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Correct ServerActiveObject's virtual getArmorGroups() to be const.
Due to commit ec3142a , UnitSAO's getArmorGroups() did not match ServerActiveObject's, notably resulting in the lua get_armor_groups() call returning nothing.
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3ceef8e6a0
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1a97d06b5a
@ -147,7 +147,7 @@ public:
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virtual void setArmorGroups(const ItemGroupList &armor_groups)
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{}
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virtual const ItemGroupList &getArmorGroups()
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virtual const ItemGroupList &getArmorGroups() const
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{ static ItemGroupList rv; return rv; }
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virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity)
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{}
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