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No occlusion culling when free_move is on and camera is inside ground
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@ -324,6 +324,16 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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Occlusion culling
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*/
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// No occlusion culling when free_move is on and camera is
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// inside ground
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bool occlusion_culling_enabled = true;
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if(g_settings->getBool("free_move")){
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MapNode n = getNodeNoEx(cam_pos_nodes);
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if(n.getContent() == CONTENT_IGNORE ||
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nodemgr->get(n).solidness == 2)
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occlusion_culling_enabled = false;
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}
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v3s16 cpn = block->getPos() * MAP_BLOCKSIZE;
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cpn += v3s16(MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2);
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float step = BS*1;
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@ -334,6 +344,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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s16 bs2 = MAP_BLOCKSIZE/2 + 1;
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u32 needed_count = 1;
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if(
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occlusion_culling_enabled &&
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isOccluded(this, spn, cpn + v3s16(0,0,0),
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step, stepfac, startoff, endoff, needed_count, nodemgr) &&
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isOccluded(this, spn, cpn + v3s16(bs2,bs2,bs2),
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