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Serverlist: Add ping indicators (#5164)
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@ -54,7 +54,11 @@ end
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function image_column(tooltip, flagname)
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return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png") .. "," ..
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"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
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"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
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"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
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"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
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end
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--------------------------------------------------------------------------------
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@ -97,6 +101,21 @@ function render_serverlist_row(spec, is_favorite)
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details = "0,"
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end
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if spec.ping then
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local ping = spec.ping * 1000
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if ping <= 50 then
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details = details .. "2,"
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elseif ping <= 100 then
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details = details .. "3,"
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elseif ping <= 250 then
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details = details .. "4,"
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else
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details = details .. "5,"
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end
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else
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details = details .. "0,"
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end
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if spec.clients and spec.clients_max then
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local clients_color = ''
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local clients_percent = 100 * spec.clients / spec.clients_max
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@ -69,6 +69,7 @@ local function get_formspec(tabview, name, tabdata)
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--favourites
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retval = retval .. "tablecolumns[" ..
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image_column(fgettext("Favorite"), "favorite") .. ";" ..
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image_column(fgettext("Ping"), "") .. ",padding=0.25;" ..
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"color,span=3;" ..
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"text,align=right;" .. -- clients
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"text,align=center,padding=0.25;" .. -- "/"
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@ -43,6 +43,7 @@ local function get_formspec(tabview, name, tabdata)
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retval = retval .. "tablecolumns[" ..
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image_column(fgettext("Favorite"), "favorite") .. ";" ..
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image_column(fgettext("Ping"), "") .. ",padding=0.25;" ..
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"color,span=3;" ..
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"text,align=right;" .. -- clients
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"text,align=center,padding=0.25;" .. -- "/"
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@ -577,6 +577,13 @@ int ModApiMainMenu::l_get_favorites(lua_State *L)
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lua_settable(L, top_lvl2);
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}
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if (servers[i].isMember("ping")) {
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float ping = servers[i]["ping"].asFloat();
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lua_pushstring(L, "ping");
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lua_pushnumber(L, ping);
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lua_settable(L, top_lvl2);
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}
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lua_settable(L, top);
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index++;
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}
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BIN
textures/base/pack/server_ping_1.png
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BIN
textures/base/pack/server_ping_1.png
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After Width: | Height: | Size: 251 B |
BIN
textures/base/pack/server_ping_2.png
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BIN
textures/base/pack/server_ping_2.png
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After Width: | Height: | Size: 244 B |
BIN
textures/base/pack/server_ping_3.png
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textures/base/pack/server_ping_3.png
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After Width: | Height: | Size: 245 B |
BIN
textures/base/pack/server_ping_4.png
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BIN
textures/base/pack/server_ping_4.png
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After Width: | Height: | Size: 213 B |
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