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CI: Add macOS workflow (#11454)
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.github/workflows/macos.yml
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66
.github/workflows/macos.yml
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name: macos
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# build on c/cpp changes or workflow changes
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on:
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push:
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paths:
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- 'lib/**.[ch]'
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- 'lib/**.cpp'
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- 'src/**.[ch]'
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- 'src/**.cpp'
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- '**/CMakeLists.txt'
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- 'cmake/Modules/**'
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- '.github/workflows/macos.yml'
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pull_request:
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paths:
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- 'lib/**.[ch]'
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- 'lib/**.cpp'
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- 'src/**.[ch]'
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- 'src/**.cpp'
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- '**/CMakeLists.txt'
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- 'cmake/Modules/**'
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- '.github/workflows/macos.yml'
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env:
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IRRLICHT_TAG: 1.9.0mt2
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MINETEST_GAME_REPO: https://github.com/minetest/minetest_game.git
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MINETEST_GAME_BRANCH: master
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MINETEST_GAME_NAME: minetest_game
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jobs:
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build:
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runs-on: macos-10.15
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steps:
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- uses: actions/checkout@v2
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- name: Install deps
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run: |
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pkgs=(cmake freetype gettext gmp hiredis jpeg jsoncpp leveldb libogg libpng libvorbis luajit)
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brew update
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brew install ${pkgs[@]}
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brew unlink $(brew ls --formula)
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brew link ${pkgs[@]}
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- name: Build
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run: |
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git clone -b $MINETEST_GAME_BRANCH $MINETEST_GAME_REPO games/$MINETEST_GAME_NAME
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rm -rvf games/$MINETEST_GAME_NAME/.git
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git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
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mkdir cmakebuild
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cd cmakebuild
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cmake .. \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
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-DCMAKE_FIND_FRAMEWORK=LAST \
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-DCMAKE_INSTALL_PREFIX=../build/macos/ \
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-DRUN_IN_PLACE=FALSE \
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-DENABLE_FREETYPE=TRUE -DENABLE_GETTEXT=TRUE
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make -j2
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make install
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- name: Test
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run: |
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./build/macos/minetest.app/Contents/MacOS/minetest --run-unittests
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- uses: actions/upload-artifact@v2
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with:
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name: minetest-macos
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path: ./build/macos/
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