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https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Test crafting hash type only once for a recipe
This commit is contained in:
parent
b1b40fef16
commit
1604b949fd
@ -407,22 +407,6 @@ void CraftDefinitionShaped::decrementInput(CraftInput &input, std::vector<ItemSt
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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}
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}
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CraftHashType CraftDefinitionShaped::getHashType() const
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{
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assert(hash_inited); // Pre-condition
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bool has_group = false;
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for (const auto &recipe_name : recipe_names) {
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if (isGroupRecipeStr(recipe_name)) {
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has_group = true;
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break;
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}
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}
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if (has_group)
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return CRAFT_HASH_TYPE_COUNT;
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return CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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u64 CraftDefinitionShaped::getHash(CraftHashType type) const
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u64 CraftDefinitionShaped::getHash(CraftHashType type) const
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{
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{
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assert(hash_inited); // Pre-condition
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assert(hash_inited); // Pre-condition
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@ -440,6 +424,15 @@ void CraftDefinitionShaped::initHash(IGameDef *gamedef)
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return;
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return;
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hash_inited = true;
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hash_inited = true;
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recipe_names = craftGetItemNames(recipe, gamedef);
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recipe_names = craftGetItemNames(recipe, gamedef);
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bool has_group = false;
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for (const auto &recipe_name : recipe_names) {
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if (isGroupRecipeStr(recipe_name)) {
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has_group = true;
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break;
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}
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}
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hash_type = has_group ? CRAFT_HASH_TYPE_COUNT : CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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}
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std::string CraftDefinitionShaped::dump() const
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std::string CraftDefinitionShaped::dump() const
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@ -527,22 +520,6 @@ void CraftDefinitionShapeless::decrementInput(CraftInput &input, std::vector<Ite
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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}
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}
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CraftHashType CraftDefinitionShapeless::getHashType() const
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{
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assert(hash_inited); // Pre-condition
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bool has_group = false;
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for (const auto &recipe_name : recipe_names) {
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if (isGroupRecipeStr(recipe_name)) {
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has_group = true;
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break;
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}
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}
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if (has_group)
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return CRAFT_HASH_TYPE_COUNT;
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return CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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u64 CraftDefinitionShapeless::getHash(CraftHashType type) const
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u64 CraftDefinitionShapeless::getHash(CraftHashType type) const
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{
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{
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assert(hash_inited); // Pre-condition
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assert(hash_inited); // Pre-condition
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@ -558,6 +535,15 @@ void CraftDefinitionShapeless::initHash(IGameDef *gamedef)
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hash_inited = true;
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hash_inited = true;
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recipe_names = craftGetItemNames(recipe, gamedef);
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recipe_names = craftGetItemNames(recipe, gamedef);
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std::sort(recipe_names.begin(), recipe_names.end());
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std::sort(recipe_names.begin(), recipe_names.end());
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bool has_group = false;
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for (const auto &recipe_name : recipe_names) {
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if (isGroupRecipeStr(recipe_name)) {
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has_group = true;
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break;
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}
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}
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hash_type = has_group ? CRAFT_HASH_TYPE_COUNT : CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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}
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std::string CraftDefinitionShapeless::dump() const
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std::string CraftDefinitionShapeless::dump() const
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@ -715,14 +701,6 @@ void CraftDefinitionCooking::decrementInput(CraftInput &input, std::vector<ItemS
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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}
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}
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CraftHashType CraftDefinitionCooking::getHashType() const
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{
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if (isGroupRecipeStr(recipe_name))
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return CRAFT_HASH_TYPE_COUNT;
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return CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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u64 CraftDefinitionCooking::getHash(CraftHashType type) const
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u64 CraftDefinitionCooking::getHash(CraftHashType type) const
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{
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{
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if (type == CRAFT_HASH_TYPE_ITEM_NAMES) {
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if (type == CRAFT_HASH_TYPE_ITEM_NAMES) {
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@ -744,6 +722,11 @@ void CraftDefinitionCooking::initHash(IGameDef *gamedef)
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return;
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return;
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hash_inited = true;
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hash_inited = true;
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recipe_name = craftGetItemName(recipe, gamedef);
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recipe_name = craftGetItemName(recipe, gamedef);
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if (isGroupRecipeStr(recipe_name))
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hash_type = CRAFT_HASH_TYPE_COUNT;
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else
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hash_type = CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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}
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std::string CraftDefinitionCooking::dump() const
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std::string CraftDefinitionCooking::dump() const
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@ -808,14 +791,6 @@ void CraftDefinitionFuel::decrementInput(CraftInput &input, std::vector<ItemStac
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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craftDecrementOrReplaceInput(input, output_replacements, replacements, gamedef);
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}
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}
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CraftHashType CraftDefinitionFuel::getHashType() const
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{
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if (isGroupRecipeStr(recipe_name))
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return CRAFT_HASH_TYPE_COUNT;
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return CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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u64 CraftDefinitionFuel::getHash(CraftHashType type) const
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u64 CraftDefinitionFuel::getHash(CraftHashType type) const
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{
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{
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if (type == CRAFT_HASH_TYPE_ITEM_NAMES) {
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if (type == CRAFT_HASH_TYPE_ITEM_NAMES) {
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@ -837,7 +812,13 @@ void CraftDefinitionFuel::initHash(IGameDef *gamedef)
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return;
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return;
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hash_inited = true;
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hash_inited = true;
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recipe_name = craftGetItemName(recipe, gamedef);
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recipe_name = craftGetItemName(recipe, gamedef);
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if (isGroupRecipeStr(recipe_name))
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hash_type = CRAFT_HASH_TYPE_COUNT;
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else
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hash_type = CRAFT_HASH_TYPE_ITEM_NAMES;
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}
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}
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std::string CraftDefinitionFuel::dump() const
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std::string CraftDefinitionFuel::dump() const
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{
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{
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std::ostringstream os(std::ios::binary);
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std::ostringstream os(std::ios::binary);
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@ -149,13 +149,19 @@ public:
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virtual void decrementInput(CraftInput &input,
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const=0;
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const=0;
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virtual CraftHashType getHashType() const = 0;
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CraftHashType getHashType() const
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{
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return hash_type;
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}
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virtual u64 getHash(CraftHashType type) const = 0;
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virtual u64 getHash(CraftHashType type) const = 0;
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// to be called after all mods are loaded, so that we catch all aliases
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// to be called after all mods are loaded, so that we catch all aliases
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virtual void initHash(IGameDef *gamedef) = 0;
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virtual void initHash(IGameDef *gamedef) = 0;
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virtual std::string dump() const=0;
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virtual std::string dump() const=0;
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protected:
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CraftHashType hash_type;
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};
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};
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/*
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/*
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@ -186,7 +192,6 @@ public:
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virtual void decrementInput(CraftInput &input,
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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virtual CraftHashType getHashType() const;
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virtual u64 getHash(CraftHashType type) const;
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virtual u64 getHash(CraftHashType type) const;
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virtual void initHash(IGameDef *gamedef);
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virtual void initHash(IGameDef *gamedef);
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@ -232,7 +237,6 @@ public:
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virtual void decrementInput(CraftInput &input,
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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virtual CraftHashType getHashType() const;
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virtual u64 getHash(CraftHashType type) const;
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virtual u64 getHash(CraftHashType type) const;
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virtual void initHash(IGameDef *gamedef);
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virtual void initHash(IGameDef *gamedef);
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@ -274,10 +278,12 @@ public:
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virtual void decrementInput(CraftInput &input,
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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virtual CraftHashType getHashType() const { return CRAFT_HASH_TYPE_COUNT; }
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virtual u64 getHash(CraftHashType type) const { return 2; }
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virtual u64 getHash(CraftHashType type) const { return 2; }
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virtual void initHash(IGameDef *gamedef) {}
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virtual void initHash(IGameDef *gamedef)
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{
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hash_type = CRAFT_HASH_TYPE_COUNT;
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}
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virtual std::string dump() const;
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virtual std::string dump() const;
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@ -314,7 +320,6 @@ public:
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virtual void decrementInput(CraftInput &input,
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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virtual CraftHashType getHashType() const;
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virtual u64 getHash(CraftHashType type) const;
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virtual u64 getHash(CraftHashType type) const;
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virtual void initHash(IGameDef *gamedef);
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virtual void initHash(IGameDef *gamedef);
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@ -358,7 +363,6 @@ public:
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virtual void decrementInput(CraftInput &input,
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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virtual CraftHashType getHashType() const;
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virtual u64 getHash(CraftHashType type) const;
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virtual u64 getHash(CraftHashType type) const;
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virtual void initHash(IGameDef *gamedef);
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virtual void initHash(IGameDef *gamedef);
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