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https://github.com/minetest/minetest.git
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Clean up ClientInterface locking
This commit is contained in:
parent
d387e9b6d3
commit
1c73902005
@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "network/networkprotocol.h"
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#include "network/address.h"
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#include "porting.h"
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#include "threading/mutex_auto_lock.h"
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#include <list>
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#include <vector>
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@ -503,9 +504,13 @@ public:
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static std::string state2Name(ClientState state);
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protected:
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//TODO find way to avoid this functions
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void lock() { m_clients_mutex.lock(); }
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void unlock() { m_clients_mutex.unlock(); }
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class AutoLock {
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public:
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AutoLock(ClientInterface &iface): m_lock(iface.m_clients_mutex) {}
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private:
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RecursiveMutexAutoLock m_lock;
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};
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RemoteClientMap& getClientList() { return m_clients; }
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@ -452,7 +452,7 @@ void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
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("GOTBLOCKS length is too short");
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}
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m_clients.lock();
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ClientInterface::AutoLock lock(m_clients);
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RemoteClient *client = m_clients.lockedGetClientNoEx(pkt->getPeerId());
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for (u16 i = 0; i < count; i++) {
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@ -460,7 +460,6 @@ void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
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*pkt >> p;
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client->GotBlock(p);
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}
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m_clients.unlock();
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}
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void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
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253
src/server.cpp
253
src/server.cpp
@ -723,28 +723,29 @@ void Server::AsyncRunStep(bool initial_step)
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//infostream<<"Server: Checking added and deleted active objects"<<std::endl;
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MutexAutoLock envlock(m_env_mutex);
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m_clients.lock();
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const RemoteClientMap &clients = m_clients.getClientList();
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ScopeProfiler sp(g_profiler, "Server: update objects within range");
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{
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ClientInterface::AutoLock clientlock(m_clients);
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const RemoteClientMap &clients = m_clients.getClientList();
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ScopeProfiler sp(g_profiler, "Server: update objects within range");
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m_player_gauge->set(clients.size());
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for (const auto &client_it : clients) {
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RemoteClient *client = client_it.second;
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m_player_gauge->set(clients.size());
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for (const auto &client_it : clients) {
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RemoteClient *client = client_it.second;
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if (client->getState() < CS_DefinitionsSent)
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continue;
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if (client->getState() < CS_DefinitionsSent)
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continue;
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// This can happen if the client times out somehow
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if (!m_env->getPlayer(client->peer_id))
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continue;
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// This can happen if the client times out somehow
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if (!m_env->getPlayer(client->peer_id))
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continue;
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PlayerSAO *playersao = getPlayerSAO(client->peer_id);
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if (!playersao)
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continue;
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PlayerSAO *playersao = getPlayerSAO(client->peer_id);
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if (!playersao)
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continue;
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SendActiveObjectRemoveAdd(client, playersao);
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SendActiveObjectRemoveAdd(client, playersao);
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}
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}
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m_clients.unlock();
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// Write changes to the mod storage
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m_mod_storage_save_timer -= dtime;
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@ -787,63 +788,64 @@ void Server::AsyncRunStep(bool initial_step)
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m_aom_buffer_counter->increment(aom_count);
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m_clients.lock();
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const RemoteClientMap &clients = m_clients.getClientList();
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// Route data to every client
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std::string reliable_data, unreliable_data;
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for (const auto &client_it : clients) {
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reliable_data.clear();
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unreliable_data.clear();
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RemoteClient *client = client_it.second;
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PlayerSAO *player = getPlayerSAO(client->peer_id);
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// Go through all objects in message buffer
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for (const auto &buffered_message : buffered_messages) {
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// If object does not exist or is not known by client, skip it
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u16 id = buffered_message.first;
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ServerActiveObject *sao = m_env->getActiveObject(id);
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if (!sao || client->m_known_objects.find(id) == client->m_known_objects.end())
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continue;
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{
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ClientInterface::AutoLock clientlock(m_clients);
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const RemoteClientMap &clients = m_clients.getClientList();
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// Route data to every client
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std::string reliable_data, unreliable_data;
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for (const auto &client_it : clients) {
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reliable_data.clear();
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unreliable_data.clear();
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RemoteClient *client = client_it.second;
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PlayerSAO *player = getPlayerSAO(client->peer_id);
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// Go through all objects in message buffer
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for (const auto &buffered_message : buffered_messages) {
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// If object does not exist or is not known by client, skip it
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u16 id = buffered_message.first;
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ServerActiveObject *sao = m_env->getActiveObject(id);
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if (!sao || client->m_known_objects.find(id) == client->m_known_objects.end())
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continue;
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// Get message list of object
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std::vector<ActiveObjectMessage>* list = buffered_message.second;
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// Go through every message
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for (const ActiveObjectMessage &aom : *list) {
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// Send position updates to players who do not see the attachment
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if (aom.datastring[0] == AO_CMD_UPDATE_POSITION) {
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if (sao->getId() == player->getId())
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continue;
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// Get message list of object
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std::vector<ActiveObjectMessage>* list = buffered_message.second;
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// Go through every message
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for (const ActiveObjectMessage &aom : *list) {
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// Send position updates to players who do not see the attachment
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if (aom.datastring[0] == AO_CMD_UPDATE_POSITION) {
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if (sao->getId() == player->getId())
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continue;
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// Do not send position updates for attached players
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// as long the parent is known to the client
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ServerActiveObject *parent = sao->getParent();
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if (parent && client->m_known_objects.find(parent->getId()) !=
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client->m_known_objects.end())
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continue;
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// Do not send position updates for attached players
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// as long the parent is known to the client
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ServerActiveObject *parent = sao->getParent();
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if (parent && client->m_known_objects.find(parent->getId()) !=
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client->m_known_objects.end())
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continue;
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}
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// Add full new data to appropriate buffer
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std::string &buffer = aom.reliable ? reliable_data : unreliable_data;
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char idbuf[2];
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writeU16((u8*) idbuf, aom.id);
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// u16 id
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// std::string data
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buffer.append(idbuf, sizeof(idbuf));
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buffer.append(serializeString16(aom.datastring));
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}
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}
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/*
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reliable_data and unreliable_data are now ready.
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Send them.
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*/
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if (!reliable_data.empty()) {
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SendActiveObjectMessages(client->peer_id, reliable_data);
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}
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// Add full new data to appropriate buffer
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std::string &buffer = aom.reliable ? reliable_data : unreliable_data;
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char idbuf[2];
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writeU16((u8*) idbuf, aom.id);
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// u16 id
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// std::string data
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buffer.append(idbuf, sizeof(idbuf));
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buffer.append(serializeString16(aom.datastring));
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if (!unreliable_data.empty()) {
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SendActiveObjectMessages(client->peer_id, unreliable_data, false);
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}
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}
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/*
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reliable_data and unreliable_data are now ready.
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Send them.
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*/
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if (!reliable_data.empty()) {
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SendActiveObjectMessages(client->peer_id, reliable_data);
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}
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if (!unreliable_data.empty()) {
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SendActiveObjectMessages(client->peer_id, unreliable_data, false);
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}
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}
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m_clients.unlock();
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// Clear buffered_messages
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for (auto &buffered_message : buffered_messages) {
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@ -1050,18 +1052,14 @@ PlayerSAO* Server::StageTwoClientInit(session_t peer_id)
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{
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std::string playername;
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PlayerSAO *playersao = NULL;
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m_clients.lock();
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try {
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{
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ClientInterface::AutoLock clientlock(m_clients);
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RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_InitDone);
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if (client) {
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playername = client->getName();
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playersao = emergePlayer(playername.c_str(), peer_id, client->net_proto_version);
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}
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} catch (std::exception &e) {
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m_clients.unlock();
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throw;
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}
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m_clients.unlock();
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RemotePlayer *player = m_env->getPlayer(playername.c_str());
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@ -1233,13 +1231,12 @@ void Server::onMapEditEvent(const MapEditEvent &event)
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void Server::SetBlocksNotSent(std::map<v3s16, MapBlock *>& block)
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{
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std::vector<session_t> clients = m_clients.getClientIDs();
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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// Set the modified blocks unsent for all the clients
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for (const session_t client_id : clients) {
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if (RemoteClient *client = m_clients.lockedGetClientNoEx(client_id))
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client->SetBlocksNotSent(block);
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}
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m_clients.unlock();
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}
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void Server::peerAdded(con::Peer *peer)
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@ -1267,13 +1264,11 @@ bool Server::getClientConInfo(session_t peer_id, con::rtt_stat_type type, float*
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bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
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{
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
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if (!client) {
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m_clients.unlock();
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if (!client)
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return false;
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}
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ret.state = client->getState();
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ret.addr = client->getAddress();
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@ -1288,8 +1283,6 @@ bool Server::getClientInfo(session_t peer_id, ClientInfo &ret)
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ret.lang_code = client->getLangCode();
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m_clients.unlock();
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return true;
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}
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@ -2218,7 +2211,7 @@ void Server::sendRemoveNode(v3s16 p, std::unordered_set<u16> *far_players,
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pkt << p;
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std::vector<session_t> clients = m_clients.getClientIDs();
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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for (session_t client_id : clients) {
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RemoteClient *client = m_clients.lockedGetClientNoEx(client_id);
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@ -2241,8 +2234,6 @@ void Server::sendRemoveNode(v3s16 p, std::unordered_set<u16> *far_players,
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// Send as reliable
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m_clients.send(client_id, 0, &pkt, true);
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}
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m_clients.unlock();
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}
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void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_players,
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@ -2257,7 +2248,7 @@ void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_player
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<< (u8) (remove_metadata ? 0 : 1);
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std::vector<session_t> clients = m_clients.getClientIDs();
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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for (session_t client_id : clients) {
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RemoteClient *client = m_clients.lockedGetClientNoEx(client_id);
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@ -2280,8 +2271,6 @@ void Server::sendAddNode(v3s16 p, MapNode n, std::unordered_set<u16> *far_player
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// Send as reliable
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m_clients.send(client_id, 0, &pkt, true);
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}
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m_clients.unlock();
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}
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void Server::sendMetadataChanged(const std::list<v3s16> &meta_updates, float far_d_nodes)
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@ -2290,7 +2279,7 @@ void Server::sendMetadataChanged(const std::list<v3s16> &meta_updates, float far
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NodeMetadataList meta_updates_list(false);
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std::vector<session_t> clients = m_clients.getClientIDs();
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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for (session_t i : clients) {
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RemoteClient *client = m_clients.lockedGetClientNoEx(i);
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@ -2331,8 +2320,6 @@ void Server::sendMetadataChanged(const std::list<v3s16> &meta_updates, float far
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meta_updates_list.clear();
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}
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m_clients.unlock();
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}
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void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver,
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@ -2368,7 +2355,7 @@ void Server::SendBlocks(float dtime)
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std::vector<session_t> clients = m_clients.getClientIDs();
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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for (const session_t client_id : clients) {
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RemoteClient *client = m_clients.lockedGetClientNoEx(client_id, CS_Active);
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@ -2378,7 +2365,6 @@ void Server::SendBlocks(float dtime)
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total_sending += client->getSendingCount();
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client->GetNextBlocks(m_env,m_emerge, dtime, queue);
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}
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m_clients.unlock();
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}
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// Sort.
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@ -2386,7 +2372,7 @@ void Server::SendBlocks(float dtime)
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// Lowest is most important.
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std::sort(queue.begin(), queue.end());
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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// Maximal total count calculation
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// The per-client block sends is halved with the maximal online users
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@ -2415,7 +2401,6 @@ void Server::SendBlocks(float dtime)
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client->SentBlock(block_to_send.pos);
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total_sending++;
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}
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m_clients.unlock();
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}
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bool Server::SendBlock(session_t peer_id, const v3s16 &blockpos)
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@ -2424,15 +2409,12 @@ bool Server::SendBlock(session_t peer_id, const v3s16 &blockpos)
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if (!block)
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return false;
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m_clients.lock();
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ClientInterface::AutoLock clientlock(m_clients);
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RemoteClient *client = m_clients.lockedGetClientNoEx(peer_id, CS_Active);
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if (!client || client->isBlockSent(blockpos)) {
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m_clients.unlock();
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if (!client || client->isBlockSent(blockpos))
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return false;
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}
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SendBlockNoLock(peer_id, block, client->serialization_version,
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client->net_proto_version);
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m_clients.unlock();
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return true;
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}
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@ -3534,48 +3516,49 @@ bool Server::dynamicAddMedia(std::string filepath,
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legacy_pkt.putLongString(filedata);
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std::unordered_set<session_t> delivered, waiting;
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m_clients.lock();
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for (auto &pair : m_clients.getClientList()) {
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if (pair.second->getState() == CS_DefinitionsSent && !ephemeral) {
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/*
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If a client is in the DefinitionsSent state it is too late to
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transfer the file via sendMediaAnnouncement() but at the same
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time the client cannot accept a media push yet.
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Short of artificially delaying the joining process there is no
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way for the server to resolve this so we (currently) opt not to.
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*/
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warningstream << "The media \"" << filename << "\" (dynamic) could "
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"not be delivered to " << pair.second->getName()
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<< " due to a race condition." << std::endl;
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continue;
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}
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if (pair.second->getState() < CS_Active)
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continue;
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{
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ClientInterface::AutoLock clientlock(m_clients);
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for (auto &pair : m_clients.getClientList()) {
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if (pair.second->getState() == CS_DefinitionsSent && !ephemeral) {
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/*
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If a client is in the DefinitionsSent state it is too late to
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transfer the file via sendMediaAnnouncement() but at the same
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time the client cannot accept a media push yet.
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Short of artificially delaying the joining process there is no
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way for the server to resolve this so we (currently) opt not to.
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*/
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warningstream << "The media \"" << filename << "\" (dynamic) could "
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"not be delivered to " << pair.second->getName()
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<< " due to a race condition." << std::endl;
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continue;
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}
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if (pair.second->getState() < CS_Active)
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continue;
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const auto proto_ver = pair.second->net_proto_version;
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if (proto_ver < 39)
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continue;
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const auto proto_ver = pair.second->net_proto_version;
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if (proto_ver < 39)
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continue;
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const session_t peer_id = pair.second->peer_id;
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if (!to_player.empty() && getPlayerName(peer_id) != to_player)
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continue;
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const session_t peer_id = pair.second->peer_id;
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if (!to_player.empty() && getPlayerName(peer_id) != to_player)
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continue;
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if (proto_ver < 40) {
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delivered.emplace(peer_id);
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/*
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The network layer only guarantees ordered delivery inside a channel.
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Since the very next packet could be one that uses the media, we have
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to push the media over ALL channels to ensure it is processed before
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it is used. In practice this means channels 1 and 0.
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*/
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m_clients.send(peer_id, 1, &legacy_pkt, true);
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m_clients.send(peer_id, 0, &legacy_pkt, true);
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} else {
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waiting.emplace(peer_id);
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Send(peer_id, &pkt);
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if (proto_ver < 40) {
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delivered.emplace(peer_id);
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/*
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The network layer only guarantees ordered delivery inside a channel.
|
||||
Since the very next packet could be one that uses the media, we have
|
||||
to push the media over ALL channels to ensure it is processed before
|
||||
it is used. In practice this means channels 1 and 0.
|
||||
*/
|
||||
m_clients.send(peer_id, 1, &legacy_pkt, true);
|
||||
m_clients.send(peer_id, 0, &legacy_pkt, true);
|
||||
} else {
|
||||
waiting.emplace(peer_id);
|
||||
Send(peer_id, &pkt);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_clients.unlock();
|
||||
|
||||
// Run callback for players that already had the file delivered (legacy-only)
|
||||
for (session_t peer_id : delivered) {
|
||||
|
Loading…
Reference in New Issue
Block a user