Fix shift-descend to ladders from a floor

This commit is contained in:
Perttu Ahola 2012-09-03 23:31:51 +03:00
parent cc47ff7c4c
commit 0e6f7a21c6

@ -150,6 +150,8 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
position.X = rangelim(position.X, lwn_f.X-maxd, lwn_f.X+maxd);
position.Z = rangelim(position.Z, lwn_f.Z-maxd, lwn_f.Z+maxd);
if(!is_climbing)
{
f32 min_y = lwn_f.Y + 0.5*BS;
if(position.Y < min_y)
{
@ -159,6 +161,7 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
m_speed.Y = 0;
}
}
}
/*
Calculate player collision box (new and old)