Cache client IP in RemoteClient so it can always be retrieved (#10887)

specifically: after the peer has already disappeared
This commit is contained in:
sfan5 2021-01-31 20:36:47 +01:00 committed by GitHub
parent 6e0e0324a4
commit 112a6adb10
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 83 additions and 98 deletions

@ -452,9 +452,6 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
case CSE_Hello:
m_state = CS_HelloSent;
break;
case CSE_InitLegacy:
m_state = CS_AwaitingInit2;
break;
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;

@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h" // for SER_FMT_VER_INVALID
#include "network/networkpacket.h"
#include "network/networkprotocol.h"
#include "network/address.h"
#include "porting.h"
#include <list>
@ -188,7 +189,6 @@ enum ClientStateEvent
{
CSE_Hello,
CSE_AuthAccept,
CSE_InitLegacy,
CSE_GotInit2,
CSE_SetDenied,
CSE_SetDefinitionsSent,
@ -338,10 +338,14 @@ public:
u8 getMajor() const { return m_version_major; }
u8 getMinor() const { return m_version_minor; }
u8 getPatch() const { return m_version_patch; }
const std::string &getFull() const { return m_full_version; }
const std::string &getFullVer() const { return m_full_version; }
void setLangCode(const std::string &code) { m_lang_code = code; }
const std::string &getLangCode() const { return m_lang_code; }
void setCachedAddress(const Address &addr) { m_addr = addr; }
const Address &getAddress() const { return m_addr; }
private:
// Version is stored in here after INIT before INIT2
u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
@ -349,6 +353,9 @@ private:
/* current state of client */
ClientState m_state = CS_Created;
// Cached here so retrieval doesn't have to go to connection API
Address m_addr;
// Client sent language code
std::string m_lang_code;
@ -412,7 +419,7 @@ private:
/*
client information
*/
*/
u8 m_version_major = 0;
u8 m_version_minor = 0;
u8 m_version_patch = 0;

@ -56,12 +56,12 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
session_t peer_id = pkt->getPeerId();
RemoteClient *client = getClient(peer_id, CS_Created);
Address addr;
std::string addr_s;
try {
Address address = getPeerAddress(peer_id);
addr_s = address.serializeString();
}
catch (con::PeerNotFoundException &e) {
addr = m_con->GetPeerAddress(peer_id);
addr_s = addr.serializeString();
} catch (con::PeerNotFoundException &e) {
/*
* no peer for this packet found
* most common reason is peer timeout, e.g. peer didn't
@ -73,13 +73,14 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
return;
}
// If net_proto_version is set, this client has already been handled
if (client->getState() > CS_Created) {
verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " <<
addr_s << " (peer_id=" << peer_id << ")" << std::endl;
return;
}
client->setCachedAddress(addr);
verbosestream << "Server: Got TOSERVER_INIT from " << addr_s <<
" (peer_id=" << peer_id << ")" << std::endl;

@ -116,24 +116,18 @@ int ModApiServer::l_get_player_privs(lua_State *L)
int ModApiServer::l_get_player_ip(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
const char * name = luaL_checkstring(L, 1);
RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
if(player == NULL)
{
Server *server = getServer(L);
const char *name = luaL_checkstring(L, 1);
RemotePlayer *player = server->getEnv().getPlayer(name);
if (!player) {
lua_pushnil(L); // no such player
return 1;
}
try
{
Address addr = getServer(L)->getPeerAddress(player->getPeerId());
std::string ip_str = addr.serializeString();
lua_pushstring(L, ip_str.c_str());
return 1;
} catch (const con::PeerNotFoundException &) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
lua_pushnil(L); // error
return 1;
}
lua_pushstring(L, server->getPeerAddress(player->getPeerId()).serializeString().c_str());
return 1;
}
// get_player_information(name)
@ -150,26 +144,18 @@ int ModApiServer::l_get_player_information(lua_State *L)
return 1;
}
Address addr;
try {
addr = server->getPeerAddress(player->getPeerId());
} catch (const con::PeerNotFoundException &) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
lua_pushnil(L); // error
return 1;
}
float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
ClientState state;
u32 uptime;
u16 prot_vers;
u8 ser_vers, major, minor, patch;
std::string vers_string, lang_code;
/*
Be careful not to introduce a depdendency on the connection to
the peer here. This function is >>REQUIRED<< to still be able to return
values even when the peer unexpectedly disappears.
Hence all the ConInfo values here are optional.
*/
auto getConInfo = [&] (con::rtt_stat_type type, float *value) -> bool {
return server->getClientConInfo(player->getPeerId(), type, value);
};
float min_rtt, max_rtt, avg_rtt, min_jitter, max_jitter, avg_jitter;
bool have_con_info =
getConInfo(con::MIN_RTT, &min_rtt) &&
getConInfo(con::MAX_RTT, &max_rtt) &&
@ -178,11 +164,9 @@ int ModApiServer::l_get_player_information(lua_State *L)
getConInfo(con::MAX_JITTER, &max_jitter) &&
getConInfo(con::AVG_JITTER, &avg_jitter);
bool r = server->getClientInfo(player->getPeerId(), &state, &uptime,
&ser_vers, &prot_vers, &major, &minor, &patch, &vers_string,
&lang_code);
if (!r) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
ClientInfo info;
if (!server->getClientInfo(player->getPeerId(), info)) {
warningstream << FUNCTION_NAME << ": no client info?!" << std::endl;
lua_pushnil(L); // error
return 1;
}
@ -191,13 +175,13 @@ int ModApiServer::l_get_player_information(lua_State *L)
int table = lua_gettop(L);
lua_pushstring(L,"address");
lua_pushstring(L, addr.serializeString().c_str());
lua_pushstring(L, info.addr.serializeString().c_str());
lua_settable(L, table);
lua_pushstring(L,"ip_version");
if (addr.getFamily() == AF_INET) {
if (info.addr.getFamily() == AF_INET) {
lua_pushnumber(L, 4);
} else if (addr.getFamily() == AF_INET6) {
} else if (info.addr.getFamily() == AF_INET6) {
lua_pushnumber(L, 6);
} else {
lua_pushnumber(L, 0);
@ -231,11 +215,11 @@ int ModApiServer::l_get_player_information(lua_State *L)
}
lua_pushstring(L,"connection_uptime");
lua_pushnumber(L, uptime);
lua_pushnumber(L, info.uptime);
lua_settable(L, table);
lua_pushstring(L,"protocol_version");
lua_pushnumber(L, prot_vers);
lua_pushnumber(L, info.prot_vers);
lua_settable(L, table);
lua_pushstring(L, "formspec_version");
@ -243,32 +227,32 @@ int ModApiServer::l_get_player_information(lua_State *L)
lua_settable(L, table);
lua_pushstring(L, "lang_code");
lua_pushstring(L, lang_code.c_str());
lua_pushstring(L, info.lang_code.c_str());
lua_settable(L, table);
#ifndef NDEBUG
lua_pushstring(L,"serialization_version");
lua_pushnumber(L, ser_vers);
lua_pushnumber(L, info.ser_vers);
lua_settable(L, table);
lua_pushstring(L,"major");
lua_pushnumber(L, major);
lua_pushnumber(L, info.major);
lua_settable(L, table);
lua_pushstring(L,"minor");
lua_pushnumber(L, minor);
lua_pushnumber(L, info.minor);
lua_settable(L, table);
lua_pushstring(L,"patch");
lua_pushnumber(L, patch);
lua_pushnumber(L, info.patch);
lua_settable(L, table);
lua_pushstring(L,"version_string");
lua_pushstring(L, vers_string.c_str());
lua_pushstring(L, info.vers_string.c_str());
lua_settable(L, table);
lua_pushstring(L,"state");
lua_pushstring(L,ClientInterface::state2Name(state).c_str());
lua_pushstring(L, ClientInterface::state2Name(info.state).c_str());
lua_settable(L, table);
#endif
@ -296,23 +280,18 @@ int ModApiServer::l_get_ban_description(lua_State *L)
int ModApiServer::l_ban_player(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
const char * name = luaL_checkstring(L, 1);
RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
if (player == NULL) {
Server *server = getServer(L);
const char *name = luaL_checkstring(L, 1);
RemotePlayer *player = server->getEnv().getPlayer(name);
if (!player) {
lua_pushboolean(L, false); // no such player
return 1;
}
try
{
Address addr = getServer(L)->getPeerAddress(
dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name)->getPeerId());
std::string ip_str = addr.serializeString();
getServer(L)->setIpBanned(ip_str, name);
} catch(const con::PeerNotFoundException &) {
dstream << FUNCTION_NAME << ": peer was not found" << std::endl;
lua_pushboolean(L, false); // error
return 1;
}
std::string ip_str = server->getPeerAddress(player->getPeerId()).serializeString();
server->setIpBanned(ip_str, name);
lua_pushboolean(L, true);
return 1;
}

@ -1242,20 +1242,8 @@ bool Server::getClientConInfo(session_t peer_id, con::rtt_stat_type type, float*
return *retval != -1;
}
bool Server::getClientInfo(
session_t peer_id,
ClientState* state,
u32* uptime,
u8* ser_vers,
u16* prot_vers,
u8* major,
u8* minor,
u8* patch,
std::string* vers_string,
std::string* lang_code
)
bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
{
*state = m_clients.getClientState(peer_id);
m_clients.lock();
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
@ -1264,15 +1252,18 @@ bool Server::getClientInfo(
return false;
}
*uptime = client->uptime();
*ser_vers = client->serialization_version;
*prot_vers = client->net_proto_version;
ret.state = client->getState();
ret.addr = client->getAddress();
ret.uptime = client->uptime();
ret.ser_vers = client->serialization_version;
ret.prot_vers = client->net_proto_version;
*major = client->getMajor();
*minor = client->getMinor();
*patch = client->getPatch();
*vers_string = client->getFull();
*lang_code = client->getLangCode();
ret.major = client->getMajor();
ret.minor = client->getMinor();
ret.patch = client->getPatch();
ret.vers_string = client->getFullVer();
ret.lang_code = client->getLangCode();
m_clients.unlock();
@ -3339,7 +3330,8 @@ void Server::hudSetHotbarSelectedImage(RemotePlayer *player, const std::string &
Address Server::getPeerAddress(session_t peer_id)
{
return m_con->GetPeerAddress(peer_id);
// Note that this is only set after Init was received in Server::handleCommand_Init
return getClient(peer_id, CS_Invalid)->getAddress();
}
void Server::setLocalPlayerAnimations(RemotePlayer *player,

@ -126,6 +126,17 @@ struct MinimapMode {
u16 scale = 1;
};
// structure for everything getClientInfo returns, for convenience
struct ClientInfo {
ClientState state;
Address addr;
u32 uptime;
u8 ser_vers;
u16 prot_vers;
u8 major, minor, patch;
std::string vers_string, lang_code;
};
class Server : public con::PeerHandler, public MapEventReceiver,
public IGameDef
{
@ -326,9 +337,7 @@ public:
void DenyAccess_Legacy(session_t peer_id, const std::wstring &reason);
void DisconnectPeer(session_t peer_id);
bool getClientConInfo(session_t peer_id, con::rtt_stat_type type, float *retval);
bool getClientInfo(session_t peer_id, ClientState *state, u32 *uptime,
u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
std::string* vers_string, std::string* lang_code);
bool getClientInfo(session_t peer_id, ClientInfo &ret);
void printToConsoleOnly(const std::string &text);