Mapblock: nodecount refactor

Spare direct multoplication, use constant MapBlock::nodecount instead of
local nodecount variables.

Also use strides at one place instead of multiplications.
This commit is contained in:
est31 2015-05-31 06:23:10 +02:00
parent b4dfaa3a7a
commit 06a2eee692
2 changed files with 10 additions and 15 deletions

@ -132,7 +132,7 @@ MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
}
if (is_valid_position)
*is_valid_position = true;
return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
return data[p.Z * zstride + p.Y * ystride + p.X];
}
std::string MapBlock::getModifiedReasonString()
@ -388,7 +388,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
/*
Check if any lighting value differs
*/
for (u32 i = 0; i < MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++) {
for (u32 i = 0; i < nodecount; i++) {
MapNode &n = data[i];
differs = !n.isLightDayNightEq(nodemgr);
@ -402,7 +402,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
*/
if (differs) {
bool only_air = true;
for (u32 i = 0; i < MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++) {
for (u32 i = 0; i < nodecount; i++) {
MapNode &n = data[i];
if (n.getContent() != CONTENT_AIR) {
only_air = false;
@ -473,8 +473,7 @@ static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
std::set<content_t> unknown_contents;
content_t id_counter = 0;
for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
{
for (u32 i = 0; i < MapBlock::nodecount; i++) {
content_t global_id = nodes[i].getContent();
content_t id = CONTENT_IGNORE;
@ -519,8 +518,7 @@ static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
// correct ids.
std::set<content_t> unnamed_contents;
std::set<std::string> unallocatable_contents;
for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
{
for (u32 i = 0; i < MapBlock::nodecount; i++) {
content_t local_id = nodes[i].getContent();
std::string name;
bool found = nimap->getName(local_id, name);
@ -583,7 +581,6 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
Bulk node data
*/
NameIdMapping nimap;
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
if(disk)
{
MapNode *tmp_nodes = new MapNode[nodecount];
@ -683,7 +680,6 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
*/
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Bulk node data"<<std::endl);
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
u8 content_width = readU8(is);
u8 params_width = readU8(is);
if(content_width != 1 && content_width != 2)
@ -786,8 +782,6 @@ void MapBlock::deSerializeNetworkSpecific(std::istream &is)
void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
{
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
// Initialize default flags
is_underground = false;
m_day_night_differs = false;

@ -145,9 +145,8 @@ public:
void reallocate()
{
delete[] data;
u32 datasize = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
data = new MapNode[datasize];
for (u32 i = 0; i < datasize; i++)
data = new MapNode[nodecount];
for (u32 i = 0; i < nodecount; i++)
data[i] = MapNode(CONTENT_IGNORE);
raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_REALLOCATE);
@ -294,7 +293,7 @@ public:
if (!*valid_position)
return MapNode(CONTENT_IGNORE);
return data[z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + y * MAP_BLOCKSIZE + x];
return data[z * zstride + y * ystride + x];
}
inline MapNode getNode(v3s16 p, bool *valid_position)
@ -553,6 +552,8 @@ public:
static const u32 ystride = MAP_BLOCKSIZE;
static const u32 zstride = MAP_BLOCKSIZE * MAP_BLOCKSIZE;
static const u32 nodecount = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
private:
/*
Private member variables