Schematics: Prepend mod path to relative schematic filepaths

This commit is contained in:
kwolekr 2015-04-07 23:04:48 -04:00
parent 5132908f4b
commit 0df736173e
6 changed files with 92 additions and 48 deletions

@ -439,6 +439,7 @@ the global `minetest.registered_*` tables.
* added to `minetest.registered_schematic` with the key of `schematic.name`
* if `schematic.name` is nil, the key is the returned ID
* if the schematic is loaded from a file, schematic.name is set to the filename
* the current mod path will be prepended to the schematic filename if it is a relative path
* `minetest.clear_registered_biomes()`
* clears all biomes currently registered

@ -34,8 +34,9 @@ namespace fs
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <shlwapi.h>
std::vector<DirListNode> GetDirListing(std::string pathstring)
std::vector<DirListNode> GetDirListing(const std::string &pathstring)
{
std::vector<DirListNode> listing;
@ -86,7 +87,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
return listing;
}
bool CreateDir(std::string path)
bool CreateDir(const std::string &path)
{
bool r = CreateDirectory(path.c_str(), NULL);
if(r == true)
@ -96,12 +97,17 @@ bool CreateDir(std::string path)
return false;
}
bool PathExists(std::string path)
bool PathExists(const std::string &path)
{
return (GetFileAttributes(path.c_str()) != INVALID_FILE_ATTRIBUTES);
}
bool IsDir(std::string path)
bool IsPathAbsolute(const std::string &path)
{
return !PathIsRelative(path.c_str());
}
bool IsDir(const std::string &path)
{
DWORD attr = GetFileAttributes(path.c_str());
return (attr != INVALID_FILE_ATTRIBUTES &&
@ -113,7 +119,7 @@ bool IsDirDelimiter(char c)
return c == '/' || c == '\\';
}
bool RecursiveDelete(std::string path)
bool RecursiveDelete(const std::string &path)
{
infostream<<"Recursively deleting \""<<path<<"\""<<std::endl;
@ -158,7 +164,7 @@ bool RecursiveDelete(std::string path)
return true;
}
bool DeleteSingleFileOrEmptyDirectory(std::string path)
bool DeleteSingleFileOrEmptyDirectory(const std::string &path)
{
DWORD attr = GetFileAttributes(path.c_str());
bool is_directory = (attr != INVALID_FILE_ATTRIBUTES &&
@ -199,7 +205,7 @@ std::string TempPath()
#include <sys/wait.h>
#include <unistd.h>
std::vector<DirListNode> GetDirListing(std::string pathstring)
std::vector<DirListNode> GetDirListing(const std::string &pathstring)
{
std::vector<DirListNode> listing;
@ -252,7 +258,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
return listing;
}
bool CreateDir(std::string path)
bool CreateDir(const std::string &path)
{
int r = mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
if(r == 0)
@ -268,13 +274,18 @@ bool CreateDir(std::string path)
}
}
bool PathExists(std::string path)
bool PathExists(const std::string &path)
{
struct stat st;
return (stat(path.c_str(),&st) == 0);
}
bool IsDir(std::string path)
bool IsPathAbsolute(const std::string &path)
{
return path[0] == '/';
}
bool IsDir(const std::string &path)
{
struct stat statbuf;
if(stat(path.c_str(), &statbuf))
@ -287,7 +298,7 @@ bool IsDirDelimiter(char c)
return c == '/';
}
bool RecursiveDelete(std::string path)
bool RecursiveDelete(const std::string &path)
{
/*
Execute the 'rm' command directly, by fork() and execve()
@ -333,7 +344,7 @@ bool RecursiveDelete(std::string path)
}
}
bool DeleteSingleFileOrEmptyDirectory(std::string path)
bool DeleteSingleFileOrEmptyDirectory(const std::string &path)
{
if(IsDir(path)){
bool did = (rmdir(path.c_str()) == 0);
@ -370,7 +381,7 @@ std::string TempPath()
#endif
void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst)
void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst)
{
std::vector<DirListNode> content = GetDirListing(path);
for(unsigned int i=0; i<content.size(); i++){
@ -398,7 +409,7 @@ bool DeletePaths(const std::vector<std::string> &paths)
return success;
}
bool RecursiveDeleteContent(std::string path)
bool RecursiveDeleteContent(const std::string &path)
{
infostream<<"Removing content of \""<<path<<"\""<<std::endl;
std::vector<DirListNode> list = GetDirListing(path);
@ -417,7 +428,7 @@ bool RecursiveDeleteContent(std::string path)
return true;
}
bool CreateAllDirs(std::string path)
bool CreateAllDirs(const std::string &path)
{
std::vector<std::string> tocreate;
@ -435,7 +446,7 @@ bool CreateAllDirs(std::string path)
return true;
}
bool CopyFileContents(std::string source, std::string target)
bool CopyFileContents(const std::string &source, const std::string &target)
{
FILE *sourcefile = fopen(source.c_str(), "rb");
if(sourcefile == NULL){
@ -489,7 +500,7 @@ bool CopyFileContents(std::string source, std::string target)
return retval;
}
bool CopyDir(std::string source, std::string target)
bool CopyDir(const std::string &source, const std::string &target)
{
if(PathExists(source)){
if(!PathExists(target)){
@ -519,7 +530,7 @@ bool CopyDir(std::string source, std::string target)
}
}
bool PathStartsWith(std::string path, std::string prefix)
bool PathStartsWith(const std::string &path, const std::string &prefix)
{
size_t pathsize = path.size();
size_t pathpos = 0;
@ -569,7 +580,7 @@ bool PathStartsWith(std::string path, std::string prefix)
}
}
std::string RemoveLastPathComponent(std::string path,
std::string RemoveLastPathComponent(const std::string &path,
std::string *removed, int count)
{
if(removed)

@ -40,22 +40,25 @@ struct DirListNode
std::string name;
bool dir;
};
std::vector<DirListNode> GetDirListing(std::string path);
std::vector<DirListNode> GetDirListing(const std::string &path);
// Returns true if already exists
bool CreateDir(std::string path);
bool CreateDir(const std::string &path);
bool PathExists(std::string path);
bool PathExists(const std::string &path);
bool IsDir(std::string path);
bool IsPathAbsolute(const std::string &path);
bool IsDir(const std::string &path);
bool IsDirDelimiter(char c);
// Only pass full paths to this one. True on success.
// NOTE: The WIN32 version returns always true.
bool RecursiveDelete(std::string path);
bool RecursiveDelete(const std::string &path);
bool DeleteSingleFileOrEmptyDirectory(std::string path);
bool DeleteSingleFileOrEmptyDirectory(const std::string &path);
// Returns path to temp directory, can return "" on error
std::string TempPath();
@ -63,34 +66,34 @@ std::string TempPath();
/* Multiplatform */
// The path itself not included
void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst);
void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst);
// Tries to delete all, returns false if any failed
bool DeletePaths(const std::vector<std::string> &paths);
// Only pass full paths to this one. True on success.
bool RecursiveDeleteContent(std::string path);
bool RecursiveDeleteContent(const std::string &path);
// Create all directories on the given path that don't already exist.
bool CreateAllDirs(std::string path);
bool CreateAllDirs(const std::string &path);
// Copy a regular file
bool CopyFileContents(std::string source, std::string target);
bool CopyFileContents(const std::string &source, const std::string &target);
// Copy directory and all subdirectories
// Omits files and subdirectories that start with a period
bool CopyDir(std::string source, std::string target);
bool CopyDir(const std::string &source, const std::string &target);
// Check if one path is prefix of another
// For example, "/tmp" is a prefix of "/tmp" and "/tmp/file" but not "/tmp2"
// Ignores case differences and '/' vs. '\\' on Windows
bool PathStartsWith(std::string path, std::string prefix);
bool PathStartsWith(const std::string &path, const std::string &prefix);
// Remove last path component and the dir delimiter before and/or after it,
// returns "" if there is only one path component.
// removed: If non-NULL, receives the removed component(s).
// count: Number of components to remove
std::string RemoveLastPathComponent(std::string path,
std::string RemoveLastPathComponent(const std::string &path,
std::string *removed = NULL, int count = 1);
// Remove "." and ".." path components and for every ".." removed, remove

@ -20,8 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h"
#include "lua_api/l_internal.h"
#include "cpp_api/s_base.h"
#include <mods.h>
#include <server.h>
ScriptApiBase* ModApiBase::getScriptApiBase(lua_State *L) {
ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L)
{
// Get server from registry
lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1);
@ -29,23 +32,42 @@ ScriptApiBase* ModApiBase::getScriptApiBase(lua_State *L) {
return sapi_ptr;
}
Server* ModApiBase::getServer(lua_State *L) {
Server *ModApiBase::getServer(lua_State *L)
{
return getScriptApiBase(L)->getServer();
}
Environment* ModApiBase::getEnv(lua_State *L) {
Environment *ModApiBase::getEnv(lua_State *L)
{
return getScriptApiBase(L)->getEnv();
}
GUIEngine* ModApiBase::getGuiEngine(lua_State *L) {
GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
{
return getScriptApiBase(L)->getGuiEngine();
}
bool ModApiBase::registerFunction(lua_State *L,
const char *name,
lua_CFunction fct,
int top
) {
std::string ModApiBase::getCurrentModPath(lua_State *L)
{
lua_getfield(L, LUA_REGISTRYINDEX, "current_modname");
const char *current_modname = lua_tostring(L, -1);
if (!current_modname)
return ".";
const ModSpec *mod = getServer(L)->getModSpec(current_modname);
if (!mod)
return ".";
return mod->path;
}
bool ModApiBase::registerFunction(
lua_State *L,
const char *name,
lua_CFunction fct,
int top)
{
//TODO check presence first!
lua_pushstring(L,name);

@ -35,11 +35,12 @@ class GUIEngine;
class ModApiBase {
protected:
public:
static ScriptApiBase* getScriptApiBase(lua_State *L);
static Server* getServer(lua_State *L);
static Environment* getEnv(lua_State *L);
static GUIEngine* getGuiEngine(lua_State *L);
static std::string getCurrentModPath(lua_State *L);
// Get an arbitrary subclass of ScriptApiBase
// by using dynamic_cast<> on getScriptApiBase()

@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mg_schematic.h"
#include "mapgen_v5.h"
#include "mapgen_v7.h"
#include "filesys.h"
#include "settings.h"
#include "log.h"
@ -142,7 +143,12 @@ Schematic *load_schematic(lua_State *L, int index,
return NULL;
} else if (lua_isstring(L, index)) {
schem = SchematicManager::create(SCHEMATIC_NORMAL);
if (!schem->loadSchematicFromFile(lua_tostring(L, index),
std::string filepath = lua_tostring(L, index);
if (!fs::IsPathAbsolute(filepath))
filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
if (!schem->loadSchematicFromFile(filepath.c_str(),
schemmgr->getNodeDef(), replace_names)) {
delete schem;
return NULL;