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Add the player name to dropped items
The player name is now added in the field "dropped_by" on the created entity.
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parent
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commit
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@ -348,7 +348,7 @@ function core.item_place(itemstack, placer, pointed_thing, param2)
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end
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end
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function core.item_drop(itemstack, dropper, pos)
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function core.item_drop(itemstack, dropper, pos)
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if dropper.is_player then
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if dropper and dropper:is_player() then
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local v = dropper:get_look_dir()
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local v = dropper:get_look_dir()
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local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
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local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
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local cs = itemstack:get_count()
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local cs = itemstack:get_count()
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@ -362,6 +362,7 @@ function core.item_drop(itemstack, dropper, pos)
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v.y = v.y*2 + 2
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v.y = v.y*2 + 2
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v.z = v.z*2
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v.z = v.z*2
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obj:setvelocity(v)
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obj:setvelocity(v)
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obj:get_luaentity().dropped_by = dropper:get_player_name()
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return itemstack
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return itemstack
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end
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end
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@ -74,7 +74,8 @@ core.register_entity(":__builtin:item", {
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return core.serialize({
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return core.serialize({
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itemstring = self.itemstring,
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itemstring = self.itemstring,
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always_collect = self.always_collect,
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always_collect = self.always_collect,
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age = self.age
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age = self.age,
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dropped_by = self.dropped_by
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})
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})
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end,
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end,
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@ -89,6 +90,7 @@ core.register_entity(":__builtin:item", {
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else
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else
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self.age = dtime_s
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self.age = dtime_s
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end
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end
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self.dropped_by = data.dropped_by
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end
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end
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else
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else
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self.itemstring = staticdata
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self.itemstring = staticdata
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