Change ContentFeatures array to a vector

This commit is contained in:
Kahrl 2013-07-14 00:55:47 +02:00
parent 9733dd5b5e
commit 112dbba7c4
7 changed files with 162 additions and 115 deletions

@ -175,7 +175,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
// Convert old materials
if(material <= 0xff)
material = content_translate_from_19_to_internal(material);
if(material > MAX_CONTENT)
if(material > 0xfff)
throw SerializationError("Too large material number");
// Convert old id to name
NameIdMapping legacy_nimap;
@ -194,7 +194,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
is>>material;
u16 materialcount;
is>>materialcount;
if(material > MAX_CONTENT)
if(material > 0xfff)
throw SerializationError("Too large material number");
// Convert old id to name
NameIdMapping legacy_nimap;

@ -519,7 +519,8 @@ public:
// Add the four builtin items:
// "" is the hand
// "unknown" is returned whenever an undefined item is accessed
// "unknown" is returned whenever an undefined item
// is accessed (is also the unknown node)
// "air" is the air node
// "ignore" is the ignore node
@ -530,6 +531,7 @@ public:
m_item_definitions.insert(std::make_pair("", hand_def));
ItemDefinition* unknown_def = new ItemDefinition;
unknown_def->type = ITEM_NODE;
unknown_def->name = "unknown";
m_item_definitions.insert(std::make_pair("unknown", unknown_def));

@ -35,19 +35,23 @@ class INodeDefManager;
- Tile = TileSpec at some side of a node of some content type
*/
typedef u16 content_t;
#define MAX_CONTENT 0xfff
/*
Ignored node.
Anything that stores MapNodes doesn't have to preserve parameters
associated with this material.
Doesn't create faces with anything and is considered being
out-of-map in the game map.
The maximum node ID that can be registered by mods. This must
be significantly lower than the maximum content_t value, so that
there is enough room for dummy node IDs, which are created when
a MapBlock containing unknown node names is loaded from disk.
*/
#define CONTENT_IGNORE 127
#define CONTENT_IGNORE_DEFAULT_PARAM 0
#define MAX_REGISTERED_CONTENT 0xfffU
/*
A solid walkable node with the texture unknown_node.png.
For example, used on the client to display unregistered node IDs
(instead of expanding the vector of node definitions each time
such a node is received).
*/
#define CONTENT_UNKNOWN 125
/*
The common material through which the player can walk and which
@ -55,6 +59,18 @@ typedef u16 content_t;
*/
#define CONTENT_AIR 126
/*
Ignored node.
Unloaded chunks are considered to consist of this. Several other
methods return this when an error occurs. Also, during
map generation this means the node has not been set yet.
Doesn't create faces with anything and is considered being
out-of-map in the game map.
*/
#define CONTENT_IGNORE 127
enum LightBank
{
LIGHTBANK_DAY,

@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "settings.h"
#include "nameidmapping.h"
#include "util/numeric.h"
#include "util/serialize.h"
//#include "profiler.h" // For TimeTaker
@ -361,13 +362,26 @@ class CNodeDefManager: public IWritableNodeDefManager
public:
void clear()
{
m_content_features.clear();
m_name_id_mapping.clear();
m_name_id_mapping_with_aliases.clear();
m_group_to_items.clear();
m_next_id = 0;
for(u16 i=0; i<=MAX_CONTENT; i++)
u32 initial_length = 0;
initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
initial_length = MYMAX(initial_length, CONTENT_AIR + 1);
initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1);
m_content_features.resize(initial_length);
// Set CONTENT_UNKNOWN
{
ContentFeatures &f = m_content_features[i];
f.reset(); // Reset to defaults
ContentFeatures f;
f.name = "unknown";
// Insert directly into containers
content_t c = CONTENT_UNKNOWN;
m_content_features[c] = f;
addNameIdMapping(c, f.name);
}
// Set CONTENT_AIR
@ -387,6 +401,7 @@ public:
m_content_features[c] = f;
addNameIdMapping(c, f.name);
}
// Set CONTENT_IGNORE
{
ContentFeatures f;
@ -406,16 +421,6 @@ public:
addNameIdMapping(c, f.name);
}
}
// CONTENT_IGNORE = not found
content_t getFreeId()
{
for(u32 i=0; i<=0xffff; i++){
const ContentFeatures &f = m_content_features[i];
if(f.name == "")
return i;
}
return CONTENT_IGNORE;
}
CNodeDefManager()
{
clear();
@ -426,16 +431,15 @@ public:
virtual IWritableNodeDefManager* clone()
{
CNodeDefManager *mgr = new CNodeDefManager();
for(u16 i=0; i<=MAX_CONTENT; i++)
{
mgr->set(i, get(i));
}
*mgr = *this;
return mgr;
}
virtual const ContentFeatures& get(content_t c) const
{
assert(c <= MAX_CONTENT);
if(c < m_content_features.size())
return m_content_features[c];
else
return m_content_features[CONTENT_UNKNOWN];
}
virtual const ContentFeatures& get(const MapNode &n) const
{
@ -468,7 +472,6 @@ public:
}
std::string group = name.substr(6);
#if 1 // Optimized version, takes less than 1 microsecond at -O1
std::map<std::string, GroupItems>::const_iterator
i = m_group_to_items.find(group);
if (i == m_group_to_items.end())
@ -480,50 +483,67 @@ public:
if ((*j).second != 0)
result.insert((*j).first);
}
#else // Old version, takes about ~150-200us at -O1
for(u16 id=0; id<=MAX_CONTENT; id++)
{
const ContentFeatures &f = m_content_features[id];
if(f.name == "") // Quickly discard undefined nodes
continue;
if(itemgroup_get(f.groups, group) != 0)
result.insert(id);
}
#endif
//printf("getIds: %dus\n", t.stop());
}
virtual const ContentFeatures& get(const std::string &name) const
{
content_t id = CONTENT_IGNORE;
content_t id = CONTENT_UNKNOWN;
getId(name, id);
return get(id);
}
// IWritableNodeDefManager
virtual void set(content_t c, const ContentFeatures &def)
// returns CONTENT_IGNORE if no free ID found
content_t allocateId()
{
verbosestream<<"registerNode: registering content id \""<<c
<<"\": name=\""<<def.name<<"\""<<std::endl;
assert(c <= MAX_CONTENT);
// Don't allow redefining CONTENT_IGNORE (but allow air)
if(def.name == "ignore" || c == CONTENT_IGNORE){
infostream<<"registerNode: WARNING: Ignoring "
for(content_t id = m_next_id;
id >= m_next_id; // overflow?
++id){
while(id >= m_content_features.size()){
m_content_features.push_back(ContentFeatures());
}
const ContentFeatures &f = m_content_features[id];
if(f.name == ""){
m_next_id = id + 1;
return id;
}
}
// If we arrive here, an overflow occurred in id.
// That means no ID was found
return CONTENT_IGNORE;
}
// IWritableNodeDefManager
virtual content_t set(const std::string &name,
const ContentFeatures &def)
{
assert(name != "");
assert(name == def.name);
// Don't allow redefining ignore (but allow air and unknown)
if(name == "ignore"){
infostream<<"NodeDefManager: WARNING: Ignoring "
<<"CONTENT_IGNORE redefinition"<<std::endl;
return;
return CONTENT_IGNORE;
}
// Check that the special contents are not redefined as different id
// because it would mess up everything
if((def.name == "ignore" && c != CONTENT_IGNORE) ||
(def.name == "air" && c != CONTENT_AIR)){
errorstream<<"registerNode: IGNORING ERROR: "
<<"trying to register built-in type \""
<<def.name<<"\" as different id"<<std::endl;
return;
content_t id = CONTENT_IGNORE;
bool found = m_name_id_mapping.getId(name, id); // ignore aliases
if(!found){
// Get new id
id = allocateId();
if(id == CONTENT_IGNORE){
infostream<<"NodeDefManager: WARNING: Absolute "
<<"limit reached"<<std::endl;
return CONTENT_IGNORE;
}
m_content_features[c] = def;
if(def.name != "")
addNameIdMapping(c, def.name);
assert(id != CONTENT_IGNORE);
addNameIdMapping(id, name);
}
m_content_features[id] = def;
verbosestream<<"NodeDefManager: registering content id \""<<id
<<"\": name=\""<<def.name<<"\""<<std::endl;
// Add this content to the list of all groups it belongs to
// FIXME: This should remove a node from groups it no longer
// belongs to when a node is re-registered
for (ItemGroupList::const_iterator i = def.groups.begin();
i != def.groups.end(); ++i) {
std::string group_name = i->first;
@ -531,28 +551,13 @@ public:
std::map<std::string, GroupItems>::iterator
j = m_group_to_items.find(group_name);
if (j == m_group_to_items.end()) {
m_group_to_items[group_name].push_back(std::make_pair(c, i->second));
m_group_to_items[group_name].push_back(
std::make_pair(id, i->second));
} else {
GroupItems &items = j->second;
items.push_back(std::make_pair(c, i->second));
items.push_back(std::make_pair(id, i->second));
}
}
}
virtual content_t set(const std::string &name,
const ContentFeatures &def)
{
assert(name == def.name);
u16 id = CONTENT_IGNORE;
bool found = m_name_id_mapping.getId(name, id); // ignore aliases
if(!found){
// Get some id
id = getFreeId();
if(id == CONTENT_IGNORE)
return CONTENT_IGNORE;
if(name != "")
addNameIdMapping(id, name);
}
set(id, def);
return id;
}
virtual content_t allocateDummy(const std::string &name)
@ -589,7 +594,7 @@ public:
bool new_style_leaves = g_settings->getBool("new_style_leaves");
bool opaque_water = g_settings->getBool("opaque_water");
for(u16 i=0; i<=MAX_CONTENT; i++)
for(u32 i=0; i<m_content_features.size(); i++)
{
ContentFeatures *f = &m_content_features[i];
@ -766,9 +771,10 @@ public:
writeU8(os, 1); // version
u16 count = 0;
std::ostringstream os2(std::ios::binary);
for(u16 i=0; i<=MAX_CONTENT; i++)
for(u32 i=0; i<m_content_features.size(); i++)
{
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
if(i == CONTENT_IGNORE || i == CONTENT_AIR
|| i == CONTENT_UNKNOWN)
continue;
ContentFeatures *f = &m_content_features[i];
if(f->name == "")
@ -779,6 +785,8 @@ public:
std::ostringstream wrapper_os(std::ios::binary);
f->serialize(wrapper_os, protocol_version);
os2<<serializeString(wrapper_os.str());
assert(count + 1 > count); // must not overflow
count++;
}
writeU16(os, count);
@ -792,24 +800,43 @@ public:
throw SerializationError("unsupported NodeDefinitionManager version");
u16 count = readU16(is);
std::istringstream is2(deSerializeLongString(is), std::ios::binary);
ContentFeatures f;
for(u16 n=0; n<count; n++){
u16 i = readU16(is2);
if(i > MAX_CONTENT){
errorstream<<"ContentFeatures::deSerialize(): "
<<"Too large content id: "<<i<<std::endl;
continue;
}
/*// Do not deserialize special types
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
continue;*/
ContentFeatures *f = &m_content_features[i];
// Read it from the string wrapper
std::string wrapper = deSerializeString(is2);
std::istringstream wrapper_is(wrapper, std::ios::binary);
f->deSerialize(wrapper_is);
verbosestream<<"deserialized "<<f->name<<std::endl;
if(f->name != "")
addNameIdMapping(i, f->name);
f.deSerialize(wrapper_is);
// Check error conditions
if(i == CONTENT_IGNORE || i == CONTENT_AIR
|| i == CONTENT_UNKNOWN){
infostream<<"NodeDefManager::deSerialize(): WARNING: "
<<"not changing builtin node "<<i
<<std::endl;
continue;
}
if(f.name == ""){
infostream<<"NodeDefManager::deSerialize(): WARNING: "
<<"received empty name"<<std::endl;
continue;
}
u16 existing_id;
bool found = m_name_id_mapping.getId(f.name, existing_id); // ignore aliases
if(found && i != existing_id){
infostream<<"NodeDefManager::deSerialize(): WARNING: "
<<"already defined with different ID: "
<<f.name<<std::endl;
continue;
}
// All is ok, add node definition with the requested ID
if(i >= m_content_features.size())
m_content_features.resize((u32)(i) + 1);
m_content_features[i] = f;
addNameIdMapping(i, f.name);
verbosestream<<"deserialized "<<f.name<<std::endl;
}
}
private:
@ -820,7 +847,7 @@ private:
}
private:
// Features indexed by id
ContentFeatures m_content_features[MAX_CONTENT+1];
std::vector<ContentFeatures> m_content_features;
// A mapping for fast converting back and forth between names and ids
NameIdMapping m_name_id_mapping;
// Like m_name_id_mapping, but only from names to ids, and includes
@ -831,6 +858,8 @@ private:
// that belong to it. Necessary for a direct lookup in getIds().
// Note: Not serialized.
std::map<std::string, GroupItems> m_group_to_items;
// Next possibly free id
content_t m_next_id;
};
IWritableNodeDefManager* createNodeDefManager()

@ -293,15 +293,14 @@ public:
virtual const ContentFeatures& get(content_t c) const=0;
virtual const ContentFeatures& get(const MapNode &n) const=0;
virtual bool getId(const std::string &name, content_t &result) const=0;
// If not found, returns CONTENT_IGNORE
virtual content_t getId(const std::string &name) const=0;
// Allows "group:name" in addition to regular node names
virtual void getIds(const std::string &name, std::set<content_t> &result)
const=0;
// If not found, returns the features of CONTENT_IGNORE
// If not found, returns the features of CONTENT_UNKNOWN
virtual const ContentFeatures& get(const std::string &name) const=0;
// Register node definition
virtual void set(content_t c, const ContentFeatures &def)=0;
// Register node definition by name (allocate an id)
// If returns CONTENT_IGNORE, could not allocate id
virtual content_t set(const std::string &name,

@ -432,10 +432,15 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
idef->registerItem(def);
// Read the node definition (content features) and register it
if(def.type == ITEM_NODE)
{
if(def.type == ITEM_NODE){
ContentFeatures f = read_content_features(L, table);
ndef->set(f.name, f);
content_t id = ndef->set(f.name, f);
if(id > MAX_REGISTERED_CONTENT){
throw LuaError(L, "Number of registerable nodes ("
+ itos(MAX_REGISTERED_CONTENT+1)
+ ") exceeded (" + name + ")");
}
}
return 0; /* number of results */

@ -70,20 +70,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
A few item and node definitions for those tests that need them
*/
#define CONTENT_STONE 0
#define CONTENT_GRASS 0x800
#define CONTENT_TORCH 100
static content_t CONTENT_STONE;
static content_t CONTENT_GRASS;
static content_t CONTENT_TORCH;
void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *ndef)
{
content_t i;
ItemDefinition itemdef;
ContentFeatures f;
/*
Stone
*/
i = CONTENT_STONE;
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:stone";
@ -99,12 +97,11 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
f.tiledef[i].name = "default_stone.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
ndef->set(i, f);
CONTENT_STONE = ndef->set(f.name, f);
/*
Grass
*/
i = CONTENT_GRASS;
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:dirt_with_grass";
@ -122,12 +119,11 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
f.tiledef[i].name = "default_dirt.png^default_grass_side.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
ndef->set(i, f);
CONTENT_GRASS = ndef->set(f.name, f);
/*
Torch (minimal definition for lighting tests)
*/
i = CONTENT_TORCH;
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:torch";
@ -138,7 +134,7 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
f.sunlight_propagates = true;
f.light_source = LIGHT_MAX-1;
idef->registerItem(itemdef);
ndef->set(i, f);
CONTENT_TORCH = ndef->set(f.name, f);
}
struct TestBase