutdown();
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// Called after generating a piece of map before writing it to the map
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void on_generated(BlockMakeData *bmdata);
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// Called after generating a piece of map, before writing it to the map
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void on_generated(BlockMakeData *bmdata, u32 seed);
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};
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