No occlusion culling when free_move is on and camera is inside ground

This commit is contained in:
Perttu Ahola 2012-03-28 12:19:25 +03:00
parent 49c2ca0216
commit 07e5c9bd5f

@ -324,6 +324,16 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
Occlusion culling
*/
// No occlusion culling when free_move is on and camera is
// inside ground
bool occlusion_culling_enabled = true;
if(g_settings->getBool("free_move")){
MapNode n = getNodeNoEx(cam_pos_nodes);
if(n.getContent() == CONTENT_IGNORE ||
nodemgr->get(n).solidness == 2)
occlusion_culling_enabled = false;
}
v3s16 cpn = block->getPos() * MAP_BLOCKSIZE;
cpn += v3s16(MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2);
float step = BS*1;
@ -334,6 +344,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
s16 bs2 = MAP_BLOCKSIZE/2 + 1;
u32 needed_count = 1;
if(
occlusion_culling_enabled &&
isOccluded(this, spn, cpn + v3s16(0,0,0),
step, stepfac, startoff, endoff, needed_count, nodemgr) &&
isOccluded(this, spn, cpn + v3s16(bs2,bs2,bs2),