mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
HUD: Reject and warn on invalid stat types (#11548)
This comes into play on older servers which do not know the "stat" type. Warnings are only logged once to avoid spam within globalstep callbacks
This commit is contained in:
parent
a72d13064f
commit
0c1e9603db
@ -1119,17 +1119,29 @@ void Client::handleCommand_HudChange(NetworkPacket* pkt)
|
||||
|
||||
*pkt >> server_id >> stat;
|
||||
|
||||
if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
|
||||
stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
|
||||
*pkt >> v2fdata;
|
||||
else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT || stat == HUD_STAT_TEXT2)
|
||||
*pkt >> sdata;
|
||||
else if (stat == HUD_STAT_WORLD_POS)
|
||||
*pkt >> v3fdata;
|
||||
else if (stat == HUD_STAT_SIZE)
|
||||
*pkt >> v2s32data;
|
||||
else
|
||||
*pkt >> intdata;
|
||||
// Keep in sync with:server.cpp -> SendHUDChange
|
||||
switch ((HudElementStat)stat) {
|
||||
case HUD_STAT_POS:
|
||||
case HUD_STAT_SCALE:
|
||||
case HUD_STAT_ALIGN:
|
||||
case HUD_STAT_OFFSET:
|
||||
*pkt >> v2fdata;
|
||||
break;
|
||||
case HUD_STAT_NAME:
|
||||
case HUD_STAT_TEXT:
|
||||
case HUD_STAT_TEXT2:
|
||||
*pkt >> sdata;
|
||||
break;
|
||||
case HUD_STAT_WORLD_POS:
|
||||
*pkt >> v3fdata;
|
||||
break;
|
||||
case HUD_STAT_SIZE:
|
||||
*pkt >> v2s32data;
|
||||
break;
|
||||
default:
|
||||
*pkt >> intdata;
|
||||
break;
|
||||
}
|
||||
|
||||
ClientEvent *event = new ClientEvent();
|
||||
event->type = CE_HUDCHANGE;
|
||||
|
@ -1989,15 +1989,17 @@ void push_hud_element(lua_State *L, HudElement *elem)
|
||||
lua_setfield(L, -2, "style");
|
||||
}
|
||||
|
||||
HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
|
||||
bool read_hud_change(lua_State *L, HudElementStat &stat, HudElement *elem, void **value)
|
||||
{
|
||||
HudElementStat stat = HUD_STAT_NUMBER;
|
||||
std::string statstr;
|
||||
if (lua_isstring(L, 3)) {
|
||||
std::string statstr = lua_tostring(L, 3);
|
||||
{
|
||||
int statint;
|
||||
statstr = lua_tostring(L, 3);
|
||||
stat = string_to_enum(es_HudElementStat, statint, statstr) ?
|
||||
(HudElementStat)statint : stat;
|
||||
if (!string_to_enum(es_HudElementStat, statint, statstr)) {
|
||||
script_log_unique(L, "Unknown HUD stat type: " + statstr, warningstream);
|
||||
return false;
|
||||
}
|
||||
|
||||
stat = (HudElementStat)statint;
|
||||
}
|
||||
|
||||
switch (stat) {
|
||||
@ -2060,7 +2062,8 @@ HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
|
||||
*value = &elem->style;
|
||||
break;
|
||||
}
|
||||
return stat;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
|
@ -193,12 +193,12 @@ void read_json_value (lua_State *L, Json::Value &root,
|
||||
void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm =
|
||||
false, bool hitpoint = false);
|
||||
|
||||
void push_objectRef (lua_State *L, const u16 id);
|
||||
void push_objectRef (lua_State *L, const u16 id);
|
||||
|
||||
void read_hud_element (lua_State *L, HudElement *elem);
|
||||
void read_hud_element (lua_State *L, HudElement *elem);
|
||||
|
||||
void push_hud_element (lua_State *L, HudElement *elem);
|
||||
void push_hud_element (lua_State *L, HudElement *elem);
|
||||
|
||||
HudElementStat read_hud_change (lua_State *L, HudElement *elem, void **value);
|
||||
bool read_hud_change (lua_State *L, HudElementStat &stat, HudElement *elem, void **value);
|
||||
|
||||
void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
|
||||
void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
|
||||
|
@ -18,10 +18,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
*/
|
||||
|
||||
#include "common/c_internal.h"
|
||||
#include "util/numeric.h"
|
||||
#include "debug.h"
|
||||
#include "log.h"
|
||||
#include "porting.h"
|
||||
#include "settings.h"
|
||||
#include <algorithm> // std::find
|
||||
|
||||
std::string script_get_backtrace(lua_State *L)
|
||||
{
|
||||
@ -135,24 +137,35 @@ void script_run_callbacks_f(lua_State *L, int nargs,
|
||||
lua_remove(L, error_handler);
|
||||
}
|
||||
|
||||
static void script_log(lua_State *L, const std::string &message,
|
||||
std::ostream &log_to, bool do_error, int stack_depth)
|
||||
static void script_log_add_source(lua_State *L, std::string &message, int stack_depth)
|
||||
{
|
||||
lua_Debug ar;
|
||||
|
||||
log_to << message << " ";
|
||||
if (lua_getstack(L, stack_depth, &ar)) {
|
||||
FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
|
||||
log_to << "(at " << ar.short_src << ":" << ar.currentline << ")";
|
||||
message.append(" (at " + std::string(ar.short_src) + ":"
|
||||
+ std::to_string(ar.currentline) + ")");
|
||||
} else {
|
||||
log_to << "(at ?:?)";
|
||||
message.append(" (at ?:?)");
|
||||
}
|
||||
log_to << std::endl;
|
||||
}
|
||||
|
||||
if (do_error)
|
||||
script_error(L, LUA_ERRRUN, NULL, NULL);
|
||||
else
|
||||
infostream << script_get_backtrace(L) << std::endl;
|
||||
bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to,
|
||||
int stack_depth)
|
||||
{
|
||||
thread_local std::vector<u64> logged_messages;
|
||||
|
||||
script_log_add_source(L, message, stack_depth);
|
||||
u64 hash = murmur_hash_64_ua(message.data(), message.length(), 0xBADBABE);
|
||||
|
||||
if (std::find(logged_messages.begin(), logged_messages.end(), hash)
|
||||
== logged_messages.end()) {
|
||||
|
||||
logged_messages.emplace_back(hash);
|
||||
log_to << message << std::endl;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
DeprecatedHandlingMode get_deprecated_handling_mode()
|
||||
@ -174,9 +187,18 @@ DeprecatedHandlingMode get_deprecated_handling_mode()
|
||||
return ret;
|
||||
}
|
||||
|
||||
void log_deprecated(lua_State *L, const std::string &message, int stack_depth)
|
||||
void log_deprecated(lua_State *L, std::string message, int stack_depth)
|
||||
{
|
||||
DeprecatedHandlingMode mode = get_deprecated_handling_mode();
|
||||
if (mode != DeprecatedHandlingMode::Ignore)
|
||||
script_log(L, message, warningstream, mode == DeprecatedHandlingMode::Error, stack_depth);
|
||||
if (mode == DeprecatedHandlingMode::Ignore)
|
||||
return;
|
||||
|
||||
script_log_add_source(L, message, stack_depth);
|
||||
warningstream << message << std::endl;
|
||||
|
||||
if (mode == DeprecatedHandlingMode::Error)
|
||||
script_error(L, LUA_ERRRUN, NULL, NULL);
|
||||
else
|
||||
infostream << script_get_backtrace(L) << std::endl;
|
||||
}
|
||||
|
||||
|
@ -114,6 +114,9 @@ void script_error(lua_State *L, int pcall_result, const char *mod, const char *f
|
||||
void script_run_callbacks_f(lua_State *L, int nargs,
|
||||
RunCallbacksMode mode, const char *fxn);
|
||||
|
||||
bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to,
|
||||
int stack_depth = 1);
|
||||
|
||||
enum class DeprecatedHandlingMode {
|
||||
Ignore,
|
||||
Log,
|
||||
@ -134,5 +137,4 @@ DeprecatedHandlingMode get_deprecated_handling_mode();
|
||||
* @param message The deprecation method
|
||||
* @param stack_depth How far on the stack to the first user function (ie: not builtin or core)
|
||||
*/
|
||||
void log_deprecated(lua_State *L, const std::string &message,
|
||||
int stack_depth=1);
|
||||
void log_deprecated(lua_State *L, std::string message, int stack_depth = 1);
|
||||
|
@ -369,10 +369,11 @@ int LuaLocalPlayer::l_hud_change(lua_State *L)
|
||||
if (!element)
|
||||
return 0;
|
||||
|
||||
HudElementStat stat;
|
||||
void *unused;
|
||||
read_hud_change(L, element, &unused);
|
||||
bool ok = read_hud_change(L, stat, element, &unused);
|
||||
|
||||
lua_pushboolean(L, true);
|
||||
lua_pushboolean(L, ok);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -1555,12 +1555,14 @@ int ObjectRef::l_hud_change(lua_State *L)
|
||||
if (elem == nullptr)
|
||||
return 0;
|
||||
|
||||
HudElementStat stat;
|
||||
void *value = nullptr;
|
||||
HudElementStat stat = read_hud_change(L, elem, &value);
|
||||
bool ok = read_hud_change(L, stat, elem, &value);
|
||||
|
||||
getServer(L)->hudChange(player, id, stat, value);
|
||||
if (ok)
|
||||
getServer(L)->hudChange(player, id, stat, value);
|
||||
|
||||
lua_pushboolean(L, true);
|
||||
lua_pushboolean(L, ok);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user