From 10fd41b4a81131d82d55e3add42aec574808e046 Mon Sep 17 00:00:00 2001 From: Francesco Gazzetta Date: Sun, 4 Aug 2024 16:40:21 +0000 Subject: [PATCH] Take screenshot from back buffer when using double buffering (#14904) Fixes #14901 (black screenshots on Wayland) --- irr/src/COpenGLDriver.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/irr/src/COpenGLDriver.cpp b/irr/src/COpenGLDriver.cpp index 0d3f18e2b..1ad66aef9 100644 --- a/irr/src/COpenGLDriver.cpp +++ b/irr/src/COpenGLDriver.cpp @@ -3018,7 +3018,7 @@ IImage *COpenGLDriver::createScreenShot(video::ECOLOR_FORMAT format, video::E_RE if (newImage) pixels = static_cast(newImage->getData()); if (pixels) { - glReadBuffer(GL_FRONT); + glReadBuffer(Params.Doublebuffer ? GL_BACK : GL_FRONT); glReadPixels(0, 0, ScreenSize.Width, ScreenSize.Height, fmt, type, pixels); testGLError(__LINE__); glReadBuffer(GL_BACK);