mirror of
https://github.com/minetest/minetest.git
synced 2024-12-25 07:32:24 +01:00
Fix entity visiblity in bright artificial light (#12906)
This commit is contained in:
parent
9527cc3fa0
commit
1c10988d6a
@ -883,10 +883,14 @@ void GenericCAO::updateLight(u32 day_night_ratio)
|
|||||||
if (!pos_ok)
|
if (!pos_ok)
|
||||||
light_at_pos = LIGHT_SUN;
|
light_at_pos = LIGHT_SUN;
|
||||||
|
|
||||||
|
// Initialize with full alpha, otherwise entity won't be visible
|
||||||
|
video::SColor light{0xFFFFFFFF};
|
||||||
|
|
||||||
// Encode light into color, adding a small boost
|
// Encode light into color, adding a small boost
|
||||||
// based on the entity glow.
|
// based on the entity glow.
|
||||||
video::SColor light = encode_light(light_at_pos, m_prop.glow);
|
if (m_enable_shaders)
|
||||||
if (!m_enable_shaders)
|
light = encode_light(light_at_pos, m_prop.glow);
|
||||||
|
else
|
||||||
final_color_blend(&light, light_at_pos, day_night_ratio);
|
final_color_blend(&light, light_at_pos, day_night_ratio);
|
||||||
|
|
||||||
if (light != m_last_light) {
|
if (light != m_last_light) {
|
||||||
|
Loading…
Reference in New Issue
Block a user