Rename a variable in localplayer.h, resolves a TODO

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DS 2022-09-20 10:55:11 +02:00 committed by GitHub
parent 2c3f641e0b
commit 11905a6db6
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2 changed files with 10 additions and 11 deletions

@ -186,7 +186,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
// Copy parent position if local player is attached // Copy parent position if local player is attached
if (getParent()) { if (getParent()) {
setPosition(m_cao->getPosition()); setPosition(m_cao->getPosition());
added_velocity = v3f(0.0f); // ignored m_added_velocity = v3f(0.0f); // ignored
return; return;
} }
@ -202,12 +202,12 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
setPosition(position); setPosition(position);
touching_ground = false; touching_ground = false;
added_velocity = v3f(0.0f); // ignored m_added_velocity = v3f(0.0f); // ignored
return; return;
} }
m_speed += added_velocity; m_speed += m_added_velocity;
added_velocity = v3f(0.0f); m_added_velocity = v3f(0.0f);
/* /*
Collision detection Collision detection
@ -755,7 +755,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
if (getParent()) { if (getParent()) {
setPosition(m_cao->getPosition()); setPosition(m_cao->getPosition());
m_sneak_node_exists = false; m_sneak_node_exists = false;
added_velocity = v3f(0.0f); m_added_velocity = v3f(0.0f);
return; return;
} }
@ -771,12 +771,12 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
touching_ground = false; touching_ground = false;
m_sneak_node_exists = false; m_sneak_node_exists = false;
added_velocity = v3f(0.0f); m_added_velocity = v3f(0.0f);
return; return;
} }
m_speed += added_velocity; m_speed += m_added_velocity;
added_velocity = v3f(0.0f); m_added_velocity = v3f(0.0f);
/* /*
Collision detection Collision detection

@ -148,7 +148,7 @@ public:
inline void addVelocity(const v3f &vel) inline void addVelocity(const v3f &vel)
{ {
added_velocity += vel; m_added_velocity += vel;
} }
inline Lighting& getLighting() { return m_lighting; } inline Lighting& getLighting() { return m_lighting; }
@ -198,8 +198,7 @@ private:
bool m_autojump = false; bool m_autojump = false;
float m_autojump_time = 0.0f; float m_autojump_time = 0.0f;
v3f added_velocity = v3f(0.0f); // cleared on each move() v3f m_added_velocity = v3f(0.0f); // in BS-space; cleared on each move()
// TODO: Rename to adhere to convention: added_velocity --> m_added_velocity
GenericCAO *m_cao = nullptr; GenericCAO *m_cao = nullptr;
Client *m_client; Client *m_client;