mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Remove minetestmapper from this repository (#5901)
It's now located at https://github.com/minetest/minetestmapper Remove colors.txt and sectors2sqlite too
This commit is contained in:
parent
26e2eb019a
commit
03ff53e16b
@ -1,78 +0,0 @@
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0 128 128 128 # CONTENT_STONE
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2 39 66 106 # CONTENT_WATER
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3 255 255 0 # CONTENT_TORCH
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9 39 66 106 # CONTENT_WATERSOURCE
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e 117 86 41 # CONTENT_SIGN_WALL
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f 128 79 0 # CONTENT_CHEST
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10 118 118 118 # CONTENT_FURNACE
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15 103 78 42 # CONTENT_FENCE
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1e 162 119 53 # CONTENT_RAIL
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1f 154 110 40 # CONTENT_LADDER
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20 255 100 0 # CONTENT_LAVA
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21 255 100 0 # CONTENT_LAVASOURCE
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800 107 134 51 # CONTENT_GRASS
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801 86 58 31 # CONTENT_TREE
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802 48 95 8 # CONTENT_LEAVES
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803 102 129 38 # CONTENT_GRASS_FOOTSTEPS
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804 178 178 0 # CONTENT_MESE
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805 101 84 36 # CONTENT_MUD
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808 104 78 42 # CONTENT_WOOD
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809 210 194 156 # CONTENT_SAND
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80a 123 123 123 # CONTENT_COBBLE
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80b 199 199 199 # CONTENT_STEEL
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80c 183 183 222 # CONTENT_GLASS
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80d 219 202 178 # CONTENT_MOSSYCOBBLE
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80e 70 70 70 # CONTENT_GRAVEL
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80f 204 0 0 # CONTENT_SANDSTONE
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810 0 215 0 # CONTENT_CACTUS
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811 170 50 25 # CONTENT_BRICK
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812 104 78 42 # CONTENT_CLAY
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813 58 105 18 # CONTENT_PAPYRUS
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814 196 160 0 # CONTENT_BOOKSHELF
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815 205 190 121 # CONTENT_JUNGLETREE
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816 62 101 25 # CONTENT_JUNGLEGRASS
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817 255 153 255 # CONTENT_NC
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818 102 50 255 # CONTENT_NC_RB
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819 200 0 0 # CONTENT_APPLE
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default:stone 128 128 128
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default:stone_with_coal 50 50 50
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default:water_flowing 39 66 106
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default:torch 255 255 0
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default:water_source 39 66 106
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default:sign_wall 117 86 41
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default:chest 128 79 0
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default:furnace 118 118 118
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default:fence_wood 103 78 42
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default:rail 162 119 53
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default:ladder 154 110 40
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default:lava_flowing 255 100 0
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default:lava_source 255 100 0
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default:dirt_with_grass 107 134 51
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default:tree 86 58 31
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default:leaves 48 95 8
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default:dirt_with_grass_and_footsteps 102 129 38
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default:mese 178 178 0
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default:dirt 101 84 36
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default:wood 104 78 42
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default:sand 210 194 156
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default:cobble 123 123 123
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default:steelblock 199 199 199
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default:glass 183 183 222
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default:mossycobble 219 202 178
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default:gravel 70 70 70
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default:sandstone 204 0 0
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default:cactus 0 215 0
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default:brick 170 50 25
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default:clay 104 78 42
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default:papyrus 58 105 18
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default:bookshelf 196 160 0
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default:jungletree 205 190 121
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default:junglegrass 62 101 25
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default:nyancat 255 153 255
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default:nyancat_rainbow 102 50 255
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default:apple 200 0 0
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default:desert_sand 210 180 50
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default:desert_stone 150 100 30
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default:dry_shrub 100 80 40
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@ -1,752 +0,0 @@
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#!/usr/bin/env python2
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# -*- coding: utf-8 -*-
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# This program is free software. It comes without any warranty, to
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# the extent permitted by applicable law. You can redistribute it
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# and/or modify it under the terms of the Do What The Fuck You Want
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# To Public License, Version 2, as published by Sam Hocevar. See
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# COPYING for more details.
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# Made by Jogge, modified by celeron55
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# 2011-05-29: j0gge: initial release
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# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
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# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
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# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
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# to make it easily executable on Linux
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# 2011-07-30: WF: Support for content types extension, refactoring
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# 2011-07-30: erlehmann: PEP 8 compliance.
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# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
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# Some speed-up: ...lol, actually it slows it down.
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#import psyco ; psyco.full()
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#from psyco.classes import *
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import zlib
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import os
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import string
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import time
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import getopt
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import sys
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import array
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import cStringIO
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import traceback
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from PIL import Image, ImageDraw, ImageFont, ImageColor
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TRANSLATION_TABLE = {
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1: 0x800, # CONTENT_GRASS
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4: 0x801, # CONTENT_TREE
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5: 0x802, # CONTENT_LEAVES
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6: 0x803, # CONTENT_GRASS_FOOTSTEPS
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7: 0x804, # CONTENT_MESE
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8: 0x805, # CONTENT_MUD
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10: 0x806, # CONTENT_CLOUD
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11: 0x807, # CONTENT_COALSTONE
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12: 0x808, # CONTENT_WOOD
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13: 0x809, # CONTENT_SAND
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18: 0x80a, # CONTENT_COBBLE
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19: 0x80b, # CONTENT_STEEL
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20: 0x80c, # CONTENT_GLASS
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22: 0x80d, # CONTENT_MOSSYCOBBLE
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23: 0x80e, # CONTENT_GRAVEL
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24: 0x80f, # CONTENT_SANDSTONE
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25: 0x810, # CONTENT_CACTUS
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26: 0x811, # CONTENT_BRICK
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27: 0x812, # CONTENT_CLAY
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28: 0x813, # CONTENT_PAPYRUS
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29: 0x814} # CONTENT_BOOKSHELF
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def hex_to_int(h):
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i = int(h, 16)
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if(i > 2047):
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i -= 4096
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return i
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def hex4_to_int(h):
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i = int(h, 16)
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if(i > 32767):
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i -= 65536
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return i
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def int_to_hex3(i):
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if(i < 0):
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return "%03X" % (i + 4096)
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else:
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return "%03X" % i
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def int_to_hex4(i):
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if(i < 0):
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return "%04X" % (i + 65536)
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else:
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return "%04X" % i
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def getBlockAsInteger(p):
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return p[2]*16777216 + p[1]*4096 + p[0]
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def unsignedToSigned(i, max_positive):
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if i < max_positive:
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return i
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else:
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return i - 2*max_positive
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def getIntegerAsBlock(i):
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x = unsignedToSigned(i % 4096, 2048)
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i = int((i - x) / 4096)
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y = unsignedToSigned(i % 4096, 2048)
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i = int((i - y) / 4096)
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z = unsignedToSigned(i % 4096, 2048)
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return x,y,z
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def limit(i, l, h):
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if(i > h):
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i = h
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if(i < l):
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i = l
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return i
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def readU8(f):
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return ord(f.read(1))
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def readU16(f):
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return ord(f.read(1))*256 + ord(f.read(1))
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def readU32(f):
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return ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1))
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def readS32(f):
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return unsignedToSigned(ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1)), 2**31)
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usagetext = """minetestmapper.py [options]
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-i/--input <world_path>
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-o/--output <output_image.png>
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--bgcolor <color>
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--scalecolor <color>
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--playercolor <color>
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--origincolor <color>
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--drawscale
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--drawplayers
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--draworigin
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--drawunderground
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Color format: '#000000'"""
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def usage():
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print(usagetext)
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try:
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opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
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"output=", "bgcolor=", "scalecolor=", "origincolor=",
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"playercolor=", "draworigin", "drawplayers", "drawscale",
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"drawunderground"])
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except getopt.GetoptError as err:
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# print help information and exit:
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print(str(err)) # will print something like "option -a not recognized"
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usage()
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sys.exit(2)
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path = None
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output = "map.png"
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border = 0
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scalecolor = "black"
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bgcolor = "white"
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origincolor = "red"
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playercolor = "red"
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drawscale = False
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drawplayers = False
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draworigin = False
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drawunderground = False
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sector_xmin = -1500 / 16
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sector_xmax = 1500 / 16
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sector_zmin = -1500 / 16
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sector_zmax = 1500 / 16
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for o, a in opts:
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if o in ("-h", "--help"):
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usage()
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sys.exit()
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elif o in ("-i", "--input"):
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path = a
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elif o in ("-o", "--output"):
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output = a
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elif o == "--bgcolor":
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bgcolor = ImageColor.getrgb(a)
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elif o == "--scalecolor":
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scalecolor = ImageColor.getrgb(a)
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elif o == "--playercolor":
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playercolor = ImageColor.getrgb(a)
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elif o == "--origincolor":
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origincolor = ImageColor.getrgb(a)
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elif o == "--drawscale":
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drawscale = True
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border = 40
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elif o == "--drawplayers":
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drawplayers = True
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elif o == "--draworigin":
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draworigin = True
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elif o == "--drawunderground":
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drawunderground = True
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else:
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assert False, "unhandled option"
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if path is None:
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print("Please select world path (eg. -i ../worlds/yourworld) (or use --help)")
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sys.exit(1)
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if path[-1:] != "/" and path[-1:] != "\\":
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path = path + "/"
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# Load color information for the blocks.
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colors = {}
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try:
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f = file("colors.txt")
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except IOError:
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f = file(os.path.join(os.path.dirname(__file__), "colors.txt"))
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for line in f:
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values = string.split(line)
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if len(values) < 4:
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continue
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identifier = values[0]
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is_hex = True
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for c in identifier:
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if c not in "0123456789abcdefABCDEF":
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is_hex = False
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break
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if is_hex:
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colors[int(values[0], 16)] = (
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int(values[1]),
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int(values[2]),
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int(values[3]))
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else:
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colors[values[0]] = (
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int(values[1]),
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int(values[2]),
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int(values[3]))
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f.close()
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#print("colors: "+repr(colors))
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#sys.exit(1)
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xlist = []
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zlist = []
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# List all sectors to memory and calculate the width and heigth of the
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# resulting picture.
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conn = None
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cur = None
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if os.path.exists(path + "map.sqlite"):
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import sqlite3
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conn = sqlite3.connect(path + "map.sqlite")
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cur = conn.cursor()
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cur.execute("SELECT `pos` FROM `blocks`")
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while True:
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r = cur.fetchone()
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if not r:
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break
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x, y, z = getIntegerAsBlock(r[0])
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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if os.path.exists(path + "sectors2"):
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for filename in os.listdir(path + "sectors2"):
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for filename2 in os.listdir(path + "sectors2/" + filename):
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x = hex_to_int(filename)
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z = hex_to_int(filename2)
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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if os.path.exists(path + "sectors"):
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for filename in os.listdir(path + "sectors"):
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x = hex4_to_int(filename[:4])
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z = hex4_to_int(filename[-4:])
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if x < sector_xmin or x > sector_xmax:
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continue
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if z < sector_zmin or z > sector_zmax:
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continue
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xlist.append(x)
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zlist.append(z)
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if len(xlist) == 0 or len(zlist) == 0:
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print("World does not exist.")
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sys.exit(1)
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# Get rid of doubles
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xlist, zlist = zip(*sorted(set(zip(xlist, zlist))))
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minx = min(xlist)
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minz = min(zlist)
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maxx = max(xlist)
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maxz = max(zlist)
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w = (maxx - minx) * 16 + 16
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h = (maxz - minz) * 16 + 16
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print("Result image (w=" + str(w) + " h=" + str(h) + ") will be written to "
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+ output)
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im = Image.new("RGB", (w + border, h + border), bgcolor)
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draw = ImageDraw.Draw(im)
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impix = im.load()
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stuff = {}
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unknown_node_names = []
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unknown_node_ids = []
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starttime = time.time()
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CONTENT_WATER = 2
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def content_is_ignore(d):
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return d in [0, "ignore"]
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def content_is_water(d):
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return d in [2, 9]
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def content_is_air(d):
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return d in [126, 127, 254, "air"]
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def read_content(mapdata, version, datapos):
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if version >= 24:
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return (mapdata[datapos*2] << 8) | (mapdata[datapos*2 + 1])
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elif version >= 20:
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if mapdata[datapos] < 0x80:
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return mapdata[datapos]
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else:
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return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
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elif 16 <= version < 20:
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return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
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else:
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raise Exception("Unsupported map format: " + str(version))
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def read_mapdata(mapdata, version, pixellist, water, day_night_differs, id_to_name):
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global stuff # oh my :-)
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global unknown_node_names
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global unknown_node_ids
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if(len(mapdata) < 4096):
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print("bad: " + xhex + "/" + zhex + "/" + yhex + " " + \
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str(len(mapdata)))
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else:
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chunkxpos = xpos * 16
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chunkypos = ypos * 16
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chunkzpos = zpos * 16
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content = 0
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datapos = 0
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for (x, z) in reversed(pixellist):
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for y in reversed(range(16)):
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datapos = x + y * 16 + z * 256
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content = read_content(mapdata, version, datapos)
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# Try to convert id to name
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try:
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content = id_to_name[content]
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except KeyError:
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pass
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if content_is_ignore(content):
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pass
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elif content_is_air(content):
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pass
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elif content_is_water(content):
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water[(x, z)] += 1
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# Add dummy stuff for drawing sea without seabed
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stuff[(chunkxpos + x, chunkzpos + z)] = (
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chunkypos + y, content, water[(x, z)], day_night_differs)
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elif content in colors:
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# Memorize information on the type and height of
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# the block and for drawing the picture.
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stuff[(chunkxpos + x, chunkzpos + z)] = (
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chunkypos + y, content, water[(x, z)], day_night_differs)
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pixellist.remove((x, z))
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break
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else:
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if type(content) == str:
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if content not in unknown_node_names:
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unknown_node_names.append(content)
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#print("unknown node: %s/%s/%s x: %d y: %d z: %d block name: %s"
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# % (xhex, zhex, yhex, x, y, z, content))
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else:
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if content not in unknown_node_ids:
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unknown_node_ids.append(content)
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#print("unknown node: %s/%s/%s x: %d y: %d z: %d block id: %x"
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# % (xhex, zhex, yhex, x, y, z, content))
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# Go through all sectors.
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for n in range(len(xlist)):
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#if n > 500:
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# break
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if n % 200 == 0:
|
||||
nowtime = time.time()
|
||||
dtime = nowtime - starttime
|
||||
try:
|
||||
n_per_second = 1.0 * n / dtime
|
||||
except ZeroDivisionError:
|
||||
n_per_second = 0
|
||||
if n_per_second != 0:
|
||||
seconds_per_n = 1.0 / n_per_second
|
||||
time_guess = seconds_per_n * len(xlist)
|
||||
remaining_s = time_guess - dtime
|
||||
remaining_minutes = int(remaining_s / 60)
|
||||
remaining_s -= remaining_minutes * 60
|
||||
print("Processing sector " + str(n) + " of " + str(len(xlist))
|
||||
+ " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
|
||||
+ " (ETA: " + str(remaining_minutes) + "m "
|
||||
+ str(int(remaining_s)) + "s)")
|
||||
|
||||
xpos = xlist[n]
|
||||
zpos = zlist[n]
|
||||
|
||||
xhex = int_to_hex3(xpos)
|
||||
zhex = int_to_hex3(zpos)
|
||||
xhex4 = int_to_hex4(xpos)
|
||||
zhex4 = int_to_hex4(zpos)
|
||||
|
||||
sector1 = xhex4.lower() + zhex4.lower()
|
||||
sector2 = xhex.lower() + "/" + zhex.lower()
|
||||
|
||||
ylist = []
|
||||
|
||||
sectortype = ""
|
||||
|
||||
if cur:
|
||||
psmin = getBlockAsInteger((xpos, -2048, zpos))
|
||||
psmax = getBlockAsInteger((xpos, 2047, zpos))
|
||||
cur.execute("SELECT `pos` FROM `blocks` WHERE `pos`>=? AND `pos`<=? AND (`pos` - ?) % 4096 = 0", (psmin, psmax, psmin))
|
||||
while True:
|
||||
r = cur.fetchone()
|
||||
if not r:
|
||||
break
|
||||
pos = getIntegerAsBlock(r[0])[1]
|
||||
ylist.append(pos)
|
||||
sectortype = "sqlite"
|
||||
try:
|
||||
for filename in os.listdir(path + "sectors/" + sector1):
|
||||
if(filename != "meta"):
|
||||
pos = int(filename, 16)
|
||||
if(pos > 32767):
|
||||
pos -= 65536
|
||||
ylist.append(pos)
|
||||
sectortype = "old"
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
if sectortype == "":
|
||||
try:
|
||||
for filename in os.listdir(path + "sectors2/" + sector2):
|
||||
if(filename != "meta"):
|
||||
pos = int(filename, 16)
|
||||
if(pos > 32767):
|
||||
pos -= 65536
|
||||
ylist.append(pos)
|
||||
sectortype = "new"
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
if sectortype == "":
|
||||
continue
|
||||
|
||||
ylist.sort()
|
||||
|
||||
# Make a list of pixels of the sector that are to be looked for.
|
||||
pixellist = []
|
||||
water = {}
|
||||
for x in range(16):
|
||||
for z in range(16):
|
||||
pixellist.append((x, z))
|
||||
water[(x, z)] = 0
|
||||
|
||||
# Go through the Y axis from top to bottom.
|
||||
for ypos in reversed(ylist):
|
||||
try:
|
||||
#print("("+str(xpos)+","+str(ypos)+","+str(zpos)+")")
|
||||
|
||||
yhex = int_to_hex4(ypos)
|
||||
|
||||
if sectortype == "sqlite":
|
||||
ps = getBlockAsInteger((xpos, ypos, zpos))
|
||||
cur.execute("SELECT `data` FROM `blocks` WHERE `pos`==? LIMIT 1", (ps,))
|
||||
r = cur.fetchone()
|
||||
if not r:
|
||||
continue
|
||||
f = cStringIO.StringIO(r[0])
|
||||
else:
|
||||
if sectortype == "old":
|
||||
filename = path + "sectors/" + sector1 + "/" + yhex.lower()
|
||||
else:
|
||||
filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
|
||||
f = file(filename, "rb")
|
||||
|
||||
# Let's just memorize these even though it's not really necessary.
|
||||
version = readU8(f)
|
||||
flags = f.read(1)
|
||||
|
||||
#print("version="+str(version))
|
||||
#print("flags="+str(version))
|
||||
|
||||
# Check flags
|
||||
is_underground = ((ord(flags) & 1) != 0)
|
||||
day_night_differs = ((ord(flags) & 2) != 0)
|
||||
lighting_expired = ((ord(flags) & 4) != 0)
|
||||
generated = ((ord(flags) & 8) != 0)
|
||||
|
||||
#print("is_underground="+str(is_underground))
|
||||
#print("day_night_differs="+str(day_night_differs))
|
||||
#print("lighting_expired="+str(lighting_expired))
|
||||
#print("generated="+str(generated))
|
||||
|
||||
if version >= 22:
|
||||
content_width = readU8(f)
|
||||
params_width = readU8(f)
|
||||
|
||||
# Node data
|
||||
dec_o = zlib.decompressobj()
|
||||
try:
|
||||
mapdata = array.array("B", dec_o.decompress(f.read()))
|
||||
except:
|
||||
mapdata = []
|
||||
|
||||
# Reuse the unused tail of the file
|
||||
f.close();
|
||||
f = cStringIO.StringIO(dec_o.unused_data)
|
||||
#print("unused data: "+repr(dec_o.unused_data))
|
||||
|
||||
# zlib-compressed node metadata list
|
||||
dec_o = zlib.decompressobj()
|
||||
try:
|
||||
metaliststr = array.array("B", dec_o.decompress(f.read()))
|
||||
# And do nothing with it
|
||||
except:
|
||||
metaliststr = []
|
||||
|
||||
# Reuse the unused tail of the file
|
||||
f.close();
|
||||
f = cStringIO.StringIO(dec_o.unused_data)
|
||||
#print("* dec_o.unused_data: "+repr(dec_o.unused_data))
|
||||
data_after_node_metadata = dec_o.unused_data
|
||||
|
||||
if version <= 21:
|
||||
# mapblockobject_count
|
||||
readU16(f)
|
||||
|
||||
if version == 23:
|
||||
readU8(f) # Unused node timer version (always 0)
|
||||
if version == 24:
|
||||
ver = readU8(f)
|
||||
if ver == 1:
|
||||
num = readU16(f)
|
||||
for i in range(0,num):
|
||||
readU16(f)
|
||||
readS32(f)
|
||||
readS32(f)
|
||||
|
||||
static_object_version = readU8(f)
|
||||
static_object_count = readU16(f)
|
||||
for i in range(0, static_object_count):
|
||||
# u8 type (object type-id)
|
||||
object_type = readU8(f)
|
||||
# s32 pos_x_nodes * 10000
|
||||
pos_x_nodes = readS32(f)/10000
|
||||
# s32 pos_y_nodes * 10000
|
||||
pos_y_nodes = readS32(f)/10000
|
||||
# s32 pos_z_nodes * 10000
|
||||
pos_z_nodes = readS32(f)/10000
|
||||
# u16 data_size
|
||||
data_size = readU16(f)
|
||||
# u8[data_size] data
|
||||
data = f.read(data_size)
|
||||
|
||||
timestamp = readU32(f)
|
||||
#print("* timestamp="+str(timestamp))
|
||||
|
||||
id_to_name = {}
|
||||
if version >= 22:
|
||||
name_id_mapping_version = readU8(f)
|
||||
num_name_id_mappings = readU16(f)
|
||||
#print("* num_name_id_mappings: "+str(num_name_id_mappings))
|
||||
for i in range(0, num_name_id_mappings):
|
||||
node_id = readU16(f)
|
||||
name_len = readU16(f)
|
||||
name = f.read(name_len)
|
||||
#print(str(node_id)+" = "+name)
|
||||
id_to_name[node_id] = name
|
||||
|
||||
# Node timers
|
||||
if version >= 25:
|
||||
timer_size = readU8(f)
|
||||
num = readU16(f)
|
||||
for i in range(0,num):
|
||||
readU16(f)
|
||||
readS32(f)
|
||||
readS32(f)
|
||||
|
||||
read_mapdata(mapdata, version, pixellist, water, day_night_differs, id_to_name)
|
||||
|
||||
# After finding all the pixels in the sector, we can move on to
|
||||
# the next sector without having to continue the Y axis.
|
||||
if(len(pixellist) == 0):
|
||||
break
|
||||
except Exception as e:
|
||||
print("Error at ("+str(xpos)+","+str(ypos)+","+str(zpos)+"): "+str(e))
|
||||
sys.stdout.write("Block data: ")
|
||||
for c in r[0]:
|
||||
sys.stdout.write("%2.2x "%ord(c))
|
||||
sys.stdout.write(os.linesep)
|
||||
sys.stdout.write("Data after node metadata: ")
|
||||
for c in data_after_node_metadata:
|
||||
sys.stdout.write("%2.2x "%ord(c))
|
||||
sys.stdout.write(os.linesep)
|
||||
traceback.print_exc()
|
||||
|
||||
print("Drawing image")
|
||||
# Drawing the picture
|
||||
starttime = time.time()
|
||||
n = 0
|
||||
for (x, z) in stuff.iterkeys():
|
||||
if n % 500000 == 0:
|
||||
nowtime = time.time()
|
||||
dtime = nowtime - starttime
|
||||
try:
|
||||
n_per_second = 1.0 * n / dtime
|
||||
except ZeroDivisionError:
|
||||
n_per_second = 0
|
||||
if n_per_second != 0:
|
||||
listlen = len(stuff)
|
||||
seconds_per_n = 1.0 / n_per_second
|
||||
time_guess = seconds_per_n * listlen
|
||||
remaining_s = time_guess - dtime
|
||||
remaining_minutes = int(remaining_s / 60)
|
||||
remaining_s -= remaining_minutes * 60
|
||||
print("Drawing pixel " + str(n) + " of " + str(listlen)
|
||||
+ " (" + str(round(100.0 * n / listlen, 1)) + "%)"
|
||||
+ " (ETA: " + str(remaining_minutes) + "m "
|
||||
+ str(int(remaining_s)) + "s)")
|
||||
n += 1
|
||||
|
||||
(r, g, b) = colors[stuff[(x, z)][1]]
|
||||
|
||||
dnd = stuff[(x, z)][3] # day/night differs?
|
||||
if not dnd and not drawunderground:
|
||||
if stuff[(x, z)][2] > 0: # water
|
||||
(r, g, b) = colors[CONTENT_WATER]
|
||||
else:
|
||||
continue
|
||||
|
||||
# Comparing heights of a couple of adjacent blocks and changing
|
||||
# brightness accordingly.
|
||||
try:
|
||||
c = stuff[(x, z)][1]
|
||||
c1 = stuff[(x - 1, z)][1]
|
||||
c2 = stuff[(x, z + 1)][1]
|
||||
dnd1 = stuff[(x - 1, z)][3]
|
||||
dnd2 = stuff[(x, z + 1)][3]
|
||||
if not dnd:
|
||||
d = -69
|
||||
elif not content_is_water(c1) and not content_is_water(c2) and \
|
||||
not content_is_water(c):
|
||||
y = stuff[(x, z)][0]
|
||||
y1 = stuff[(x - 1, z)][0] if dnd1 else y
|
||||
y2 = stuff[(x, z + 1)][0] if dnd2 else y
|
||||
d = ((y - y1) + (y - y2)) * 12
|
||||
else:
|
||||
d = 0
|
||||
|
||||
if(d > 36):
|
||||
d = 36
|
||||
|
||||
r = limit(r + d, 0, 255)
|
||||
g = limit(g + d, 0, 255)
|
||||
b = limit(b + d, 0, 255)
|
||||
except:
|
||||
pass
|
||||
|
||||
# Water
|
||||
if(stuff[(x, z)][2] > 0):
|
||||
r = int(r * .15 + colors[2][0] * .85)
|
||||
g = int(g * .15 + colors[2][1] * .85)
|
||||
b = int(b * .15 + colors[2][2] * .85)
|
||||
|
||||
impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
|
||||
|
||||
|
||||
if draworigin:
|
||||
draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border,
|
||||
minx * -16 + 5 + border, h - minz * -16 + 4 + border),
|
||||
outline=origincolor)
|
||||
|
||||
font = ImageFont.load_default()
|
||||
|
||||
if drawscale:
|
||||
draw.text((24, 0), "X", font=font, fill=scalecolor)
|
||||
draw.text((2, 24), "Z", font=font, fill=scalecolor)
|
||||
|
||||
for n in range(int(minx / -4) * -4, maxx, 4):
|
||||
draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16),
|
||||
font=font, fill=scalecolor)
|
||||
draw.line((minx * -16 + n * 16 + border, 0,
|
||||
minx * -16 + n * 16 + border, border - 1), fill=scalecolor)
|
||||
|
||||
for n in range(int(maxz / 4) * 4, minz, -4):
|
||||
draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16),
|
||||
font=font, fill=scalecolor)
|
||||
draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1,
|
||||
h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor)
|
||||
|
||||
if drawplayers:
|
||||
try:
|
||||
for filename in os.listdir(path + "players"):
|
||||
f = file(path + "players/" + filename)
|
||||
lines = f.readlines()
|
||||
name = ""
|
||||
position = []
|
||||
for line in lines:
|
||||
p = string.split(line)
|
||||
if p[0] == "name":
|
||||
name = p[2]
|
||||
print(filename + ": name = " + name)
|
||||
if p[0] == "position":
|
||||
position = string.split(p[2][1:-1], ",")
|
||||
print(filename + ": position = " + p[2])
|
||||
if len(name) > 0 and len(position) == 3:
|
||||
x = (int(float(position[0]) / 10 - minx * 16))
|
||||
z = int(h - (float(position[2]) / 10 - minz * 16))
|
||||
draw.ellipse((x - 2 + border, z - 2 + border,
|
||||
x + 2 + border, z + 2 + border), outline=playercolor)
|
||||
draw.text((x + 2 + border, z + 2 + border), name,
|
||||
font=font, fill=playercolor)
|
||||
f.close()
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
print("Saving")
|
||||
im.save(output)
|
||||
|
||||
if unknown_node_names:
|
||||
sys.stdout.write("Unknown node names:")
|
||||
for name in unknown_node_names:
|
||||
sys.stdout.write(" "+name)
|
||||
sys.stdout.write(os.linesep)
|
||||
if unknown_node_ids:
|
||||
sys.stdout.write("Unknown node ids:")
|
||||
for node_id in unknown_node_ids:
|
||||
sys.stdout.write(" "+str(hex(node_id)))
|
||||
sys.stdout.write(os.linesep)
|
||||
|
@ -1,132 +0,0 @@
|
||||
#!/usr/bin/python3
|
||||
|
||||
# Loads block files from sectors folders into map.sqlite database.
|
||||
# The sectors folder should be safe to remove after this prints "Finished."
|
||||
|
||||
import time, os, sys
|
||||
|
||||
try:
|
||||
import sqlite3
|
||||
except:
|
||||
exit('You need to have the Python sqlite3 module.')
|
||||
|
||||
path = "../world/"
|
||||
|
||||
paths = []
|
||||
|
||||
# sectors2 gets to try first
|
||||
if os.path.isdir(path + 'sectors2/'):
|
||||
paths.append('sectors2')
|
||||
if os.path.isdir(path + 'sectors/'):
|
||||
paths.append('sectors')
|
||||
|
||||
if not paths:
|
||||
exit('Could not find sectors folder at ' + path + 'sectors2/ or ' + path + 'sectors/')
|
||||
|
||||
def parseSigned12bit(u):
|
||||
u = int('0x'+u, 16)
|
||||
return (u if u < 2**11 else u - 2**12)
|
||||
|
||||
def parseSigned16bit(u):
|
||||
u = int('0x'+u, 16)
|
||||
return (u if u < 2**15 else u - 2**16)
|
||||
|
||||
def int64(u):
|
||||
while u >= 2**63:
|
||||
u -= 2**64
|
||||
while u <= -2**63:
|
||||
u += 2**64
|
||||
return u
|
||||
|
||||
# Convert sector folder(s) to integer
|
||||
def getSectorPos(dirname):
|
||||
if len(dirname) == 8:
|
||||
# Old layout
|
||||
x = parseSigned16bit(dirname[:4])
|
||||
z = parseSigned16bit(dirname[4:])
|
||||
elif len(dirname) == 7:
|
||||
# New layout
|
||||
x = parseSigned12bit(dirname[:3])
|
||||
z = parseSigned12bit(dirname[4:])
|
||||
else:
|
||||
print('Terrible sector at ' + dirname)
|
||||
return
|
||||
|
||||
return x, z
|
||||
|
||||
# Convert block file to integer position
|
||||
def getBlockPos(sectordir, blockfile):
|
||||
p2d = getSectorPos(sectordir)
|
||||
|
||||
if not p2d:
|
||||
return
|
||||
|
||||
if len(blockfile) != 4:
|
||||
print("Invalid block filename: " + blockfile)
|
||||
|
||||
y = parseSigned16bit(blockfile)
|
||||
|
||||
return p2d[0], y, p2d[1]
|
||||
|
||||
# Convert location to integer
|
||||
def getBlockAsInteger(p):
|
||||
return int64(p[2]*16777216 + p[1]*4096 + p[0])
|
||||
|
||||
# Init
|
||||
|
||||
create = False
|
||||
if not os.path.isfile(path + 'map.sqlite'):
|
||||
create = True
|
||||
|
||||
conn = sqlite3.connect(path + 'map.sqlite')
|
||||
|
||||
if not conn:
|
||||
exit('Could not open database.')
|
||||
|
||||
cur = conn.cursor()
|
||||
|
||||
if create:
|
||||
cur.execute("CREATE TABLE IF NOT EXISTS `blocks` (`pos` INT NOT NULL PRIMARY KEY, `data` BLOB);")
|
||||
conn.commit()
|
||||
print('Created database at ' + path + 'map.sqlite')
|
||||
|
||||
# Crawl the folders
|
||||
|
||||
count = 0
|
||||
t = time.time()
|
||||
for base in paths:
|
||||
v = 0
|
||||
if base == 'sectors':
|
||||
v = 1
|
||||
elif base == 'sectors2':
|
||||
v= 2
|
||||
else:
|
||||
print('Ignoring base ' + base)
|
||||
continue
|
||||
|
||||
for root, dirs, files in os.walk(path + base):
|
||||
if files:
|
||||
for block in files:
|
||||
pos = getBlockAsInteger(getBlockPos(root[(-8 if v == 1 else -7 if v == 2 else 0):], block))
|
||||
|
||||
if pos is None:
|
||||
print('Ignoring broken path ' + root + '/' + block)
|
||||
continue
|
||||
|
||||
f = open(root+'/'+block, 'rb')
|
||||
blob = f.read()
|
||||
f.close()
|
||||
if sys.version_info.major == 2:
|
||||
blob = buffer(blob)
|
||||
else:
|
||||
blob = memoryview(blob)
|
||||
cur.execute('INSERT OR IGNORE INTO `blocks` VALUES(?, ?)', (pos, blob))
|
||||
count += 1
|
||||
|
||||
if(time.time() - t > 3):
|
||||
t = time.time()
|
||||
print(str(count)+' blocks processed...')
|
||||
|
||||
conn.commit()
|
||||
|
||||
print('Finished. (' + str(count) + ' blocks)')
|
Loading…
Reference in New Issue
Block a user