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Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop
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@ -271,7 +271,7 @@ minetest.register_node("experimental:tnt", {
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"default_tnt_side.png", "default_tnt_side.png"},
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inventory_image = minetest.inventorycube("default_tnt_top.png",
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"default_tnt_side.png", "default_tnt_side.png"),
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dug_item = '', -- Get nothing
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drop = '', -- Get nothing
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material = {
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diggability = "not",
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},
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@ -2,11 +2,11 @@ minetest.register_on_newplayer(function(player)
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print("on_newplayer")
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if minetest.setting_getbool("give_initial_stuff") then
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print("giving give_initial_stuff to player")
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player:add_to_inventory('tool "SteelPick" 0')
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player:add_to_inventory('node "torch" 99')
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player:add_to_inventory('tool "SteelAxe" 0')
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player:add_to_inventory('tool "SteelShovel" 0')
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player:add_to_inventory('node "cobble" 99')
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player:get_inventory():add_item('main', 'default:pick_steel')
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player:get_inventory():add_item('main', 'default:torch 99')
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player:get_inventory():add_item('main', 'default:axe_steel')
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player:get_inventory():add_item('main', 'default:shovel_steel')
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player:get_inventory():add_item('main', 'default:cobble 99')
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end
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end)
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@ -888,11 +888,11 @@ static ContentFeatures read_content_features(lua_State *L, int index)
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warn_if_field_exists(L, index, "light_propagates",
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"deprecated: determined from paramtype");
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warn_if_field_exists(L, index, "dug_item",
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"deprecated: use 'drops' field");
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"deprecated: use 'drop' field");
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warn_if_field_exists(L, index, "extra_dug_item",
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"deprecated: use 'drops' field");
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"deprecated: use 'drop' field");
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warn_if_field_exists(L, index, "extra_dug_item_rarity",
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"deprecated: use 'drops' field");
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"deprecated: use 'drop' field");
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// True for all ground-like things like stone and mud, false for eg. trees
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getboolfield(L, index, "is_ground_content", f.is_ground_content);
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