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Fixes a bug that made the server to deny non-empty passwords from players connecting the first time.
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@ -3,6 +3,9 @@ Minetest-c55 changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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2011-07-31_3:
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- Fixes a bug that made the server to deny non-empty passwords from players connecting the first time
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2011-07-31_2:
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- Fixes a bug that caused the server to always read an empty password from the client when a client connected.
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@ -2047,7 +2047,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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/*dstream<<"Server: Client gave password '"<<password
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<<"', the correct one is '"<<checkpwd<<"'"<<std::endl;*/
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if(password != checkpwd)
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if(password != checkpwd && m_authmanager.exists(playername))
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{
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derr_server<<DTIME<<"Server: peer_id="<<peer_id
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<<": supplied invalid password for "
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