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Disable game bar and header on Android (#7940)
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@ -15,14 +15,18 @@
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local function current_game()
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local enable_gamebar = PLATFORM ~= "Android"
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local current_game, singleplayer_refresh_gamebar
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if enable_gamebar then
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function current_game()
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local last_game_id = core.settings:get("menu_last_game")
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local game, index = pkgmgr.find_by_gameid(last_game_id)
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return game
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end
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end
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local function singleplayer_refresh_gamebar()
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function singleplayer_refresh_gamebar()
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local old_bar = ui.find_by_name("game_button_bar")
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@ -83,6 +87,11 @@ local function singleplayer_refresh_gamebar()
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end
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btnbar:add_button(btn_name, text, image, tooltip)
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end
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end
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else
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function current_game()
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return nil
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end
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end
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local function get_formspec(tabview, name, tabdata)
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@ -239,7 +248,7 @@ local function main_button_handler(this, fields, name, tabdata)
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create_world_dlg:set_parent(this)
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this:hide()
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create_world_dlg:show()
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mm_texture.update("singleplayer",current_game())
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mm_texture.update("singleplayer", current_game())
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return true
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end
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@ -282,7 +291,9 @@ local function main_button_handler(this, fields, name, tabdata)
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end
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end
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local function on_change(type, old_tab, new_tab)
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local on_change
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if enable_gamebar then
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function on_change(type, old_tab, new_tab)
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local buttonbar = ui.find_by_name("game_button_bar")
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if ( buttonbar == nil ) then
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@ -305,6 +316,7 @@ local function on_change(type, old_tab, new_tab)
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core.set_topleft_text("")
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mm_texture.update(new_tab,nil)
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end
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end
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end
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--------------------------------------------------------------------------------
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