diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index c384286d4..89be91413 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -590,6 +590,7 @@ else()
 	if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
 		# clang does not understand __extern_always_inline but libc headers use it
 		set(OTHER_FLAGS "${OTHER_FLAGS} \"-D__extern_always_inline=extern __always_inline\"")
+		set(OTHER_FLAGS "${OTHER_FLAGS} -Wsign-compare")
 	endif()
 
 	if(MINGW)
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index fe560a41a..bb2fb06a7 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -142,12 +142,12 @@ class TestCAO : public ClientActiveObject
 public:
 	TestCAO(IGameDef *gamedef, ClientEnvironment *env);
 	virtual ~TestCAO();
-	
+
 	ActiveObjectType getType() const
 	{
 		return ACTIVEOBJECT_TYPE_TEST;
 	}
-	
+
 	static ClientActiveObject* create(IGameDef *gamedef, ClientEnvironment *env);
 
 	void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
@@ -192,9 +192,9 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
 {
 	if(m_node != NULL)
 		return;
-	
+
 	//video::IVideoDriver* driver = smgr->getVideoDriver();
-	
+
 	scene::SMesh *mesh = new scene::SMesh();
 	scene::IMeshBuffer *buf = new scene::SMeshBuffer();
 	video::SColor c(255,255,255,255);
@@ -286,12 +286,12 @@ class ItemCAO : public ClientActiveObject
 public:
 	ItemCAO(IGameDef *gamedef, ClientEnvironment *env);
 	virtual ~ItemCAO();
-	
+
 	ActiveObjectType getType() const
 	{
 		return ACTIVEOBJECT_TYPE_ITEM;
 	}
-	
+
 	static ClientActiveObject* create(IGameDef *gamedef, ClientEnvironment *env);
 
 	void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
@@ -308,12 +308,12 @@ public:
 	void processMessage(const std::string &data);
 
 	void initialize(const std::string &data);
-	
+
 	core::aabbox3d<f32>* getSelectionBox()
 		{return &m_selection_box;}
 	v3f getPosition()
 		{return m_position;}
-	
+
 	std::string infoText()
 		{return m_infotext;}
 
@@ -357,9 +357,9 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
 {
 	if(m_node != NULL)
 		return;
-	
+
 	//video::IVideoDriver* driver = smgr->getVideoDriver();
-	
+
 	scene::SMesh *mesh = new scene::SMesh();
 	scene::IMeshBuffer *buf = new scene::SMeshBuffer();
 	video::SColor c(255,255,255,255);
@@ -469,7 +469,7 @@ void ItemCAO::updateTexture()
 				<<": error deSerializing itemstring \""
 				<<m_itemstring<<std::endl;
 	}
-	
+
 	// Set meshbuffer texture
 	m_node->getMaterial(0).setTexture(0, texture);
 }
@@ -514,7 +514,7 @@ void ItemCAO::processMessage(const std::string &data)
 void ItemCAO::initialize(const std::string &data)
 {
 	infostream<<"ItemCAO: Got init data"<<std::endl;
-	
+
 	{
 		std::istringstream is(data, std::ios::binary);
 		// version
@@ -527,7 +527,7 @@ void ItemCAO::initialize(const std::string &data)
 		// itemstring
 		m_itemstring = deSerializeString(is);
 	}
-	
+
 	updateNodePos();
 	updateInfoText();
 }
@@ -748,7 +748,7 @@ ClientActiveObject* GenericCAO::getParent()
 void GenericCAO::removeFromScene(bool permanent)
 {
 	// Should be true when removing the object permanently and false when refreshing (eg: updating visuals)
-	if((m_env != NULL) && (permanent)) 
+	if((m_env != NULL) && (permanent))
 	{
 		for(std::vector<u16>::iterator ci = m_children.begin();
 						ci != m_children.end(); ci++)
@@ -759,7 +759,7 @@ void GenericCAO::removeFromScene(bool permanent)
 		}
 
 		m_env->m_attachements[getId()] = 0;
-		
+
 		LocalPlayer* player = m_env->getLocalPlayer();
 		if (this == player->parent) {
 			player->parent = NULL;
@@ -898,7 +898,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
 		m_meshnode = smgr->addMeshSceneNode(mesh, NULL);
 		m_meshnode->grab();
 		mesh->drop();
-		
+
 		m_meshnode->setScale(v3f(m_prop.visual_size.X,
 				m_prop.visual_size.Y,
 				m_prop.visual_size.X));
@@ -1014,7 +1014,7 @@ void GenericCAO::updateNodePos()
 		}
 	}
 }
-	
+
 void GenericCAO::step(float dtime, ClientEnvironment *env)
 {
 	// Handel model of local player instantly to prevent lags
@@ -1485,7 +1485,7 @@ void GenericCAO::updateBonePosition()
 		}
 	}
 }
-	
+
 void GenericCAO::updateAttachments()
 {
 
@@ -1716,14 +1716,14 @@ void GenericCAO::processMessage(const std::string &data)
 			m_armor_groups[name] = rating;
 		}
 	} else if (cmd == GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) {
-		u8 version = readU8(is); // forward compatibility
+		//u8 version = readU8(is); // forward compatibility
 		m_nametag_color = readARGB8(is);
 		if (m_textnode != NULL) {
 			m_textnode->setTextColor(m_nametag_color);
 		}
 	}
 }
-	
+
 /* \pre punchitem != NULL
  */
 bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem,
diff --git a/src/noise.cpp b/src/noise.cpp
index f5d985fff..8c42be3cf 100644
--- a/src/noise.cpp
+++ b/src/noise.cpp
@@ -590,8 +590,8 @@ void Noise::gradientMap2D(
 		int seed)
 {
 	float v00, v01, v10, v11, u, v, orig_u;
-	int index, i, j, x0, y0, noisex, noisey;
-	int nlx, nly;
+	u32 index, i, j, x0, y0, noisex, noisey;
+	u32 nlx, nly;
 
 	bool eased = np.flags & (NOISE_FLAG_DEFAULTS | NOISE_FLAG_EASED);
 	Interp2dFxn interpolate = eased ?
@@ -604,8 +604,8 @@ void Noise::gradientMap2D(
 	orig_u = u;
 
 	//calculate noise point lattice
-	nlx = (int)(u + sx * step_x) + 2;
-	nly = (int)(v + sy * step_y) + 2;
+	nlx = (u32)(u + sx * step_x) + 2;
+	nly = (u32)(v + sy * step_y) + 2;
 	index = 0;
 	for (j = 0; j != nly; j++)
 		for (i = 0; i != nlx; i++)
@@ -655,8 +655,8 @@ void Noise::gradientMap3D(
 	float v000, v010, v100, v110;
 	float v001, v011, v101, v111;
 	float u, v, w, orig_u, orig_v;
-	int index, i, j, k, x0, y0, z0, noisex, noisey, noisez;
-	int nlx, nly, nlz;
+	u32 index, i, j, k, x0, y0, z0, noisex, noisey, noisez;
+	u32 nlx, nly, nlz;
 
 	Interp3dFxn interpolate = (np.flags & NOISE_FLAG_EASED) ?
 		triLinearInterpolation : triLinearInterpolationNoEase;
@@ -671,9 +671,9 @@ void Noise::gradientMap3D(
 	orig_v = v;
 
 	//calculate noise point lattice
-	nlx = (int)(u + sx * step_x) + 2;
-	nly = (int)(v + sy * step_y) + 2;
-	nlz = (int)(w + sz * step_z) + 2;
+	nlx = (u32)(u + sx * step_x) + 2;
+	nly = (u32)(v + sy * step_y) + 2;
+	nlz = (u32)(w + sz * step_z) + 2;
 	index = 0;
 	for (k = 0; k != nlz; k++)
 		for (j = 0; j != nly; j++)
diff --git a/src/unittest/test_schematic.cpp b/src/unittest/test_schematic.cpp
index df47d2bc0..480124428 100644
--- a/src/unittest/test_schematic.cpp
+++ b/src/unittest/test_schematic.cpp
@@ -99,7 +99,7 @@ void TestSchematic::testMtsSerializeDeserialize(INodeDefManager *ndef)
 	UASSERT(schem2.size == size);
 	for (size_t i = 0; i != volume; i++)
 		UASSERT(schem2.schemdata[i] == schem.schemdata[i]);
-	for (size_t y = 0; y != size.Y; y++)
+	for (s16 y = 0; y != size.Y; y++)
 		UASSERTEQ(u8, schem2.slice_probs[y], schem.slice_probs[y]);
 }