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itemgroup.h and ItemGroupList typedef
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@ -724,7 +724,7 @@ void Oerkki1SAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
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m_speed_f += dir*12*BS;
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// "Material" groups of the object
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std::map<std::string, int> groups;
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ItemGroupList groups;
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groups["snappy"] = 1;
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groups["choppy"] = 1;
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groups["fleshy"] = 3;
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@ -1419,7 +1419,7 @@ void MobV2SAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
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// "Material" groups of the object
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std::map<std::string, int> groups;
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ItemGroupList groups;
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groups["snappy"] = 1;
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groups["choppy"] = 1;
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groups["fleshy"] = 3;
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@ -25,23 +25,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <string>
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#include <iostream>
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#include <set>
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#include <map>
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#include "itemgroup.h"
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class IGameDef;
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struct ToolCapabilities;
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/*
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Some helpers
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*/
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static inline int itemgroup_get(const std::map<std::string, int> &groups,
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const std::string &name)
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{
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std::map<std::string, int>::const_iterator i = groups.find(name);
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if(i == groups.end())
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return 0;
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return i->second;
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}
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/*
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Base item definition
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*/
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@ -78,7 +65,7 @@ struct ItemDefinition
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bool liquids_pointable;
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// May be NULL. If non-NULL, deleted by destructor
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ToolCapabilities *tool_capabilities;
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std::map<std::string, int> groups;
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ItemGroupList groups;
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/*
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Cached stuff
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@ -154,7 +154,7 @@ void ContentFeatures::serialize(std::ostream &os)
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writeU8(os, 2); // version
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os<<serializeString(name);
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writeU16(os, groups.size());
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for(std::map<std::string, int>::const_iterator
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for(ItemGroupList::const_iterator
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i = groups.begin(); i != groups.end(); i++){
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os<<serializeString(i->first);
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writeS16(os, i->second);
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@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef SERVER
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#include "tile.h"
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#endif
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#include "itemgroup.h"
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class IItemDefManager;
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class ITextureSource;
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class IGameDef;
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@ -148,7 +149,7 @@ struct ContentFeatures
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*/
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std::string name; // "" = undefined node
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std::map<std::string, int> groups; // Same as in itemdef
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ItemGroupList groups; // Same as in itemdef
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// Visual definition
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enum NodeDrawType drawtype;
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@ -182,7 +182,7 @@ void ServerRemotePlayer::punch(ServerActiveObject *puncher,
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}
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// "Material" groups of the player
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std::map<std::string, int> groups;
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ItemGroupList groups;
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groups["choppy"] = 2;
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groups["fleshy"] = 3;
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@ -68,7 +68,7 @@ void ToolCapabilities::deSerialize(std::istream &is)
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}
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}
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DigParams getDigParams(const std::map<std::string, int> &groups,
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DigParams getDigParams(const ItemGroupList &groups,
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const ToolCapabilities *tp, float time_from_last_punch)
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{
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//infostream<<"getDigParams"<<std::endl;
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@ -123,13 +123,13 @@ DigParams getDigParams(const std::map<std::string, int> &groups,
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return DigParams(result_diggable, result_time, wear_i);
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}
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DigParams getDigParams(const std::map<std::string, int> &groups,
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DigParams getDigParams(const ItemGroupList &groups,
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const ToolCapabilities *tp)
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{
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return getDigParams(groups, tp, 1000000);
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}
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HitParams getHitParams(const std::map<std::string, int> &groups,
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HitParams getHitParams(const ItemGroupList &groups,
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const ToolCapabilities *tp, float time_from_last_punch)
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{
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DigParams digprop = getDigParams(groups, tp,
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@ -145,7 +145,7 @@ HitParams getHitParams(const std::map<std::string, int> &groups,
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return HitParams(hp, wear);
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}
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HitParams getHitParams(const std::map<std::string, int> &groups,
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HitParams getHitParams(const ItemGroupList &groups,
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const ToolCapabilities *tp)
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{
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return getHitParams(groups, tp, 1000000);
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <string>
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#include <iostream>
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#include <map>
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#include "itemgroup.h"
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struct ToolGroupCap
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{
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@ -84,10 +85,10 @@ struct DigParams
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{}
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};
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DigParams getDigParams(const std::map<std::string, int> &groups,
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DigParams getDigParams(const ItemGroupList &groups,
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const ToolCapabilities *tp, float time_from_last_punch);
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DigParams getDigParams(const std::map<std::string, int> &groups,
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DigParams getDigParams(const ItemGroupList &groups,
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const ToolCapabilities *tp);
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struct HitParams
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@ -101,10 +102,10 @@ struct HitParams
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{}
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};
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HitParams getHitParams(const std::map<std::string, int> &groups,
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HitParams getHitParams(const ItemGroupList &groups,
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const ToolCapabilities *tp, float time_from_last_punch);
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HitParams getHitParams(const std::map<std::string, int> &groups,
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HitParams getHitParams(const ItemGroupList &groups,
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const ToolCapabilities *tp);
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#endif
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