Remove incorrect feature flag (#8086)

And document the versions that introduced the features.
This commit is contained in:
Paul Ouellette 2019-01-19 09:17:05 -05:00 committed by SmallJoker
parent 6e37fdc21d
commit 11b550e024
2 changed files with 11 additions and 11 deletions

@ -3,7 +3,6 @@
core.features = {
glasslike_framed = true,
nodebox_as_selectionbox = true,
chat_send_player_param3 = true,
get_all_craft_recipes_works = true,
use_texture_alpha = true,
no_legacy_abms = true,

@ -3400,27 +3400,28 @@ Utilities
* `minetest.features`: Table containing API feature flags
{
glasslike_framed = true,
nodebox_as_selectionbox = true,
chat_send_player_param3 = true,
get_all_craft_recipes_works = true,
glasslike_framed = true, -- 0.4.7
nodebox_as_selectionbox = true, -- 0.4.7
get_all_craft_recipes_works = true, -- 0.4.7
-- The transparency channel of textures can optionally be used on
-- nodes
-- nodes (0.4.7)
use_texture_alpha = true,
-- Tree and grass ABMs are no longer done from C++
-- Tree and grass ABMs are no longer done from C++ (0.4.8)
no_legacy_abms = true,
-- Texture grouping is possible using parentheses
-- Texture grouping is possible using parentheses (0.4.11)
texture_names_parens = true,
-- Unique Area ID for AreaStore:insert_area
-- Unique Area ID for AreaStore:insert_area (0.4.14)
area_store_custom_ids = true,
-- add_entity supports passing initial staticdata to on_activate
-- (0.4.16)
add_entity_with_staticdata = true,
-- Chat messages are no longer predicted
-- Chat messages are no longer predicted (0.4.16)
no_chat_message_prediction = true,
-- The transparency channel of textures can optionally be used on
-- objects (ie: players and lua entities)
-- objects (ie: players and lua entities) (5.0)
object_use_texture_alpha = true,
-- Object selectionbox is settable independently from collisionbox
-- (5.0)
object_independent_selectionbox = true,
}