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CSM: Remove screenshot API
Reverted from commit 19960e26c672c6337f8c6ffbe27f2c6bca49750c (* [CSM] add screenshot api lua)
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0425c6b8c8
@ -763,8 +763,6 @@ Call these functions only at load time!
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* `minetest.disconnect()`
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* Disconnect from the server and exit to main menu.
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* Returns `false` if the client is already disconnecting otherwise returns `true`.
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* `minetest.take_screenshot()`
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* Take a screenshot.
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* `minetest.get_server_info()`
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* Returns [server info](#server-info).
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* `minetest.send_respawn()`
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@ -330,13 +330,6 @@ int ModApiClient::l_get_node_def(lua_State *L)
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return 1;
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}
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int ModApiClient::l_take_screenshot(lua_State *L)
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{
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Client *client = getClient(L);
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client->makeScreenshot();
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return 0;
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}
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int ModApiClient::l_get_privilege_list(lua_State *L)
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{
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const Client *client = getClient(L);
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@ -377,7 +370,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
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API_FCT(get_server_info);
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API_FCT(get_item_def);
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API_FCT(get_node_def);
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API_FCT(take_screenshot);
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API_FCT(get_privilege_list);
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API_FCT(get_builtin_path);
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API_FCT(get_language);
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@ -87,9 +87,6 @@ private:
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// get_node_def(nodename)
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static int l_get_node_def(lua_State *L);
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// take_screenshot()
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static int l_take_screenshot(lua_State *L);
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// get_privilege_list()
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static int l_get_privilege_list(lua_State *L);
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