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connection: Remove unused timeout feature
Was only used for a unit test and incorrectly at that.
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6608057971
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1b8b84bee8
@ -398,8 +398,6 @@ void Client::connect(const Address &address, const std::string &address_name,
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address.print(infostream);
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infostream << std::endl;
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// Since we use TryReceive() a timeout here would be ineffective anyway
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m_con->SetTimeoutMs(0);
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m_con->Connect(address);
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initLocalMapSaving(address, m_address_name, is_local_server);
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@ -48,7 +48,6 @@ class IConnection
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public:
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virtual ~IConnection() = default;
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virtual void SetTimeoutMs(u32 timeout) = 0;
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virtual void Serve(Address bind_addr) = 0;
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virtual void Connect(Address address) = 0;
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virtual bool Connected() = 0;
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@ -56,7 +55,6 @@ public:
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virtual void DisconnectPeer(session_t peer_id) = 0;
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virtual bool ReceiveTimeoutMs(NetworkPacket *pkt, u32 timeout_ms) = 0;
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virtual void Receive(NetworkPacket *pkt) = 0;
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bool TryReceive(NetworkPacket *pkt) {
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return ReceiveTimeoutMs(pkt, 0);
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}
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@ -1486,13 +1486,6 @@ bool Connection::ReceiveTimeoutMs(NetworkPacket *pkt, u32 timeout_ms)
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return false;
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}
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void Connection::Receive(NetworkPacket *pkt)
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{
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bool any = ReceiveTimeoutMs(pkt, m_bc_receive_timeout);
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if (!any)
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throw NoIncomingDataException("No incoming data");
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}
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void Connection::Send(session_t peer_id, u8 channelnum,
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NetworkPacket *pkt, bool reliable)
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{
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@ -249,13 +249,11 @@ public:
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void putCommand(ConnectionCommandPtr c);
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void SetTimeoutMs(u32 timeout) { m_bc_receive_timeout = timeout; }
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void Serve(Address bind_addr);
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void Connect(Address address);
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bool Connected();
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void Disconnect();
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bool ReceiveTimeoutMs(NetworkPacket *pkt, u32 timeout_ms);
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void Receive(NetworkPacket *pkt);
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void Send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
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session_t GetPeerID() const { return m_peer_id; }
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Address GetPeerAddress(session_t peer_id);
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@ -317,7 +315,6 @@ private:
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// Backwards compatibility
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PeerHandler *m_bc_peerhandler;
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u32 m_bc_receive_timeout = 0;
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bool m_shutting_down = false;
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};
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@ -51,12 +51,6 @@ public:
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InvalidIncomingDataException(const char *s) : BaseException(s) {}
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};
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class NoIncomingDataException : public BaseException
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{
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public:
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NoIncomingDataException(const char *s) : BaseException(s) {}
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};
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}
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class SocketException : public BaseException
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@ -551,7 +551,6 @@ void Server::start()
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m_thread->stop();
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// Initialize connection
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m_con->SetTimeoutMs(30);
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m_con->Serve(m_bind_addr);
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// Start thread
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@ -160,6 +160,9 @@ void TestConnection::testHelpers()
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void TestConnection::testConnectSendReceive()
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{
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constexpr u32 timeout_ms = 100;
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/*
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Test some real connections
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@ -210,13 +213,11 @@ void TestConnection::testConnectSendReceive()
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// Client should not have added client yet
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UASSERT(hand_client.count == 0);
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try {
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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client.Receive(&pkt);
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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if (client.ReceiveTimeoutMs(&pkt, timeout_ms)) {
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infostream << "** Client received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize() << std::endl;
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} catch (con::NoIncomingDataException &e) {
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}
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// Client should have added server now
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@ -227,14 +228,14 @@ void TestConnection::testConnectSendReceive()
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sleep_ms(100);
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try {
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NetworkPacket pkt;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&pkt);
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NetworkPacket pkt1;
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infostream << "** running server.Receive()" << std::endl;
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if (server.ReceiveTimeoutMs(&pkt, timeout_ms)) {
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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} catch (con::NoIncomingDataException &e) {
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<< ", size=" << pkt.getSize()
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<< std::endl;
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}
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else {
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// No actual data received, but the client has
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// probably been connected
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}
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@ -249,27 +250,23 @@ void TestConnection::testConnectSendReceive()
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//sleep_ms(50);
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while (client.Connected() == false) {
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try {
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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client.Receive(&pkt);
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NetworkPacket pkt;
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infostream << "** running client.Receive()" << std::endl;
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if (client.TryReceive(&pkt)) {
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infostream << "** Client received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize() << std::endl;
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} catch (con::NoIncomingDataException &e) {
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}
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sleep_ms(50);
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}
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sleep_ms(50);
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try {
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NetworkPacket pkt;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&pkt);
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NetworkPacket pkt2;
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infostream << "** running server.Receive()" << std::endl;
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if (server.ReceiveTimeoutMs(&pkt, timeout_ms)) {
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< std::endl;
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} catch (con::NoIncomingDataException &e) {
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<< ", size=" << pkt.getSize()
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<< std::endl;
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}
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/*
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@ -288,7 +285,7 @@ void TestConnection::testConnectSendReceive()
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NetworkPacket recvpacket;
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infostream << "** running server.Receive()" << std::endl;
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server.Receive(&recvpacket);
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UASSERT(server.ReceiveTimeoutMs(&recvpacket, timeout_ms));
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infostream << "** Server received: peer_id=" << pkt.getPeerId()
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<< ", size=" << pkt.getSize()
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<< ", data=" << (const char*)pkt.getU8Ptr(0)
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@ -338,14 +335,12 @@ void TestConnection::testConnectSendReceive()
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for (;;) {
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if (porting::getTimeMs() - timems0 > 5000 || received)
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break;
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try {
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NetworkPacket pkt;
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client.Receive(&pkt);
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NetworkPacket pkt;
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if (client.ReceiveTimeoutMs(&pkt, timeout_ms)) {
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size = pkt.getSize();
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peer_id = pkt.getPeerId();
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recvdata = pkt.oldForgePacket();
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received = true;
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} catch (con::NoIncomingDataException &e) {
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}
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sleep_ms(10);
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}
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