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Mgv7: Change default cave width to 0.09
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@ -972,7 +972,7 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
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mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,floatlands,nomountains,noridges,nofloatlands
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mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,floatlands,nomountains,noridges,nofloatlands
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# Controls width of tunnels, a smaller value creates wider tunnels.
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgv7_cave_width (Mapgen v7 cave width) float 0.2
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mgv7_cave_width (Mapgen v7 cave width) float 0.09
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# Controls the density of floatland mountain terrain.
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# Controls the density of floatland mountain terrain.
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# Is an offset added to the 'np_mountain' noise value.
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# Is an offset added to the 'np_mountain' noise value.
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@ -1252,7 +1252,7 @@
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# Controls width of tunnels, a smaller value creates wider tunnels.
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# Controls width of tunnels, a smaller value creates wider tunnels.
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# type: float
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# type: float
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# mgv7_cave_width = 0.2
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# mgv7_cave_width = 0.09
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# Controls the density of floatland mountain terrain.
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# Controls the density of floatland mountain terrain.
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# Is an offset added to the 'np_mountain' noise value.
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# Is an offset added to the 'np_mountain' noise value.
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@ -101,7 +101,7 @@ MapgenV7::~MapgenV7()
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MapgenV7Params::MapgenV7Params()
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MapgenV7Params::MapgenV7Params()
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{
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{
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spflags = MGV7_MOUNTAINS | MGV7_RIDGES;
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spflags = MGV7_MOUNTAINS | MGV7_RIDGES;
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cave_width = 0.2;
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cave_width = 0.09;
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float_mount_density = 0.6;
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float_mount_density = 0.6;
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float_mount_height = 128.0;
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float_mount_height = 128.0;
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floatland_level = 1280;
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floatland_level = 1280;
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