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Fix undefined behavior in TileLayer (#12125)
Initialize the values properly
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@ -195,6 +195,7 @@ struct TileLayer
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texture_id == other.texture_id &&
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material_type == other.material_type &&
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material_flags == other.material_flags &&
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has_color == other.has_color &&
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color == other.color &&
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scale == other.scale;
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}
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@ -288,9 +289,9 @@ struct TileLayer
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* The color of the tile, or if the tile does not own
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* a color then the color of the node owning this tile.
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*/
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video::SColor color;
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video::SColor color = video::SColor(0, 0, 0, 0);
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u8 scale;
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u8 scale = 1;
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};
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/*!
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