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Fix texture_min_size
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@ -279,7 +279,7 @@ void TextureSettings::readSettings()
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bool smooth_lighting = g_settings->getBool("smooth_lighting");
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enable_mesh_cache = g_settings->getBool("enable_mesh_cache");
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enable_minimap = g_settings->getBool("enable_minimap");
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node_texture_size = std::min<u16>(g_settings->getU16("texture_min_size"), 1);
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node_texture_size = std::max<u16>(g_settings->getU16("texture_min_size"), 1);
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std::string leaves_style_str = g_settings->get("leaves_style");
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std::string world_aligned_mode_str = g_settings->get("world_aligned_mode");
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std::string autoscale_mode_str = g_settings->get("autoscale_mode");
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