mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Add support for 'seed' in disallow_mapgen_settings (#12023)
This commit is contained in:
parent
0cd9c5b5be
commit
10cf2f3edd
@ -315,12 +315,17 @@ local function create_world_formspec(dialogdata)
|
||||
"field[0.3,0.6;6,0.5;te_world_name;" ..
|
||||
fgettext("World name") ..
|
||||
";" .. core.formspec_escape(dialogdata.worldname) .. "]" ..
|
||||
"set_focus[te_world_name;false]" ..
|
||||
"set_focus[te_world_name;false]"
|
||||
|
||||
"field[0.3,1.7;6,0.5;te_seed;" ..
|
||||
if not disallowed_mapgen_settings["seed"] then
|
||||
|
||||
retval = retval .. "field[0.3,1.7;6,0.5;te_seed;" ..
|
||||
fgettext("Seed") ..
|
||||
";".. core.formspec_escape(dialogdata.seed) .. "]" ..
|
||||
";".. core.formspec_escape(dialogdata.seed) .. "]"
|
||||
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"label[0,2;" .. fgettext("Mapgen") .. "]"..
|
||||
"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]"
|
||||
|
||||
@ -391,7 +396,7 @@ local function create_world_buttonhandler(this, fields)
|
||||
end
|
||||
|
||||
if message == nil then
|
||||
this.data.seed = fields["te_seed"]
|
||||
this.data.seed = fields["te_seed"] or ""
|
||||
this.data.mg = fields["dd_mapgen"]
|
||||
|
||||
-- actual names as used by engine
|
||||
@ -426,7 +431,7 @@ local function create_world_buttonhandler(this, fields)
|
||||
end
|
||||
|
||||
this.data.worldname = fields["te_world_name"]
|
||||
this.data.seed = fields["te_seed"]
|
||||
this.data.seed = fields["te_seed"] or ""
|
||||
|
||||
if fields["games"] then
|
||||
local gameindex = core.get_textlist_index("games")
|
||||
|
@ -78,7 +78,7 @@ The game directory can contain the following files:
|
||||
* `disallowed_mapgen_settings= <comma-separated mapgen settings>`
|
||||
e.g. `disallowed_mapgen_settings = mgv5_spflags`
|
||||
These mapgen settings are hidden for this game in the world creation
|
||||
dialog and game start menu.
|
||||
dialog and game start menu. Add `seed` to hide the seed input field.
|
||||
* `disabled_settings = <comma-separated settings>`
|
||||
e.g. `disabled_settings = enable_damage, creative_mode`
|
||||
These settings are hidden for this game in the "Start game" tab
|
||||
|
Loading…
Reference in New Issue
Block a user