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a work-in-progress map modified callback interface (committing because i want to merge the fence stuff)
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@ -116,13 +116,19 @@ private:
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Active block modifier interface
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*/
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class ServerEnvironment;
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class ActiveBlockModifier
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{
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public:
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ActiveBlockModifier(){};
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virtual ~ActiveBlockModifier(){};
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//TODO
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//virtual void
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virtual u32 getTriggerContentCount(){ return 1;}
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virtual u8 getTriggerContent(u32 i) = 0;
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virtual float getActiveInterval() = 0;
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virtual u32 getActiveChance() = 0;
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virtual void triggerEvent(ServerEnvironment *env, v3s16 p) = 0;
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};
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/*
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@ -310,6 +310,8 @@ Stuff to do before release:
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ActiveBlockModifier stuff)
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- Protocol version field
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- Consider getting some textures from cisoun's texture pack
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- Add a long step function to objects that is called with the time
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difference when block activates
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======================================================================
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