mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Add description of privileges (#12021)
* Add description of privileges * Restructure Privileges section based on feedback * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Incorporate comments by sfan5 Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
46e7b51352
commit
0530ec11c0
@ -4692,7 +4692,92 @@ Spawn a small apple tree:
|
||||
minetest.spawn_tree(pos,apple_tree)
|
||||
|
||||
|
||||
Privileges
|
||||
==========
|
||||
|
||||
Privileges provide a means for server administrators to give certain players
|
||||
access to special abilities in the engine, games or mods.
|
||||
For example, game moderators may need to travel instantly to any place in the world,
|
||||
this ability is implemented in `/teleport` command which requires `teleport` privilege.
|
||||
|
||||
Registering privileges
|
||||
----------------------
|
||||
|
||||
A mod can register a custom privilege using `minetest.register_privilege` function
|
||||
to give server administrators fine-grained access control over mod functionality.
|
||||
|
||||
For consistency and practical reasons, privileges should strictly increase the abilities of the user.
|
||||
Do not register custom privileges that e.g. restrict the player from certain in-game actions.
|
||||
|
||||
Checking privileges
|
||||
-------------------
|
||||
|
||||
A mod can call `minetest.check_player_privs` to test whether a player has privileges
|
||||
to perform an operation.
|
||||
Also, when registering a chat command with `minetest.register_chatcommand` a mod can
|
||||
declare privileges that the command requires using the `privs` field of the command
|
||||
definition.
|
||||
|
||||
Managing player privileges
|
||||
--------------------------
|
||||
|
||||
A mod can update player privileges using `minetest.set_player_privs` function.
|
||||
Players holding the `privs` privilege can see and manage privileges for all
|
||||
players on the server.
|
||||
|
||||
A mod can subscribe to changes in player privileges using `minetest.register_on_priv_grant`
|
||||
and `minetest.register_on_priv_revoke` functions.
|
||||
|
||||
Built-in privileges
|
||||
-------------------
|
||||
|
||||
Minetest includes a set of built-in privileges that control capabilities
|
||||
provided by the Minetest engine and can be used by mods:
|
||||
|
||||
* Basic privileges are normally granted to all players:
|
||||
* `shout`: can communicate using the in-game chat.
|
||||
* `interact`: can modify the world by digging, building and interacting
|
||||
with the nodes, entities and other players. Players without the `interact`
|
||||
privilege can only travel and observe the world.
|
||||
|
||||
* Advanced privileges allow bypassing certain aspects of the gameplay:
|
||||
* `fast`: can use "fast mode" to move with maximum speed.
|
||||
* `fly`: can use "fly mode" to move freely above the ground without falling.
|
||||
* `noclip`: can use "noclip mode" to fly through solid nodes (e.g. walls).
|
||||
* `teleport`: can use `/teleport` command to move to any point in the world.
|
||||
* `creative`: can access creative inventory.
|
||||
* `bring`: can teleport other players to oneself.
|
||||
* `give`: can use `/give` and `/giveme` commands to give any item
|
||||
in the game to oneself or others.
|
||||
* `settime`: can use `/time` command to change current in-game time.
|
||||
* `debug`: can enable wireframe rendering mode.
|
||||
|
||||
* Security-related privileges:
|
||||
* `privs`: can modify privileges of the players using `/grant[me]` and
|
||||
`/revoke[me]` commands.
|
||||
* `basic_privs`: can grant and revoke basic privileges as defined by
|
||||
the `basic_privs` setting.
|
||||
* `kick`: can kick other players from the server using `/kick` command.
|
||||
* `ban`: can ban other players using `/ban` command.
|
||||
* `password`: can use `/setpassword` and `/clearpassword` commands
|
||||
to manage players' passwords.
|
||||
* `protection_bypass`: can bypass node protection. Note that the engine does not act upon this privilege,
|
||||
it is only an implementation suggestion for games.
|
||||
|
||||
* Administrative privileges:
|
||||
* `server`: can use `/fixlight`, `/deleteblocks` and `/deleteobjects`
|
||||
commands. Can clear inventory of other players using `/clearinv` command.
|
||||
* `rollback`: can use `/rollback_check` and `/rollback` commands.
|
||||
|
||||
Related settings
|
||||
----------------
|
||||
|
||||
Minetest includes the following settings to control behavior of privileges:
|
||||
|
||||
* `default_privs`: defines privileges granted to new players.
|
||||
* `basic_privs`: defines privileges that can be granted/revoked by players having
|
||||
the `basic_privs` privilege. This can be used, for example, to give
|
||||
limited moderation powers to selected users.
|
||||
|
||||
'minetest' namespace reference
|
||||
==============================
|
||||
|
Loading…
Reference in New Issue
Block a user