Mainmenu: Improve "Join Game" tab (#11078)

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sfan5 2021-03-20 19:48:25 +01:00 committed by GitHub
parent 05719913ac
commit 042131d91d
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 307 additions and 319 deletions

@ -14,6 +14,9 @@ https://www.apache.org/licenses/LICENSE-2.0.html
Textures by Zughy are under CC BY-SA 4.0 Textures by Zughy are under CC BY-SA 4.0
https://creativecommons.org/licenses/by-sa/4.0/ https://creativecommons.org/licenses/by-sa/4.0/
textures/base/pack/server_public.png is under CC-BY 4.0, taken from Twitter's Twemoji set
https://creativecommons.org/licenses/by/4.0/
Authors of media files Authors of media files
----------------------- -----------------------
Everything not listed in here: Everything not listed in here:
@ -39,10 +42,10 @@ erlehmann:
misc/minetest.svg misc/minetest.svg
textures/base/pack/logo.png textures/base/pack/logo.png
JRottm JRottm:
textures/base/pack/player_marker.png textures/base/pack/player_marker.png
srifqi srifqi:
textures/base/pack/chat_hide_btn.png textures/base/pack/chat_hide_btn.png
textures/base/pack/chat_show_btn.png textures/base/pack/chat_show_btn.png
textures/base/pack/joystick_bg.png textures/base/pack/joystick_bg.png
@ -58,6 +61,9 @@ Zughy:
textures/base/pack/cdb_update.png textures/base/pack/cdb_update.png
textures/base/pack/cdb_viewonline.png textures/base/pack/cdb_viewonline.png
appgurueu:
textures/base/pack/server_incompatible.png
License of Minetest source code License of Minetest source code
------------------------------- -------------------------------

@ -58,26 +58,20 @@ end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
local function get_formspec(self) local function get_formspec(self)
local formspec = "" if self.hidden or (self.parent ~= nil and self.parent.hidden) then
return ""
end
local tab = self.tablist[self.last_tab_index]
if not self.hidden and (self.parent == nil or not self.parent.hidden) then local content, prepend = tab.get_formspec(self, tab.name, tab.tabdata, tab.tabsize)
if self.parent == nil then if self.parent == nil and not prepend then
local tsize = self.tablist[self.last_tab_index].tabsize or local tsize = tab.tabsize or {width=self.width, height=self.height}
{width=self.width, height=self.height} prepend = string.format("size[%f,%f,%s]", tsize.width, tsize.height,
formspec = formspec ..
string.format("size[%f,%f,%s]",tsize.width,tsize.height,
dump(self.fixed_size)) dump(self.fixed_size))
end end
formspec = formspec .. self:tab_header()
formspec = formspec .. local formspec = (prepend or "") .. self:tab_header() .. content
self.tablist[self.last_tab_index].get_formspec(
self,
self.tablist[self.last_tab_index].name,
self.tablist[self.last_tab_index].tabdata,
self.tablist[self.last_tab_index].tabsize
)
end
return formspec return formspec
end end
@ -97,14 +91,9 @@ local function handle_buttons(self,fields)
return true return true
end end
if self.tablist[self.last_tab_index].button_handler ~= nil then local tab = self.tablist[self.last_tab_index]
return if tab.button_handler ~= nil then
self.tablist[self.last_tab_index].button_handler( return tab.button_handler(self, fields, tab.name, tab.tabdata)
self,
fields,
self.tablist[self.last_tab_index].name,
self.tablist[self.last_tab_index].tabdata
)
end end
return false return false
@ -122,14 +111,9 @@ local function handle_events(self,event)
return true return true
end end
if self.tablist[self.last_tab_index].evt_handler ~= nil then local tab = self.tablist[self.last_tab_index]
return if tab.evt_handler ~= nil then
self.tablist[self.last_tab_index].evt_handler( return tab.evt_handler(self, event, tab.name, tab.tabdata)
self,
event,
self.tablist[self.last_tab_index].name,
self.tablist[self.last_tab_index].tabdata
)
end end
return false return false

@ -14,14 +14,11 @@
--You should have received a copy of the GNU Lesser General Public License along --You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc., --with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
-- Global menu data -- Global menu data
--------------------------------------------------------------------------------
menudata = {} menudata = {}
--------------------------------------------------------------------------------
-- Local cached values -- Local cached values
--------------------------------------------------------------------------------
local min_supp_proto, max_supp_proto local min_supp_proto, max_supp_proto
function common_update_cached_supp_proto() function common_update_cached_supp_proto()
@ -29,13 +26,11 @@ function common_update_cached_supp_proto()
max_supp_proto = core.get_max_supp_proto() max_supp_proto = core.get_max_supp_proto()
end end
common_update_cached_supp_proto() common_update_cached_supp_proto()
--------------------------------------------------------------------------------
-- Menu helper functions
--------------------------------------------------------------------------------
-------------------------------------------------------------------------------- -- Menu helper functions
local function render_client_count(n) local function render_client_count(n)
if n > 99 then return '99+' if n > 999 then return '99+'
elseif n >= 0 then return tostring(n) elseif n >= 0 then return tostring(n)
else return '?' end else return '?' end
end end
@ -50,21 +45,7 @@ local function configure_selected_world_params(idx)
end end
end end
-------------------------------------------------------------------------------- function render_serverlist_row(spec)
function image_column(tooltip, flagname)
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"1=" .. core.formspec_escape(defaulttexturedir ..
(flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
end
--------------------------------------------------------------------------------
function render_serverlist_row(spec, is_favorite)
local text = "" local text = ""
if spec.name then if spec.name then
text = text .. core.formspec_escape(spec.name:trim()) text = text .. core.formspec_escape(spec.name:trim())
@ -75,31 +56,29 @@ function render_serverlist_row(spec, is_favorite)
end end
end end
local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max) local grey_out = not spec.is_compatible
local details local details = {}
if is_favorite then
details = "1,"
else
details = "0,"
end
if spec.ping then if spec.lag or spec.ping then
local ping = spec.ping * 1000 local lag = (spec.lag or 0) * 1000 + (spec.ping or 0) * 250
if ping <= 50 then if lag <= 125 then
details = details .. "2," table.insert(details, "1")
elseif ping <= 100 then elseif lag <= 175 then
details = details .. "3," table.insert(details, "2")
elseif ping <= 250 then elseif lag <= 250 then
details = details .. "4," table.insert(details, "3")
else else
details = details .. "5," table.insert(details, "4")
end end
else else
details = details .. "0," table.insert(details, "0")
end end
if spec.clients and spec.clients_max then table.insert(details, ",")
local color = (grey_out and "#aaaaaa") or ((spec.is_favorite and "#ddddaa") or "#ffffff")
if spec.clients and (spec.clients_max or 0) > 0 then
local clients_percent = 100 * spec.clients / spec.clients_max local clients_percent = 100 * spec.clients / spec.clients_max
-- Choose a color depending on how many clients are connected -- Choose a color depending on how many clients are connected
@ -113,35 +92,32 @@ function render_serverlist_row(spec, is_favorite)
else clients_color = '#ffba97' -- 90-100%: orange else clients_color = '#ffba97' -- 90-100%: orange
end end
details = details .. clients_color .. ',' .. table.insert(details, clients_color)
render_client_count(spec.clients) .. ',/,' .. table.insert(details, render_client_count(spec.clients) .. " / " ..
render_client_count(spec.clients_max) .. ',' render_client_count(spec.clients_max))
elseif grey_out then
details = details .. '#aaaaaa,?,/,?,'
else else
details = details .. ',?,/,?,' table.insert(details, color)
table.insert(details, "?")
end end
if spec.creative then if spec.creative then
details = details .. "1," table.insert(details, "1") -- creative icon
else else
details = details .. "0," table.insert(details, "0")
end
if spec.damage then
details = details .. "1,"
else
details = details .. "0,"
end end
if spec.pvp then if spec.pvp then
details = details .. "1," table.insert(details, "2") -- pvp icon
elseif spec.damage then
table.insert(details, "1") -- heart icon
else else
details = details .. "0," table.insert(details, "0")
end end
return details .. (grey_out and '#aaaaaa,' or ',') .. text table.insert(details, color)
table.insert(details, text)
return table.concat(details, ",")
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
@ -150,14 +126,13 @@ os.tempfolder = function()
return temp .. DIR_DELIM .. "MT_" .. math.random(0, 10000) return temp .. DIR_DELIM .. "MT_" .. math.random(0, 10000)
end end
--------------------------------------------------------------------------------
os.tmpname = function() os.tmpname = function()
local path = os.tempfolder() local path = os.tempfolder()
io.open(path, "w"):close() io.open(path, "w"):close()
return path return path
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
function menu_render_worldlist() function menu_render_worldlist()
local retval = "" local retval = ""
local current_worldlist = menudata.worldlist:get_list() local current_worldlist = menudata.worldlist:get_list()
@ -171,7 +146,6 @@ function menu_render_worldlist()
return retval return retval
end end
--------------------------------------------------------------------------------
function menu_handle_key_up_down(fields, textlist, settingname) function menu_handle_key_up_down(fields, textlist, settingname)
local oldidx, newidx = core.get_textlist_index(textlist), 1 local oldidx, newidx = core.get_textlist_index(textlist), 1
if fields.key_up or fields.key_down then if fields.key_up or fields.key_down then
@ -188,7 +162,6 @@ function menu_handle_key_up_down(fields, textlist, settingname)
return false return false
end end
--------------------------------------------------------------------------------
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency) function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
local textlines = core.wrap_text(text, textlen, true) local textlines = core.wrap_text(text, textlen, true)
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width .. local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
@ -206,7 +179,6 @@ function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transp
return retval return retval
end end
--------------------------------------------------------------------------------
function is_server_protocol_compat(server_proto_min, server_proto_max) function is_server_protocol_compat(server_proto_min, server_proto_max)
if (not server_proto_min) or (not server_proto_max) then if (not server_proto_min) or (not server_proto_max) then
-- There is no info. Assume the best and act as if we would be compatible. -- There is no info. Assume the best and act as if we would be compatible.
@ -214,7 +186,7 @@ function is_server_protocol_compat(server_proto_min, server_proto_max)
end end
return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
end end
--------------------------------------------------------------------------------
function is_server_protocol_compat_or_error(server_proto_min, server_proto_max) function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
if not is_server_protocol_compat(server_proto_min, server_proto_max) then if not is_server_protocol_compat(server_proto_min, server_proto_max) then
local server_prot_ver_info, client_prot_ver_info local server_prot_ver_info, client_prot_ver_info
@ -242,7 +214,7 @@ function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
return true return true
end end
--------------------------------------------------------------------------------
function menu_worldmt(selected, setting, value) function menu_worldmt(selected, setting, value)
local world = menudata.worldlist:get_list()[selected] local world = menudata.worldlist:get_list()[selected]
if world then if world then

@ -15,17 +15,50 @@
--with this program; if not, write to the Free Software Foundation, Inc., --with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------- local function get_sorted_servers()
local servers = {
fav = {},
public = {},
incompatible = {}
}
local favs = serverlistmgr.get_favorites()
local taken_favs = {}
local result = menudata.search_result or serverlistmgr.servers
for _, server in ipairs(result) do
server.is_favorite = false
for index, fav in ipairs(favs) do
if server.address == fav.address and server.port == fav.port then
taken_favs[index] = true
server.is_favorite = true
break
end
end
server.is_compatible = is_server_protocol_compat(server.proto_min, server.proto_max)
if server.is_favorite then
table.insert(servers.fav, server)
elseif server.is_compatible then
table.insert(servers.public, server)
else
table.insert(servers.incompatible, server)
end
end
if not menudata.search_result then
for index, fav in ipairs(favs) do
if not taken_favs[index] then
table.insert(servers.fav, fav)
end
end
end
return servers
end
local function get_formspec(tabview, name, tabdata) local function get_formspec(tabview, name, tabdata)
-- Update the cached supported proto info, -- Update the cached supported proto info,
-- it may have changed after a change by the settings menu. -- it may have changed after a change by the settings menu.
common_update_cached_supp_proto() common_update_cached_supp_proto()
local selected
if menudata.search_result then
selected = menudata.search_result[tabdata.selected]
else
selected = serverlistmgr.servers[tabdata.selected]
end
if not tabdata.search_for then if not tabdata.search_for then
tabdata.search_for = "" tabdata.search_for = ""
@ -33,96 +66,106 @@ local function get_formspec(tabview, name, tabdata)
local retval = local retval =
-- Search -- Search
"field[0.15,0.075;5.91,1;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" .. "field[0.25,0.25;7,0.75;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
"image_button[5.63,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" .. "container[7.25,0.25]" ..
"image_button[6.3,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" .. "image_button[0,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" ..
"image_button[6.97,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "refresh.png") "image_button[0.75,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" ..
.. ";btn_mp_refresh;]" .. "image_button[1.5,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "refresh.png") .. ";btn_mp_refresh;]" ..
"tooltip[btn_mp_clear;" .. fgettext("Clear") .. "]" ..
"tooltip[btn_mp_search;" .. fgettext("Search") .. "]" ..
"tooltip[btn_mp_refresh;" .. fgettext("Refresh") .. "]" ..
"container_end[]" ..
"container[9.75,0]" ..
"box[0,0;5.75,7;#666666]" ..
-- Address / Port -- Address / Port
"label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" .. "label[0.25,0.35;" .. fgettext("Address") .. "]" ..
"field[8,0.65;3.25,0.5;te_address;;" .. "label[4.25,0.35;" .. fgettext("Port") .. "]" ..
"field[0.25,0.5;4,0.75;te_address;;" ..
core.formspec_escape(core.settings:get("address")) .. "]" .. core.formspec_escape(core.settings:get("address")) .. "]" ..
"field[11.1,0.65;1.4,0.5;te_port;;" .. "field[4.25,0.5;1.25,0.75;te_port;;" ..
core.formspec_escape(core.settings:get("remote_port")) .. "]" .. core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
-- Name / Password -- Name / Password
"label[7.75,0.95;" .. fgettext("Name / Password") .. "]" .. "label[0.25,1.55;" .. fgettext("Name") .. "]" ..
"field[8,1.85;2.9,0.5;te_name;;" .. "label[3,1.55;" .. fgettext("Password") .. "]" ..
"field[0.25,1.75;2.75,0.75;te_name;;" ..
core.formspec_escape(core.settings:get("name")) .. "]" .. core.formspec_escape(core.settings:get("name")) .. "]" ..
"pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" .. "pwdfield[3,1.75;2.5,0.75;te_pwd;]" ..
-- Description Background -- Description Background
"box[7.73,2.25;4.25,2.6;#999999]".. "label[0.25,2.75;" .. fgettext("Server Description") .. "]" ..
"box[0.25,3;5.25,2.75;#999999]"..
-- Connect -- Connect
"button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]" "button[3,6;2.5,0.75;btn_mp_connect;" .. fgettext("Connect") .. "]"
if tabdata.selected and selected then if tabdata.selected then
if gamedata.fav then if gamedata.fav then
retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" .. retval = retval .. "button[0.25,6;2.5,0.75;btn_delete_favorite;" ..
fgettext("Del. Favorite") .. "]" fgettext("Del. Favorite") .. "]"
end end
if selected.description then if gamedata.serverdescription then
retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" .. retval = retval .. "textarea[0.25,3;5.25,2.75;;;" ..
core.formspec_escape((gamedata.serverdescription or ""), true) .. "]" core.formspec_escape(gamedata.serverdescription) .. "]"
end end
end end
--favorites retval = retval .. "container_end[]"
-- Table
retval = retval .. "tablecolumns[" .. retval = retval .. "tablecolumns[" ..
image_column(fgettext("Favorite"), "favorite") .. ";" .. "image,tooltip=" .. fgettext("Ping") .. "," ..
image_column(fgettext("Ping")) .. ",padding=0.25;" .. "0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"color,span=3;" .. "1=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
"text,align=right;" .. -- clients "2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
"text,align=center,padding=0.25;" .. -- "/" "3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
"text,align=right,padding=0.25;" .. -- clients_max "4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png") .. "," ..
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. "5=" .. core.formspec_escape(defaulttexturedir .. "server_favorite.png") .. "," ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. "6=" .. core.formspec_escape(defaulttexturedir .. "server_public.png") .. "," ..
--~ PvP = Player versus Player "7=" .. core.formspec_escape(defaulttexturedir .. "server_incompatible.png") .. ";" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" .. "color,span=1;" ..
"text,padding=1]" .. "text,align=inline;"..
"table[-0.15,0.6;7.75,5.15;favorites;" "color,span=1;" ..
"text,align=inline,width=4.25;" ..
"image,tooltip=" .. fgettext("Creative mode") .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_creative.png") .. "," ..
"align=inline,padding=0.25,width=1.5;" ..
--~ PvP = Player versus Player
"image,tooltip=" .. fgettext("Damage / PvP") .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_damage.png") .. "," ..
"2=" .. core.formspec_escape(defaulttexturedir .. "server_flags_pvp.png") .. "," ..
"align=inline,padding=0.25,width=1.5;" ..
"color,align=inline,span=1;" ..
"text,align=inline,padding=1]" ..
"table[0.25,1;9.25,5.75;servers;"
if menudata.search_result then local servers = get_sorted_servers()
local favs = serverlistmgr.get_favorites()
for i = 1, #menudata.search_result do
local server = menudata.search_result[i]
for fav_id = 1, #favs do
if server.address == favs[fav_id].address and
server.port == favs[fav_id].port then
server.is_favorite = true
end
end
if i ~= 1 then local dividers = {
retval = retval .. "," fav = "5,#ffff00," .. fgettext("Favorites") .. ",,,0,0,,",
end public = "6,#4bdd42," .. fgettext("Public Servers") .. ",,,0,0,,",
incompatible = "7,"..mt_color_grey.."," .. fgettext("Incompatible Servers") .. ",,,0,0,,"
}
local order = {"fav", "public", "incompatible"}
retval = retval .. render_serverlist_row(server, server.is_favorite) tabdata.lookup = {} -- maps row number to server
end local rows = {}
elseif #serverlistmgr.servers > 0 then for _, section in ipairs(order) do
local favs = serverlistmgr.get_favorites() local section_servers = servers[section]
if #favs > 0 then if next(section_servers) ~= nil then
for i = 1, #favs do rows[#rows + 1] = dividers[section]
for j = 1, #serverlistmgr.servers do for _, server in ipairs(section_servers) do
if serverlistmgr.servers[j].address == favs[i].address and tabdata.lookup[#rows + 1] = server
serverlistmgr.servers[j].port == favs[i].port then rows[#rows + 1] = render_serverlist_row(server)
table.insert(serverlistmgr.servers, i, table.remove(serverlistmgr.servers, j))
end
end
if favs[i].address ~= serverlistmgr.servers[i].address then
table.insert(serverlistmgr.servers, i, favs[i])
end end
end end
end end
retval = retval .. render_serverlist_row(serverlistmgr.servers[1], (#favs > 0)) retval = retval .. table.concat(rows, ",")
for i = 2, #serverlistmgr.servers do
retval = retval .. "," .. render_serverlist_row(serverlistmgr.servers[i], (i <= #favs))
end
end
if tabdata.selected then if tabdata.selected then
retval = retval .. ";" .. tabdata.selected .. "]" retval = retval .. ";" .. tabdata.selected .. "]"
@ -130,136 +173,17 @@ local function get_formspec(tabview, name, tabdata)
retval = retval .. ";0]" retval = retval .. ";0]"
end end
return retval return retval, "size[15.5,7,false]real_coordinates[true]"
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
local serverlist = menudata.search_result or serverlistmgr.servers
if fields.te_name then local function search_server_list(input)
gamedata.playername = fields.te_name
core.settings:set("name", fields.te_name)
end
if fields.favorites then
local event = core.explode_table_event(fields.favorites)
local fav = serverlist[event.row]
if event.type == "DCL" then
if event.row <= #serverlist then
if not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
gamedata.address = fav.address
gamedata.port = fav.port
gamedata.playername = fields.te_name
gamedata.selected_world = 0
if fields.te_pwd then
gamedata.password = fields.te_pwd
end
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
if gamedata.address and gamedata.port then
core.settings:set("address", gamedata.address)
core.settings:set("remote_port", gamedata.port)
core.start()
end
end
return true
end
if event.type == "CHG" then
if event.row <= #serverlist then
gamedata.fav = false
local favs = serverlistmgr.get_favorites()
local address = fav.address
local port = fav.port
gamedata.serverdescription = fav.description
for i = 1, #favs do
if fav.address == favs[i].address and
fav.port == favs[i].port then
gamedata.fav = true
end
end
if address and port then
core.settings:set("address", address)
core.settings:set("remote_port", port)
end
tabdata.selected = event.row
end
return true
end
end
if fields.key_up or fields.key_down then
local fav_idx = core.get_table_index("favorites")
local fav = serverlist[fav_idx]
if fav_idx then
if fields.key_up and fav_idx > 1 then
fav_idx = fav_idx - 1
elseif fields.key_down and fav_idx < #serverlistmgr.servers then
fav_idx = fav_idx + 1
end
else
fav_idx = 1
end
if not serverlistmgr.servers or not fav then
tabdata.selected = 0
return true
end
local address = fav.address
local port = fav.port
gamedata.serverdescription = fav.description
if address and port then
core.settings:set("address", address)
core.settings:set("remote_port", port)
end
tabdata.selected = fav_idx
return true
end
if fields.btn_delete_favorite then
local current_favorite = core.get_table_index("favorites")
if not current_favorite then return end
serverlistmgr.delete_favorite(serverlistmgr.servers[current_favorite])
serverlistmgr.sync()
tabdata.selected = nil
core.settings:set("address", "")
core.settings:set("remote_port", "30000")
return true
end
if fields.btn_mp_clear then
tabdata.search_for = ""
menudata.search_result = nil menudata.search_result = nil
return true
end
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
tabdata.selected = 1
local input = fields.te_search:lower()
tabdata.search_for = fields.te_search
if #serverlistmgr.servers < 2 then if #serverlistmgr.servers < 2 then
return true return
end end
menudata.search_result = {}
-- setup the keyword list -- setup the keyword list
local keywords = {} local keywords = {}
for word in input:gmatch("%S+") do for word in input:gmatch("%S+") do
@ -268,10 +192,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
end end
if #keywords == 0 then if #keywords == 0 then
menudata.search_result = nil return
return true
end end
menudata.search_result = {}
-- Search the serverlist -- Search the serverlist
local search_result = {} local search_result = {}
for i = 1, #serverlistmgr.servers do for i = 1, #serverlistmgr.servers do
@ -297,16 +222,115 @@ local function main_button_handler(tabview, fields, name, tabdata)
table.insert(search_result, server) table.insert(search_result, server)
end end
end end
if #search_result > 0 then
if #search_result == 0 then
return
end
table.sort(search_result, function(a, b) table.sort(search_result, function(a, b)
return a.points > b.points return a.points > b.points
end) end)
menudata.search_result = search_result menudata.search_result = search_result
local first_server = search_result[1]
core.settings:set("address", first_server.address)
core.settings:set("remote_port", first_server.port)
gamedata.serverdescription = first_server.description
end end
local function set_selected_server(tabdata, idx, server)
-- reset selection
if idx == nil or server == nil then
tabdata.selected = nil
core.settings:set("address", "")
core.settings:set("remote_port", "30000")
return
end
local address = server.address
local port = server.port
gamedata.serverdescription = server.description
gamedata.fav = false
for _, fav in ipairs(serverlistmgr.get_favorites()) do
if address == fav.address and port == fav.port then
gamedata.fav = true
break
end
end
if address and port then
core.settings:set("address", address)
core.settings:set("remote_port", port)
end
tabdata.selected = idx
end
local function main_button_handler(tabview, fields, name, tabdata)
if fields.te_name then
gamedata.playername = fields.te_name
core.settings:set("name", fields.te_name)
end
if fields.servers then
local event = core.explode_table_event(fields.servers)
local server = tabdata.lookup[event.row]
if server then
if event.type == "DCL" then
if not is_server_protocol_compat_or_error(
server.proto_min, server.proto_max) then
return true
end
gamedata.address = server.address
gamedata.port = server.port
gamedata.playername = fields.te_name
gamedata.selected_world = 0
if fields.te_pwd then
gamedata.password = fields.te_pwd
end
gamedata.servername = server.name
gamedata.serverdescription = server.description
if gamedata.address and gamedata.port then
core.settings:set("address", gamedata.address)
core.settings:set("remote_port", gamedata.port)
core.start()
end
return true
end
if event.type == "CHG" then
set_selected_server(tabdata, event.row, server)
return true
end
end
end
if fields.btn_delete_favorite then
local idx = core.get_table_index("servers")
if not idx then return end
local server = tabdata.lookup[idx]
if not server then return end
serverlistmgr.delete_favorite(server)
-- the server at [idx+1] will be at idx once list is refreshed
set_selected_server(tabdata, idx, tabdata.lookup[idx+1])
return true
end
if fields.btn_mp_clear then
tabdata.search_for = ""
menudata.search_result = nil
return true
end
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
tabdata.search_for = fields.te_search
search_server_list(fields.te_search:lower())
if menudata.search_result then
-- first server in row 2 due to header
set_selected_server(tabdata, 2, menudata.search_result[1])
end
return true return true
end end
@ -322,20 +346,22 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.address = fields.te_address gamedata.address = fields.te_address
gamedata.port = tonumber(fields.te_port) gamedata.port = tonumber(fields.te_port)
gamedata.selected_world = 0 gamedata.selected_world = 0
local fav_idx = core.get_table_index("favorites")
local fav = serverlist[fav_idx]
if fav_idx and fav_idx <= #serverlist and local idx = core.get_table_index("servers")
fav.address == gamedata.address and local server = idx and tabdata.lookup[idx]
fav.port == gamedata.port then
serverlistmgr.add_favorite(fav) set_selected_server(tabdata)
gamedata.servername = fav.name if server and server.address == gamedata.address and
gamedata.serverdescription = fav.description server.port == gamedata.port then
serverlistmgr.add_favorite(server)
gamedata.servername = server.name
gamedata.serverdescription = server.description
if not is_server_protocol_compat_or_error( if not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then server.proto_min, server.proto_max) then
return true return true
end end
else else
@ -354,6 +380,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.start() core.start()
return true return true
end end
return false return false
end end
@ -362,7 +389,6 @@ local function on_change(type, old_tab, new_tab)
serverlistmgr.sync() serverlistmgr.sync()
end end
--------------------------------------------------------------------------------
return { return {
name = "online", name = "online",
caption = fgettext("Join Game"), caption = fgettext("Join Game"),

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