mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Various server.cpp cleanups
* Modernize many for loops * Use constness on many loops * use empty function on many strings tests * various code style fixes
This commit is contained in:
parent
5d06ecb366
commit
182bd6ab45
228
src/server.cpp
228
src/server.cpp
@ -453,7 +453,7 @@ void Server::AsyncRunStep(bool initial_step)
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SendBlocks(dtime);
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}
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if((dtime < 0.001) && (initial_step == false))
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if((dtime < 0.001) && !initial_step)
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return;
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g_profiler->add("Server::AsyncRunStep with dtime (num)", 1);
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@ -553,23 +553,7 @@ void Server::AsyncRunStep(bool initial_step)
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std::map<v3s16, MapBlock*> modified_blocks;
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m_env->getMap().transformLiquids(modified_blocks, m_env);
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#if 0
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/*
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Update lighting
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*/
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core::map<v3s16, MapBlock*> lighting_modified_blocks;
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ServerMap &map = ((ServerMap&)m_env->getMap());
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map.updateLighting(modified_blocks, lighting_modified_blocks);
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// Add blocks modified by lighting to modified_blocks
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for(core::map<v3s16, MapBlock*>::Iterator
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i = lighting_modified_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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MapBlock *block = i.getNode()->getValue();
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modified_blocks.insert(block->getPos(), block);
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}
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#endif
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/*
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Set the modified blocks unsent for all the clients
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*/
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@ -612,7 +596,7 @@ void Server::AsyncRunStep(bool initial_step)
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MutexAutoLock envlock(m_env_mutex);
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m_clients.lock();
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RemoteClientMap clients = m_clients.getClientList();
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const RemoteClientMap &clients = m_clients.getClientList();
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ScopeProfiler sp(g_profiler, "Server: checking added and deleted objs");
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// Radius inside which objects are active
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@ -629,9 +613,8 @@ void Server::AsyncRunStep(bool initial_step)
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if (player_radius == 0 && is_transfer_limited)
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player_radius = radius;
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for (RemoteClientMap::iterator i = clients.begin();
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i != clients.end(); ++i) {
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RemoteClient *client = i->second;
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for (const auto &client_it : clients) {
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RemoteClient *client = client_it.second;
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// If definitions and textures have not been sent, don't
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// send objects either
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@ -639,16 +622,13 @@ void Server::AsyncRunStep(bool initial_step)
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continue;
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RemotePlayer *player = m_env->getPlayer(client->peer_id);
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if (player == NULL) {
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if (!player) {
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// This can happen if the client timeouts somehow
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/*warningstream<<FUNCTION_NAME<<": Client "
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<<client->peer_id
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<<" has no associated player"<<std::endl;*/
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continue;
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}
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PlayerSAO *playersao = player->getPlayerSAO();
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if (playersao == NULL)
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if (!playersao)
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continue;
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s16 my_radius = MYMIN(radius, playersao->getWantedRange() * MAP_BLOCKSIZE);
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@ -701,9 +681,8 @@ void Server::AsyncRunStep(bool initial_step)
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// Get object type
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u8 type = ACTIVEOBJECT_TYPE_INVALID;
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if(obj == NULL)
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warningstream<<FUNCTION_NAME
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<<": NULL object"<<std::endl;
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if (!obj)
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warningstream << FUNCTION_NAME << ": NULL object" << std::endl;
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else
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type = obj->getSendType();
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@ -1021,7 +1000,7 @@ void Server::Receive()
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<<e.what()<<std::endl;
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}
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catch(ClientStateError &e) {
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errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
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errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
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DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect."
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L"Try reconnecting or updating your client");
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}
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@ -1032,7 +1011,7 @@ void Server::Receive()
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PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
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{
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std::string playername = "";
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std::string playername;
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PlayerSAO *playersao = NULL;
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m_clients.lock();
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try {
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@ -1104,9 +1083,8 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
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actionstream << player->getName() << " joins game. List of players: ";
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for (std::vector<std::string>::const_iterator i = names.begin();
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i != names.end(); ++i) {
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actionstream << *i << " ";
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for (const std::string &name : names) {
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actionstream << name << " ";
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}
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actionstream << player->getName() <<std::endl;
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@ -1231,7 +1209,7 @@ Inventory* Server::getInventory(const InventoryLocation &loc)
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break;
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case InventoryLocation::PLAYER:
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{
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RemotePlayer *player = dynamic_cast<RemotePlayer *>(m_env->getPlayer(loc.name.c_str()));
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RemotePlayer *player = m_env->getPlayer(loc.name.c_str());
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if(!player)
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return NULL;
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PlayerSAO *playersao = player->getPlayerSAO();
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@ -1288,7 +1266,7 @@ void Server::setInventoryModified(const InventoryLocation &loc, bool playerSend)
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v3s16 blockpos = getNodeBlockPos(loc.p);
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MapBlock *block = m_env->getMap().getBlockNoCreateNoEx(blockpos);
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if(block)
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if (block)
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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setBlockNotSent(blockpos);
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@ -1310,9 +1288,8 @@ void Server::SetBlocksNotSent(std::map<v3s16, MapBlock *>& block)
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std::vector<u16> clients = m_clients.getClientIDs();
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m_clients.lock();
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// Set the modified blocks unsent for all the clients
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for (std::vector<u16>::iterator i = clients.begin();
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i != clients.end(); ++i) {
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if (RemoteClient *client = m_clients.lockedGetClientNoEx(*i))
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for (const u16 client_id : clients) {
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if (RemoteClient *client = m_clients.lockedGetClientNoEx(client_id))
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client->SetBlocksNotSent(block);
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}
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m_clients.unlock();
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@ -1348,8 +1325,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
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bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval)
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{
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*retval = m_con.getPeerStat(peer_id,type);
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if (*retval == -1) return false;
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return true;
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return *retval != -1;
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}
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bool Server::getClientInfo(
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@ -1389,7 +1365,7 @@ bool Server::getClientInfo(
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void Server::handlePeerChanges()
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{
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while(m_peer_change_queue.size() > 0)
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while(!m_peer_change_queue.empty())
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{
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con::PeerChange c = m_peer_change_queue.front();
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m_peer_change_queue.pop();
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@ -1630,7 +1606,7 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string &formspec,
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DSTACK(FUNCTION_NAME);
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NetworkPacket pkt(TOCLIENT_SHOW_FORMSPEC, 0 , peer_id);
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if (formspec == "" ){
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if (formspec.empty()){
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//the client should close the formspec
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pkt.putLongString("");
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} else {
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@ -1656,8 +1632,8 @@ void Server::SendSpawnParticle(u16 peer_id, u16 protocol_version,
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if (peer_id == PEER_ID_INEXISTENT) {
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std::vector<u16> clients = m_clients.getClientIDs();
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for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
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RemotePlayer *player = m_env->getPlayer(*i);
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for (const u16 client_id : clients) {
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RemotePlayer *player = m_env->getPlayer(client_id);
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if (!player)
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continue;
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@ -1669,7 +1645,7 @@ void Server::SendSpawnParticle(u16 peer_id, u16 protocol_version,
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if (sao->getBasePosition().getDistanceFrom(pos * BS) > radius)
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continue;
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SendSpawnParticle(*i, player->protocol_version,
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SendSpawnParticle(client_id, player->protocol_version,
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pos, velocity, acceleration,
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expirationtime, size, collisiondetection,
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collision_removal, vertical, texture, animation, glow);
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@ -1705,11 +1681,11 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 protocol_version,
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if (peer_id == PEER_ID_INEXISTENT) {
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// This sucks and should be replaced:
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std::vector<u16> clients = m_clients.getClientIDs();
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for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
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RemotePlayer *player = m_env->getPlayer(*i);
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for (const u16 client_id : clients) {
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RemotePlayer *player = m_env->getPlayer(client_id);
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if (!player)
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continue;
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SendAddParticleSpawner(*i, player->protocol_version,
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SendAddParticleSpawner(client_id, player->protocol_version,
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amount, spawntime, minpos, maxpos,
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minvel, maxvel, minacc, maxacc, minexptime, maxexptime,
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minsize, maxsize, collisiondetection, collision_removal,
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@ -1832,8 +1808,8 @@ void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
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NetworkPacket pkt(TOCLIENT_SET_SKY, 0, peer_id);
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pkt << bgcolor << type << (u16) params.size();
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for(size_t i=0; i<params.size(); i++)
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pkt << params[i];
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for (const std::string ¶m : params)
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pkt << param;
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pkt << clouds;
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@ -1960,9 +1936,8 @@ void Server::SendPlayerPrivileges(u16 peer_id)
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NetworkPacket pkt(TOCLIENT_PRIVILEGES, 0, peer_id);
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pkt << (u16) privs.size();
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for(std::set<std::string>::const_iterator i = privs.begin();
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i != privs.end(); ++i) {
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pkt << (*i);
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for (const std::string &priv : privs) {
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pkt << priv;
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}
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Send(&pkt);
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@ -2020,8 +1995,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
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// Filter destination clients
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std::vector<u16> dst_clients;
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if(params.to_player != "")
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{
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if(!params.to_player.empty()) {
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RemotePlayer *player = m_env->getPlayer(params.to_player.c_str());
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if(!player){
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infostream<<"Server::playSound: Player \""<<params.to_player
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@ -2034,12 +2008,11 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
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return -1;
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}
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dst_clients.push_back(player->peer_id);
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}
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else {
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} else {
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std::vector<u16> clients = m_clients.getClientIDs();
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for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
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RemotePlayer *player = m_env->getPlayer(*i);
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for (const u16 client_id : clients) {
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RemotePlayer *player = m_env->getPlayer(client_id);
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if (!player)
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continue;
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@ -2052,7 +2025,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
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params.max_hear_distance)
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continue;
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}
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dst_clients.push_back(*i);
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dst_clients.push_back(client_id);
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}
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}
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@ -2076,11 +2049,10 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
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// Backwards compability
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bool play_sound = gain > 0;
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for (std::vector<u16>::iterator i = dst_clients.begin();
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i != dst_clients.end(); ++i) {
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if (play_sound || m_clients.getProtocolVersion(*i) >= 32) {
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psound.clients.insert(*i);
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m_clients.send(*i, 0, &pkt, true);
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for (const u16 dst_client : dst_clients) {
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if (play_sound || m_clients.getProtocolVersion(dst_client) >= 32) {
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psound.clients.insert(dst_client);
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m_clients.send(dst_client, 0, &pkt, true);
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}
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}
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return id;
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@ -2143,10 +2115,10 @@ void Server::fadeSound(s32 handle, float step, float gain)
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}
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// Remove sound reference
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if (!play_sound || psound.clients.size() == 0)
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if (!play_sound || psound.clients.empty())
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m_playing_sounds.erase(i);
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if (play_sound && compat_psound.clients.size() > 0) {
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if (play_sound && !compat_psound.clients.empty()) {
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// Play new sound volume on older clients
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playSound(compat_psound.spec, compat_psound.params);
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}
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@ -2334,9 +2306,7 @@ void Server::fillMediaCache()
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// Collect all media file paths
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std::vector<std::string> paths;
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for(std::vector<ModSpec>::iterator i = m_mods.begin();
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i != m_mods.end(); ++i) {
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const ModSpec &mod = *i;
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for (const ModSpec &mod : m_mods) {
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paths.push_back(mod.path + DIR_DELIM + "textures");
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paths.push_back(mod.path + DIR_DELIM + "sounds");
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paths.push_back(mod.path + DIR_DELIM + "media");
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@ -2367,7 +2337,7 @@ void Server::fillMediaCache()
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".x", ".b3d", ".md2", ".obj",
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NULL
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};
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if (removeStringEnd(filename, supported_ext) == ""){
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if (removeStringEnd(filename, supported_ext).empty()){
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infostream << "Server: ignoring unsupported file extension: \""
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<< filename << "\"" << std::endl;
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continue;
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@ -2435,9 +2405,8 @@ void Server::sendMediaAnnouncement(u16 peer_id)
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NetworkPacket pkt(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
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pkt << (u16) m_media.size();
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for (std::unordered_map<std::string, MediaInfo>::iterator i = m_media.begin();
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i != m_media.end(); ++i) {
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pkt << i->first << i->second.sha1_digest;
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for (const auto &i : m_media) {
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pkt << i.first << i.second.sha1_digest;
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}
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pkt << g_settings->get("remote_media");
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@ -2472,14 +2441,11 @@ void Server::sendRequestedMedia(u16 peer_id,
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u32 bytes_per_bunch = 5000;
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std::vector< std::vector<SendableMedia> > file_bunches;
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file_bunches.push_back(std::vector<SendableMedia>());
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file_bunches.emplace_back();
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u32 file_size_bunch_total = 0;
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for(std::vector<std::string>::const_iterator i = tosend.begin();
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i != tosend.end(); ++i) {
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const std::string &name = *i;
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for (const std::string &name : tosend) {
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if (m_media.find(name) == m_media.end()) {
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errorstream<<"Server::sendRequestedMedia(): Client asked for "
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<<"unknown file \""<<(name)<<"\""<<std::endl;
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@ -2491,7 +2457,7 @@ void Server::sendRequestedMedia(u16 peer_id,
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// Read data
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std::ifstream fis(tpath.c_str(), std::ios_base::binary);
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if(fis.good() == false){
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if(!fis.good()){
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errorstream<<"Server::sendRequestedMedia(): Could not open \""
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<<tpath<<"\" for reading"<<std::endl;
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continue;
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@ -2511,7 +2477,7 @@ void Server::sendRequestedMedia(u16 peer_id,
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break;
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}
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}
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if(bad) {
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if (bad) {
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errorstream<<"Server::sendRequestedMedia(): Failed to read \""
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<<name<<"\""<<std::endl;
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continue;
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@ -2519,12 +2485,11 @@ void Server::sendRequestedMedia(u16 peer_id,
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/*infostream<<"Server::sendRequestedMedia(): Loaded \""
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<<tname<<"\""<<std::endl;*/
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// Put in list
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file_bunches[file_bunches.size()-1].push_back(
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SendableMedia(name, tpath, tmp_os.str()));
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file_bunches[file_bunches.size()-1].emplace_back(name, tpath, tmp_os.str());
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// Start next bunch if got enough data
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if(file_size_bunch_total >= bytes_per_bunch) {
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file_bunches.push_back(std::vector<SendableMedia>());
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file_bunches.emplace_back();
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file_size_bunch_total = 0;
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}
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@ -2533,7 +2498,7 @@ void Server::sendRequestedMedia(u16 peer_id,
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/* Create and send packets */
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u16 num_bunches = file_bunches.size();
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for(u16 i = 0; i < num_bunches; i++) {
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for (u16 i = 0; i < num_bunches; i++) {
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/*
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u16 command
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u16 total number of texture bunches
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@ -2550,11 +2515,9 @@ void Server::sendRequestedMedia(u16 peer_id,
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NetworkPacket pkt(TOCLIENT_MEDIA, 4 + 0, peer_id);
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pkt << num_bunches << i << (u32) file_bunches[i].size();
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for(std::vector<SendableMedia>::iterator
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j = file_bunches[i].begin();
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j != file_bunches[i].end(); ++j) {
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pkt << j->name;
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pkt.putLongString(j->data);
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for (const SendableMedia &j : file_bunches[i]) {
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pkt << j.name;
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pkt.putLongString(j.data);
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}
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verbosestream << "Server::sendRequestedMedia(): bunch "
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@ -2585,13 +2548,13 @@ void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
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const std::string &check = m_detached_inventories_player[name];
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if (peer_id == PEER_ID_INEXISTENT) {
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if (check == "")
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if (check.empty())
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return m_clients.sendToAll(&pkt);
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RemotePlayer *p = m_env->getPlayer(check.c_str());
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if (p)
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m_clients.send(p->peer_id, 0, &pkt, true);
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} else {
|
||||
if (check == "" || getPlayerName(peer_id) == check)
|
||||
if (check.empty() || getPlayerName(peer_id) == check)
|
||||
Send(&pkt);
|
||||
}
|
||||
}
|
||||
@ -2600,10 +2563,8 @@ void Server::sendDetachedInventories(u16 peer_id)
|
||||
{
|
||||
DSTACK(FUNCTION_NAME);
|
||||
|
||||
for(std::map<std::string, Inventory*>::iterator
|
||||
i = m_detached_inventories.begin();
|
||||
i != m_detached_inventories.end(); ++i) {
|
||||
const std::string &name = i->first;
|
||||
for (const auto &detached_inventory : m_detached_inventories) {
|
||||
const std::string &name = detached_inventory.first;
|
||||
//Inventory *inv = i->second;
|
||||
sendDetachedInventory(name, peer_id);
|
||||
}
|
||||
@ -2780,10 +2741,9 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
|
||||
for(std::vector<u16>::iterator i = clients.begin();
|
||||
i != clients.end(); ++i) {
|
||||
for (const u16 client_id : clients) {
|
||||
// Get player
|
||||
RemotePlayer *player = m_env->getPlayer(*i);
|
||||
RemotePlayer *player = m_env->getPlayer(client_id);
|
||||
if (!player)
|
||||
continue;
|
||||
|
||||
@ -2910,30 +2870,29 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
|
||||
/*
|
||||
Tell calling method to send the message to sender
|
||||
*/
|
||||
if (!broadcast_line) {
|
||||
if (!broadcast_line)
|
||||
return line;
|
||||
} else {
|
||||
/*
|
||||
Send the message to others
|
||||
*/
|
||||
actionstream << "CHAT: " << wide_to_narrow(unescape_enriched(line)) << std::endl;
|
||||
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
/*
|
||||
Send the message to others
|
||||
*/
|
||||
actionstream << "CHAT: " << wide_to_narrow(unescape_enriched(line)) << std::endl;
|
||||
|
||||
/*
|
||||
Send the message back to the inital sender
|
||||
if they are using protocol version >= 29
|
||||
*/
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
|
||||
u16 peer_id_to_avoid_sending = (player ? player->peer_id : PEER_ID_INEXISTENT);
|
||||
if (player && player->protocol_version >= 29)
|
||||
peer_id_to_avoid_sending = PEER_ID_INEXISTENT;
|
||||
/*
|
||||
Send the message back to the inital sender
|
||||
if they are using protocol version >= 29
|
||||
*/
|
||||
|
||||
for (u16 i = 0; i < clients.size(); i++) {
|
||||
u16 cid = clients[i];
|
||||
if (cid != peer_id_to_avoid_sending)
|
||||
SendChatMessage(cid, ChatMessage(line));
|
||||
}
|
||||
u16 peer_id_to_avoid_sending = (player ? player->peer_id : PEER_ID_INEXISTENT);
|
||||
if (player && player->protocol_version >= 29)
|
||||
peer_id_to_avoid_sending = PEER_ID_INEXISTENT;
|
||||
|
||||
for (u16 i = 0; i < clients.size(); i++) {
|
||||
u16 cid = clients[i];
|
||||
if (cid != peer_id_to_avoid_sending)
|
||||
SendChatMessage(cid, ChatMessage(line));
|
||||
}
|
||||
return L"";
|
||||
}
|
||||
@ -3010,9 +2969,11 @@ std::wstring Server::getStatusString()
|
||||
os << name;
|
||||
}
|
||||
os << L"}";
|
||||
if(((ServerMap*)(&m_env->getMap()))->isSavingEnabled() == false)
|
||||
|
||||
if (!((ServerMap*)(&m_env->getMap()))->isSavingEnabled())
|
||||
os<<std::endl<<L"# Server: "<<" WARNING: Map saving is disabled.";
|
||||
if(g_settings->get("motd") != "")
|
||||
|
||||
if (!g_settings->get("motd").empty())
|
||||
os<<std::endl<<L"# Server: "<<narrow_to_wide(g_settings->get("motd"));
|
||||
return os.str();
|
||||
}
|
||||
@ -3032,11 +2993,10 @@ bool Server::checkPriv(const std::string &name, const std::string &priv)
|
||||
|
||||
void Server::reportPrivsModified(const std::string &name)
|
||||
{
|
||||
if(name == "") {
|
||||
if (name.empty()) {
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
for(std::vector<u16>::iterator i = clients.begin();
|
||||
i != clients.end(); ++i) {
|
||||
RemotePlayer *player = m_env->getPlayer(*i);
|
||||
for (const u16 client_id : clients) {
|
||||
RemotePlayer *player = m_env->getPlayer(client_id);
|
||||
reportPrivsModified(player->getName());
|
||||
}
|
||||
} else {
|
||||
@ -3159,7 +3119,7 @@ bool Server::hudSetFlags(RemotePlayer *player, u32 flags, u32 mask)
|
||||
|
||||
PlayerSAO* playersao = player->getPlayerSAO();
|
||||
|
||||
if (playersao == NULL)
|
||||
if (!playersao)
|
||||
return false;
|
||||
|
||||
m_script->player_event(playersao, "hud_changed");
|
||||
@ -3284,7 +3244,7 @@ void Server::spawnParticle(const std::string &playername, v3f pos,
|
||||
return;
|
||||
|
||||
u16 peer_id = PEER_ID_INEXISTENT, proto_ver = 0;
|
||||
if (playername != "") {
|
||||
if (!playername.empty()) {
|
||||
RemotePlayer *player = m_env->getPlayer(playername.c_str());
|
||||
if (!player)
|
||||
return;
|
||||
@ -3310,7 +3270,7 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
|
||||
return -1;
|
||||
|
||||
u16 peer_id = PEER_ID_INEXISTENT, proto_ver = 0;
|
||||
if (playername != "") {
|
||||
if (!playername.empty()) {
|
||||
RemotePlayer *player = m_env->getPlayer(playername.c_str());
|
||||
if (!player)
|
||||
return -1;
|
||||
@ -3342,7 +3302,7 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
|
||||
throw ServerError("Can't delete particle spawners during initialisation!");
|
||||
|
||||
u16 peer_id = PEER_ID_INEXISTENT;
|
||||
if (playername != "") {
|
||||
if (!playername.empty()) {
|
||||
RemotePlayer *player = m_env->getPlayer(playername.c_str());
|
||||
if (!player)
|
||||
return;
|
||||
@ -3387,11 +3347,7 @@ bool Server::rollbackRevertActions(const std::list<RollbackAction> &actions,
|
||||
int num_tried = 0;
|
||||
int num_failed = 0;
|
||||
|
||||
for(std::list<RollbackAction>::const_iterator
|
||||
i = actions.begin();
|
||||
i != actions.end(); ++i)
|
||||
{
|
||||
const RollbackAction &action = *i;
|
||||
for (const RollbackAction &action : actions) {
|
||||
num_tried++;
|
||||
bool success = action.applyRevert(map, this, this);
|
||||
if(!success){
|
||||
@ -3399,13 +3355,13 @@ bool Server::rollbackRevertActions(const std::list<RollbackAction> &actions,
|
||||
std::ostringstream os;
|
||||
os<<"Revert of step ("<<num_tried<<") "<<action.toString()<<" failed";
|
||||
infostream<<"Map::rollbackRevertActions(): "<<os.str()<<std::endl;
|
||||
if(log)
|
||||
if (log)
|
||||
log->push_back(os.str());
|
||||
}else{
|
||||
std::ostringstream os;
|
||||
os<<"Successfully reverted step ("<<num_tried<<") "<<action.toString();
|
||||
infostream<<"Map::rollbackRevertActions(): "<<os.str()<<std::endl;
|
||||
if(log)
|
||||
if (log)
|
||||
log->push_back(os.str());
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user