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[CSM] Add on_dignode
callback (#5140)
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parent
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@ -66,5 +66,6 @@ core.registered_on_death, core.register_on_death = make_registration()
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core.registered_on_hp_modification, core.register_on_hp_modification = make_registration()
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core.registered_on_damage_taken, core.register_on_damage_taken = make_registration()
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core.registered_on_formspec_input, core.register_on_formspec_input = make_registration()
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core.registered_on_dignode, core.register_on_dignode = make_registration()
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@ -42,3 +42,9 @@ core.register_chatcommand("dump", {
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core.after(2, function()
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print("[PREVIEW] loaded " .. modname .. " mod")
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end)
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core.register_on_dignode(function(pos, node)
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print("pos:" .. dump(pos))
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print("node:" .. dump(node))
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return false
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end)
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@ -703,6 +703,10 @@ Call these functions only at load time!
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* Called when a button is pressed in player's inventory form
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* Newest functions are called first
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* If function returns `true`, remaining functions are not called
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* `minetest.register_on_dignode(func(pos, node))`
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* Called when a player digs a node
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* Newest functions are called first
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* If any function returns true, the node isn't dug
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### Sounds
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* `minetest.sound_play(spec, parameters)`: returns a handle
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* `spec` is a `SimpleSoundSpec`
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34
src/game.cpp
34
src/game.cpp
@ -3967,20 +3967,8 @@ void Game::handleDigging(GameRunData *runData,
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client->setCrack(runData->dig_index, nodepos);
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} else {
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infostream << "Digging completed" << std::endl;
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client->interact(2, pointed);
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client->setCrack(-1, v3s16(0, 0, 0));
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bool is_valid_position;
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MapNode wasnode = map.getNodeNoEx(nodepos, &is_valid_position);
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if (is_valid_position)
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client->removeNode(nodepos);
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if (m_cache_enable_particles) {
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const ContentFeatures &features =
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client->getNodeDefManager()->get(wasnode);
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client->getParticleManager()->addDiggingParticles(client, smgr,
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player, nodepos, wasnode, features);
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}
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runData->dig_time = 0;
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runData->digging = false;
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@ -3999,6 +3987,26 @@ void Game::handleDigging(GameRunData *runData,
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if (runData->nodig_delay_timer < mindelay)
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runData->nodig_delay_timer = mindelay;
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bool is_valid_position;
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MapNode wasnode = map.getNodeNoEx(nodepos, &is_valid_position);
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if (is_valid_position) {
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bool block = client->getScript()->on_dignode(nodepos, wasnode);
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if (block) {
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return;
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}
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client->removeNode(nodepos);
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}
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client->interact(2, pointed);
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if (m_cache_enable_particles) {
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const ContentFeatures &features =
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client->getNodeDefManager()->get(wasnode);
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client->getParticleManager()->addDiggingParticles(client, smgr,
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player, nodepos, wasnode, features);
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}
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// Send event to trigger sound
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MtEvent *e = new NodeDugEvent(nodepos, wasnode);
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client->event()->put(e);
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@ -21,6 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "s_client.h"
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#include "s_internal.h"
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#include "client.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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void ScriptApiClient::on_shutdown()
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{
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@ -136,3 +138,23 @@ void ScriptApiClient::on_formspec_input(const std::string &formname,
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}
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runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
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}
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bool ScriptApiClient::on_dignode(v3s16 p, MapNode node)
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{
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SCRIPTAPI_PRECHECKHEADER
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INodeDefManager *ndef = getClient()->ndef();
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// Get core.registered_on_dignode
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_dignode");
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// Push data
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push_v3s16(L, p);
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pushnode(L, node, ndef);
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// Call functions
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runCallbacks(2, RUN_CALLBACKS_MODE_OR);
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bool blocked = lua_toboolean(L, -1);
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return blocked;
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}
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_base.h"
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#include "util/string.h"
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#include "mapnode.h"
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#ifdef _CRT_MSVCP_CURRENT
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#include <cstdint>
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@ -43,5 +44,7 @@ public:
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void on_death();
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void environment_step(float dtime);
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void on_formspec_input(const std::string &formname, const StringMap &fields);
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bool on_dignode(v3s16 p, MapNode node);
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};
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#endif
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