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Small CAO improvements
-> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested
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@ -728,9 +728,8 @@ scene::IBillboardSceneNode* GenericCAO::getSpriteSceneNode()
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void GenericCAO::setChildrenVisible(bool toset)
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{
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for (std::vector<u16>::iterator ci = m_children.begin();
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ci != m_children.end(); ci++) {
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GenericCAO *obj = m_env->getGenericCAO(*ci);
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for (std::vector<u16>::size_type i = 0; i < m_children.size(); i++) {
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GenericCAO *obj = m_env->getGenericCAO(m_children[i]);
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if (obj) {
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obj->setVisible(toset);
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}
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@ -760,11 +759,10 @@ void GenericCAO::removeFromScene(bool permanent)
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// Should be true when removing the object permanently and false when refreshing (eg: updating visuals)
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if((m_env != NULL) && (permanent))
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{
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for(std::vector<u16>::iterator ci = m_children.begin();
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ci != m_children.end(); ci++)
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{
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if (m_env->attachement_parent_ids[*ci] == getId()) {
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m_env->attachement_parent_ids[*ci] = 0;
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for (std::vector<u16>::size_type i = 0; i < m_children.size(); i++) {
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u16 ci = m_children[i];
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if (m_env->attachement_parent_ids[ci] == getId()) {
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m_env->attachement_parent_ids[ci] = 0;
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}
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}
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@ -1127,11 +1125,9 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
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addToScene(m_smgr, m_gamedef->tsrc(), m_irr);
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// Attachments, part 2: Now that the parent has been refreshed, put its attachments back
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for(std::vector<u16>::iterator ci = m_children.begin();
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ci != m_children.end(); ci++)
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{
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for (std::vector<u16>::size_type i = 0; i < m_children.size(); i++) {
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// Get the object of the child
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ClientActiveObject *obj = m_env->getActiveObject(*ci);
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ClientActiveObject *obj = m_env->getActiveObject(m_children[i]);
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if (obj)
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obj->setAttachments();
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}
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@ -1670,6 +1666,11 @@ void GenericCAO::processMessage(const std::string &data)
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updateBonePosition();
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} else if (cmd == GENERIC_CMD_ATTACH_TO) {
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u16 parentID = readS16(is);
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u16 oldparent = m_env->attachement_parent_ids[getId()];
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if (oldparent) {
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m_children.erase(std::remove(m_children.begin(), m_children.end(),
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getId()), m_children.end());
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}
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m_env->attachement_parent_ids[getId()] = parentID;
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GenericCAO *parentobj = m_env->getGenericCAO(parentID);
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