Make sure color returns to normal after a damage flash (#7332)

This commit is contained in:
lhofhansl 2018-05-14 03:03:39 -07:00 committed by Loïc Blot
parent 9cc341e91f
commit 0cecc1d1a9
2 changed files with 3 additions and 3 deletions

@ -990,7 +990,7 @@ void GenericCAO::updateTexturePos()
} }
} }
void GenericCAO::updateTextures(const std::string &mod) void GenericCAO::updateTextures(std::string mod)
{ {
ITextureSource *tsrc = m_client->tsrc(); ITextureSource *tsrc = m_client->tsrc();

@ -198,8 +198,8 @@ public:
void updateTexturePos(); void updateTexturePos();
// std::string copy is mandatory as mod can be a class member and there is a swap // std::string copy is mandatory as mod can be a class member and there is a swap
// on those class members // on those class members... do NOT pass by reference
void updateTextures(const std::string &mod); void updateTextures(std::string mod);
void updateAnimation(); void updateAnimation();